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Volumn 48, Issue 4, 2017, Pages 513-538

An Evaluation of Gamified Training: Using Narrative to Improve Reactions and Learning

Author keywords

attitudes; game elements; game fiction; game based learning; gamification; gamified learning; learning; narrative; psychology; training

Indexed keywords


EID: 85026851586     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878117703749     Document Type: Article
Times cited : (110)

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