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Volumn , Issue , 2014, Pages

Gamification beyond badges

Author keywords

Educational Gamification; Gameful Educational User Experience; Gamification; Mobile Learning Curriculum; Rural Education; Teacher Professional Development; User Experience (UX)

Indexed keywords

COMPUTER AIDED INSTRUCTION; TEACHING;

EID: 84906748469     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ISTAFRICA.2014.6880651     Document Type: Conference Paper
Times cited : (24)

References (37)
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  • 4
    • 84899498032 scopus 로고    scopus 로고
    • Towards a mobile learning curriculum
    • Paul Cunningham and Miriam Cunningham (Eds), IIMC International Information Management Corporation ISBN: 978-1-905824-34-2.
    • Botha, A., et al. Towards a Mobile Learning Curriculum. in IST-Africa 2012 Conference Proceedings, Paul Cunningham and Miriam Cunningham (Eds), IIMC International Information Management Corporation, 2012, ISBN: 978-1-905824-34-2.
    • (2012) IST-Africa 2012 Conference Proceedings
    • Botha, A.1
  • 13
    • 84873847147 scopus 로고    scopus 로고
    • Gamifying learning experiences: Practical implications and outcomes
    • Domínguez, A., et al., Gamifying learning experiences: Practical implications and outcomes. Computers & Education, 2013. 63: p. 380-392.
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    • Domínguez, A.1
  • 15
    • 20444457261 scopus 로고    scopus 로고
    • The game, the player, the world: Looking for a heart of gameness
    • Juul, J. The game, the player, the world: looking for a heart of gameness. in DIGRA Conf. 2003.
    • (2003) DIGRA Conf.
    • Juul, J.1
  • 21
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  • 30
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    • Casual social games as serious games: The psychology of gamification in undergraduate education and employee training
    • Springer
    • Landers, R.N. and R.C. Callan, Casual social games as serious games: The psychology of gamification in undergraduate education and employee training, in Serious Games and Edutainment Applications2011, Springer. p. 399-423.
    • (2011) Serious Games and Edutainment Applications , pp. 399-423
    • Landers, R.N.1    Callan, R.C.2
  • 33
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    • From visual simulation to virtual reality to games
    • Zyda, M., From visual simulation to virtual reality to games. Computer, 2005. 38(9): p. 25-32.
    • (2005) Computer , vol.38 , Issue.9 , pp. 25-32
    • Zyda, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.