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Volumn 29, Issue 6, 2013, Pages 505-517

A mixed methods assessment of students' flow experiences during a mobile augmented reality science game

Author keywords

Augmented reality; Engagement; Flow; Game based learning; Mobile technology; Quick Response codes

Indexed keywords


EID: 84887035294     PISSN: 02664909     EISSN: 13652729     Source Type: Journal    
DOI: 10.1111/jcal.12008     Document Type: Article
Times cited : (282)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.