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Volumn 48, Issue , 2015, Pages 424-435

Integrating cluster and sequential analysis to explore learners' flow and behavioral patterns in a simulation game with situated-learning context for science courses: A video-based process exploration

Author keywords

Flow state; Game based learning; Interactive learning environments; Learning process

Indexed keywords

CLUSTER ANALYSIS; COMPUTER AIDED INSTRUCTION; EDUCATION; EDUCATION COMPUTING; STUDENTS; VIDEO RECORDING;

EID: 84923254384     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2015.02.010     Document Type: Article
Times cited : (151)

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