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Volumn 78, Issue , 2018, Pages 235-254

A qualitative investigation of student perceptions of game elements in a gamified course

Author keywords

Design; Game elements; Gamification; Gamified learning experience; Iteration; Teacher education

Indexed keywords

CURRICULA; DESIGN; EDUCATION; EDUCATION COMPUTING; STUDENTS;

EID: 85032440666     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2017.10.001     Document Type: Article
Times cited : (150)

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