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Volumn 29, Issue 2, 2013, Pages 345-353

A social gamification framework for a K-6 learning platform

Author keywords

e Learning; Game Based Learning; Gamification; Social games; Social networks

Indexed keywords

COMPUTER AIDED INSTRUCTION; E-LEARNING; SOCIAL NETWORKING (ONLINE);

EID: 84863199750     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2012.06.007     Document Type: Article
Times cited : (577)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.