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Volumn , Issue , 2011, Pages 2425-2428

Gamification: Using game design elements in non-gaming contexts

Author keywords

Design patterns; Funology; Game design; Games with a purpose; Gamification; Motivational affordances; Persuasive technology

Indexed keywords

HUMAN COMPUTER INTERACTION; INTERACTIVE COMPUTER GRAPHICS;

EID: 79957930613     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1979742.1979575     Document Type: Conference Paper
Times cited : (1281)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.