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Volumn 59, Issue 1, 2016, Pages 29-36

Game on: Engaging customers and employees through gamification

Author keywords

Behavior change; Customer engagement; Dynamics; Emotions; Employee engagement; Gamification; Mechanics

Indexed keywords


EID: 84952980245     PISSN: 00076813     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.bushor.2015.08.002     Document Type: Article
Times cited : (226)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.