-
1
-
-
84869017344
-
Analysis and Application of Gamification
-
Aparicio, A. F., Vela, F. L. G., Sánchez, J. L. G., & Montes, J. L. I. (2012). Analysis and Application of Gamification. Proceedings of the 13th International Conference on Interacción Persona-Ordenador
-
(2012)
Proceedings of the 13th International Conference on Interacción Persona-Ordenador
-
-
Aparicio, A.F.1
Vela, F.L.G.2
Sánchez, J.L.G.3
Montes, J.L.I.4
-
3
-
-
79953100459
-
-
Gold Coast, Queensland, Australia: Bond University
-
Brand, J. E., Borchard, J., & Holmes, K. (2009). IA9: Interactive Australia 2009. Gold Coast, Queensland, Australia: Bond University
-
(2009)
IA9: Interactive Australia 2009
-
-
Brand, J.E.1
Borchard, J.2
Holmes, K.3
-
4
-
-
84874421616
-
Gamification: Designing for Motivation
-
Deterding, S. (2012). Gamification: Designing for Motivation. Interactions, 19(4), 14-17
-
(2012)
Interactions
, vol.19
, Issue.4
, pp. 14-17
-
-
Deterding, S.1
-
5
-
-
84860665893
-
From Game Design Elements to Gamefulness: Defining Gamification
-
Tampere, Finland
-
Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From Game Design Elements to Gamefulness: Defining Gamification. 15th MindTrek Conference, Tampere, Finland
-
(2011)
15th MindTrek Conference
-
-
Deterding, S.1
Dixon, D.2
Khaled, R.3
Nacke, L.4
-
6
-
-
84860669305
-
Gamification: Using Game-Design Elements in Non-Gaming Contexts
-
Deterding, S., Sicart, M., Nacke, L., O'Hara, K., & Dixon, D. (2011). Gamification: Using Game-Design Elements in Non-Gaming Contexts. The Annual Conference Extended Abstracts on Human Factors in Computing Systems
-
(2011)
The Annual Conference Extended Abstracts on Human Factors in Computing Systems
-
-
Deterding, S.1
Sicart, M.2
Nacke, L.3
O'Hara, K.4
Dixon, D.5
-
9
-
-
84928607064
-
-
Retrieved July 15, 2013
-
IDEO. (2012). Design Thinking for Educators. Retrieved July 15, 2013, from http://designthinkingforeducators.com/
-
(2012)
Design Thinking for Educators
-
-
-
10
-
-
84862892253
-
Games, Gamification, and the Quest for Learner Engagement
-
Kapp, K. M. (2012a). Games, Gamification, and the Quest for Learner Engagement. T+D, 66(6), 64-68
-
(2012)
T+D
, vol.66
, Issue.6
, pp. 64-68
-
-
Kapp, K.M.1
-
12
-
-
84864479117
-
Casual Social Games as Serious Games: The Psychology of Gamification in Undergraduate Education and Employee Training
-
M. Ma, A. Oikonomou, & L. C. Jain (Eds.): Springer-Verlag
-
Landers, R. N. & Callan, R. C. (2011). Casual Social Games as Serious Games: The Psychology of Gamification in Undergraduate Education and Employee Training. In M. Ma, A. Oikonomou, & L. C. Jain (Eds.), Serious Games and Edutainment Applications (399-423): Springer-Verlag
-
(2011)
Serious Games and Edutainment Applications
, pp. 399-423
-
-
Landers, R.N.1
Callan, R.C.2
-
13
-
-
84869026652
-
Gamification in Education: What, How, Why Bother?
-
Lee, J. J. & Hammer, J. (2011). Gamification in Education: What, How, Why Bother? Academic Exchange Quarterly, 15(2), 146
-
(2011)
Academic Exchange Quarterly
, vol.15
, Issue.2
, pp. 146
-
-
Lee, J.J.1
Hammer, J.2
-
15
-
-
84873819839
-
Raising Engagement in E-Learning through Gamification
-
Babes-Bolyai University of Cluj-Napoca, Romania
-
Muntean, C. I. (2011). Raising Engagement in E-Learning through Gamification. The 6th International Conference on Virtual Learning, Babes-Bolyai University of Cluj-Napoca, Romania
-
(2011)
The 6th International Conference on Virtual Learning
-
-
Muntean, C.I.1
-
19
-
-
84906758023
-
-
Technical Report 2013-0422-01, Connections Lab, Simon Fraser University, Surrey, BC, Canada, April
-
Stott, A. & Neustaedter, C. (2013). Analysis of Gamification in Education, Technical Report 2013-0422-01, Connections Lab, Simon Fraser University, Surrey, BC, Canada, April
-
(2013)
Analysis of Gamification in Education
-
-
Stott, A.1
Neustaedter, C.2
-
20
-
-
84899711526
-
-
Philadelphia: Wharton Digital Press
-
Werbach, K. & Hunter, D. (2012). For the Win. Philadelphia: Wharton Digital Press
-
(2012)
For the Win
-
-
Werbach, K.1
Hunter, D.2
|