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Volumn 32, Issue 5, 2016, Pages 19-34

Incorporating meaningful gamification in a blended learning research methods class: Examining student learning, engagement, and affective outcomes

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EID: 85006998992     PISSN: None     EISSN: 14495554     Source Type: Journal    
DOI: 10.14742/ajet.2232     Document Type: Article
Times cited : (104)

References (47)
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