-
1
-
-
80051989944
-
Factor analysis: Exploratory and confirmatory
-
Hanckock, G.R. and Mueller, R.O. (eds) Routledge, NewYork
-
Bandalos, D.L. and Finney S.J. (2010) Factor Analysis: Exploratory and Confirmatory. In Hanckock, G.R. and Mueller, R.O. (eds), The Reviewer's Guide to Quantitative Methods in the Social Sciences, pp. 93-114. Routledge, NewYork.
-
(2010)
The Reviewer's Guide to Quantitative Methods in the Social Sciences
, pp. 93-114
-
-
Bandalos, D.L.1
Finney, S.J.2
-
2
-
-
12744274546
-
Immersion and emotion: Their impact of sense of presence
-
Banos, R.M., Botella, C., Alcaniz, M., Liano, V., Guerrero, B. and Rey, B. (2004) Immersion and emotion: their impact of sense of presence. CyberPsychol. Behav., 7, 734-741.
-
(2004)
Cyber Psychol. Behav
, vol.7
, pp. 734-741
-
-
Banos, R.M.1
Botella, C.2
Alcaniz, M.3
Liano, V.4
Guerrero, B.5
Rey, B.6
-
3
-
-
69549127833
-
Intranet satisfaction questionnaire: Development and validation of a questionnaire to measure user satisfaction with the intranet
-
Bargas-Avila, J.A., Lötscher, J., Orsini, S. and Opwis, K. (2009) Intranet satisfaction questionnaire: development and validation of a questionnaire to measure user satisfaction with the intranet. Comput. Hum. Behav., 25, 1241-1250.
-
(2009)
Comput. Hum. Behav
, vol.25
, pp. 1241-1250
-
-
Bargas-Avila, J.A.1
Lötscher, J.2
Orsini, S.3
Opwis, K.4
-
4
-
-
84879222541
-
Creating a short usability metric for user experience (UMUX) scale
-
Bosley, J.J. (2013a) Creating a Short Usability Metric for User Experience (UMUX) Scale. Interact. Comput., 25, 317-319.
-
(2013)
Interact. Comput
, vol.25
, pp. 317-319
-
-
Bosley, J.J.1
-
5
-
-
84879205287
-
Gauging engagement in video games: Doesgame violence relate to player behavior?: Doesgame
-
Bosley, J.J. (2013b) Gauging Engagement inVideo Games: DoesGame Violence Relate to Player Behavior?: Report on a Study. Interact. Comput., 25, 284-286.
-
(2013)
Report on A Study. Interact. Comput
, vol.25
, pp. 284-286
-
-
Bosley, J.J.1
-
6
-
-
67651015209
-
The development of the game engagement questionnaire: A measure of engagement in videogame playing
-
Brockmyer, J.H., Fox, C.M., Curtiss, K.A., McBroom, E., Burkhart, K.M. and Pidruzny, J.N. (2009) The development of the game engagement questionnaire: A measure of engagement in videogame playing. Journal of Experimental Social Psychology, 45, 624-634.
-
(2009)
Journal of Experimental Social Psychology
, vol.45
, pp. 624-634
-
-
Brockmyer, J.H.1
Fox, C.M.2
Curtiss, K.A.3
McBroom, E.4
Burkhart, K.M.5
Pidruzny, J.N.6
-
7
-
-
0002020833
-
SUS:A quick and dirty" usability scale
-
Jordan, P.W., Thomas, B.,Weerdmeester, B.A. and McClelland, A.L. (Eds) Taylor & Francis, London
-
Brooke, J. (1996) SUS:A"Quick and Dirty" Usability Scale. In Jordan, P.W., Thomas, B.,Weerdmeester, B.A. and McClelland, A.L. (Eds), Usability Evaluation in Industry, pp. 189-194. Taylor & Francis, London.
-
(1996)
Usability Evaluation in Industry
, pp. 189-194
-
-
Brooke, J.1
-
8
-
-
84879212620
-
A commentary on short questionnaires forassessing usability
-
Cairns, P. (2013)ACommentary on Short Questionnaires forAssessing Usability. Interact. Comput., 25, 312-316.
-
(2013)
Interact. Comput
, vol.25
, pp. 312-316
-
-
Cairns, P.1
-
9
-
-
84947221838
-
Development of an instrument measuring user satisfaction of the human-computer interface
-
Soloway, E., Frye D. and Sheppard, S.B. (eds)
-
Chin, J.P., Diehl, V.A. and Norman, K.L. (1988) Development of an Instrument Measuring User Satisfaction of the Human-Computer Interface. In Soloway, E., Frye, D. and Sheppard, S.B. (eds), ACM CHI'88 Proceedings, pp. 213-218.
-
(1988)
ACM CHI'88 Proceedings
, pp. 213-218
-
-
Chin, J.P.1
Diehl, V.A.2
Norman, K.L.3
-
10
-
-
79951680095
-
Reliability, validity and sensitivity of a single-item measure of online store usability
-
Christophersen, T. and Konradt, U. (2011) Reliability, validity and sensitivity of a single-item measure of online store usability. Int. J. Human-Computer Stud., 69, 269-280.
-
(2011)
Int. J. Human-Computer Stud
, vol.69
, pp. 269-280
-
-
Christophersen, T.1
Konradt, U.2
-
11
-
-
84879248950
-
Comments on the article 'Characterizing and measuring user experiences in digital games' by Ijsselsteijn et al. 2007)
-
Curran, N. (2013) Comments on the Article 'Characterizing and measuring user experiences in digital games' by Ijsselsteijn et al. (2007). Interact. Comput., 25, 287-289.
-
(2013)
Interact. Comput
, vol.25
, pp. 287-289
-
-
Curran, N.1
-
13
-
-
80255134520
-
The dilemma of the hedonic-appreciated, but hard to justify
-
Diefenbach, S.&Hassenzahl, M. (2011). The Dilemma of the Hedonic-Appreciated, but Hard to Justify. Interact. Comput., 23, 461-472.
-
(2011)
Interact. Comput.
, vol.23
, pp. 461-472
-
-
Diefenbach, S.1
Hassenzahl, M.2
-
14
-
-
77955429964
-
The usabiity metric for user experience
-
Finstad, K. (2010) The Usabiity Metric for User Experience. Interact. Comput., 22, 323-327.
-
(2010)
Interact. Comput
, vol.22
, pp. 323-327
-
-
Finstad, K.1
-
15
-
-
84879249508
-
Response to commentaries on 'the usability metric for user experience'
-
Finstad, K. (2013) Response to Commentaries on 'The Usability Metric for User Experience'. Interact. Comput., 25, 327-330.
-
(2013)
Interact. Comput
, vol.25
, pp. 327-330
-
-
Finstad, K.1
-
17
-
-
84879195678
-
The development of the game engagement questionnaire: A measure of engagement in video game playing: Response to reviews
-
Fox, C.M. and Brockmyer, J.H. (2013) The Development of the Game Engagement Questionnaire: A Measure of Engagement in Video Game Playing: Response to Reviews. Interact. Comput., 25, 290-293.
-
(2013)
Interact. Comput
, vol.25
, pp. 290-293
-
-
Fox, C.M.1
Brockmyer, J.H.2
-
18
-
-
13644260137
-
The interplay of beauty, goodness, and usability in interactive products
-
Hassenzahl, M. (2004) The interplay of beauty, goodness, and usability in interactive products. Human-Computer Interact., 19, 319-349.
-
(2004)
Human-Computer Interact
, vol.19
, pp. 319-349
-
-
Hassenzahl, M.1
-
19
-
-
77955414697
-
Needs affect and interactive products-facets of user experienc
-
Hassenzahl, M., Diefenbach, S. and Göritz (2010). Needs, Affect, and Interactive Products-Facets of User Experience. Interact. Comput. 22, 353-362.
-
(2010)
Interact. Comput
, vol.22
, pp. 353-362
-
-
Hassenzahl, M.1
Diefenbach, S.2
Göritz3
-
20
-
-
28044434200
-
Current practice in measuring usability: Challenges to usability studies and research
-
Hornboek, K. (2006) Current practice in measuring usability: challenges to usability studies and research. Int. J. Human-Computer Stud., 64, 79-102.
-
(2006)
Int. J. Human-Computer Stud
, vol.64
, pp. 79-102
-
-
Hornboek, K.1
-
21
-
-
57049086571
-
The game experience questionnaire: Development of a self-report measure to assess played experiences of digital games, TU Eindhoven
-
Technical Report
-
Ijsselsteijn, W., de Kort, Y.A.W. and Poels, K. (2007) The Game Experience Questionnaire: Development of a self-report measure to assess played experiences of digital games, TU Eindhoven. FUGA deliverable D3.3, Technical Report.
-
(2007)
FUGA Deliverable D3.3
-
-
Ijsselsteijn, W.1
De Kort, Y.A.W.2
Poels, K.3
-
23
-
-
0002447342
-
Consumer trust in an Internet store
-
Jarvenpaa, S.L., Tractinsky, N. and Vitale, M. (2000) Consumer trust in an Internet store. Inform. Technol. Manage., 1, 45-71.
-
(2000)
Inform. Technol. Manage
, vol.1
, pp. 45-71
-
-
Jarvenpaa, S.L.1
Tractinsky, N.2
Vitale, M.3
-
24
-
-
0011098166
-
Measuring user satisfaction
-
Jones, D.M. and Winder, R. (eds) Cambridge University Press, Cambridge, UK
-
Kirakowski, J. and Corbett, M. (1988) Measuring User Satisfaction. In Jones, D.M. and Winder, R. (eds), People and Computers, IV. Cambridge University Press, Cambridge, UK.
-
(1988)
People and Computers, IV
-
-
Kirakowski, J.1
Corbett, M.2
-
25
-
-
84990454767
-
SUMI: The software usability measurement inventory
-
Kirakowski, J. and Corbett, M. (1993) SUMI: the software usability measurement inventory. Brit. J. Educ. Technol., 24, 210-212.
-
(1993)
Brit. J. Educ. Technol
, vol.24
, pp. 210-212
-
-
Kirakowski, J.1
Corbett, M.2
-
26
-
-
84879199577
-
Measuring psychological constructs using single-item scales: Answers to experts' comments and additional questions
-
Konradt, U. and Christophersen, T. (2013) Measuring Psychological Constructs Using Single-Item Scales: Answers to Experts' Comments and Additional Questions. Interact. Comput. 25, 331-333.
-
(2013)
Interact. Comput
, vol.25
, pp. 331-333
-
-
Konradt, U.1
Christophersen, T.2
-
27
-
-
0142258717
-
Usability in online shops: Scale construction validation and the influence on the buyers' intention and decision
-
Konradt, U., Wandke, H., Balazs, B. and Christophersen, T. (2003) Usability in online shops: scale construction, validation and the influence on the buyers' intention and decision. Behav. Inform. Technol., 22, 165-174.
-
(2003)
Behav. Inform. Technol
, vol.22
, pp. 165-174
-
-
Konradt, U.1
Wandke, H.2
Balazs, B.3
Christophersen, T.4
-
28
-
-
68149092082
-
Web site interaction satisfaction: Scale development considerations
-
Lascu, D.-N. and Clow, K.E. (2008)Web site interaction satisfaction: Scale development considerations. J. Int. Comm., 7, 359-378.
-
(2008)
J. Int. Comm
, vol.7
, pp. 359-378
-
-
Lascu, D.-N.1
Clow, K.E.2
-
29
-
-
84879232357
-
Website interaction satisfaction: A reassessment
-
Lascu, D.N. and Clow, K.E. (2013) Website Interaction Satisfaction: A Reassessment. Interact. Comput., 25, 307-311.
-
(2013)
Interact. Comput
, vol.25
, pp. 307-311
-
-
Lascu, D.N.1
Clow, K.E.2
-
30
-
-
1342269815
-
Assessing dimensions of perceived visual aesthetics of websites
-
Lavie, T. and Tractinsky, N. (2004) Assessing dimensions of perceived visual aesthetics of websites. Int. J. Human-Comput. Stud., 60, 269-298.
-
(2004)
Int. J. Human-Comput. Stud
, vol.60
, pp. 269-298
-
-
Lavie, T.1
Tractinsky, N.2
-
31
-
-
0036042675
-
Psychometric evaluation of the PSSUQ using data from five years of usability studies
-
Lewis, J.R. (2002) Psychometric evaluation of the PSSUQ using data from five years of usability studies. Int. J. Human-Comput. Interact., 14, 463-388.
-
(2002)
Int. J. Human-Comput. Interact
, vol.14
, pp. 463-388
-
-
Lewis, J.R.1
-
32
-
-
84879197948
-
Critical review of 'the intranet satisfaction questionnaire: Development and validation of a questionnaire to measure user satisfaction with the intranet'
-
Lewis, J.R. (2013a) Critical Review of 'The Intranet Satisfaction Questionnaire: Development and Validation of a Questionnaire to Measure User Satisfaction with the Intranet'. Interact. Comput., 25, 299-301.
-
(2013)
Interact. Comput
, vol.25
, pp. 299-301
-
-
Lewis, J.R.1
-
33
-
-
84879219926
-
Critical review of 'the usability metric for user experience'
-
Lewis, J.R. (2013b) Critical review of 'The Usability Metric for User Experience'. Interact. Comput., 25, 320-324.
-
(2013)
Interact. Comput
, vol.25
, pp. 320-324
-
-
Lewis, J.R.1
-
34
-
-
79955702392
-
An exploration of relations between visual appeal, trustrworthiness and perceived usability of homepages
-
Lindgaard, G., Dudek, C., Sen, D., Sumegi, L. and Noonan, P. (2011) An exploration of relations between visual appeal, trustrworthiness and perceived usability of homepages. Topics Human-Comput. Interact., 18, 1-30.
-
(2011)
Topics Human-Comput. Interact
, vol.18
, pp. 1-30
-
-
Lindgaard, G.1
Dudek, C.2
Sen, D.3
Sumegi, L.4
Noonan, P.5
-
35
-
-
84879206096
-
The psychometric approach to user satisfaction measurement
-
McNamara, N. (2013) The Psychometric Approach to User Satisfaction Measurement. Interact. Comput., 25, 294-298.
-
(2013)
Interact. Comput
, vol.25
, pp. 294-298
-
-
McNamara, N.1
-
37
-
-
84879219215
-
GEQ (Game Engagement/Experience Questionnaire): A review of two papers
-
Norman, K.L. (2013) GEQ (Game Engagement/Experience Questionnaire): A Review of Two Papers. Interact. Comput., 25, 278-283.
-
(2013)
Interact. Comput
, vol.25
, pp. 278-283
-
-
Norman, K.L.1
-
38
-
-
84879224222
-
Intranet satisfaction questionnaire: Development and validation of a questionnaire to measure user satisfaction with the intranet
-
Response to the Reviews on Bargas-Avila et al. (2009)
-
Orsini, S., Opwis, K. and Bargas-Avila, J.A. (2013) Response to the Reviews on Bargas-Avila et al. (2009) 'Intranet Satisfaction Questionnaire: Development and Validation of a Questionnaire to Measure User Satisfaction with the Intranet'. Interact. Comput. 25, 304-306.
-
(2013)
Interact. Comput
, vol.25
, pp. 304-306
-
-
Orsini, S.1
Opwis, K.2
Bargas-Avila, J.A.3
-
39
-
-
13244260473
-
User-centred design in games
-
Jacko, J.A. and Sears, A. (eds) Erlbaum, Mahwah, NJ
-
Pagulayan, R.J., Keeker, K., Wixon, D., Romero, R.L. and Fuller, T. (2003) User-Centred Design in Games. In Jacko, J.A. and Sears, A. (eds), The Human-Computer Interaction Handbook, pp. 883-906. Erlbaum, Mahwah, NJ.
-
(2003)
The Human-Computer Interaction Handbook
, pp. 883-906
-
-
Pagulayan, R.J.1
Keeker, K.2
Wixon, D.3
Romero, R.L.4
Fuller, T.5
-
40
-
-
84879218348
-
Comments on lascu and clow (2008)
-
Sauro, J. (2013a) Comments on Lascu and Clow (2008). Interact. Comput. 25, 302-303.
-
(2013)
Interact. Comput
, vol.25
, pp. 302-303
-
-
Sauro, J.1
-
41
-
-
84879238406
-
A single-item measure of website usability: Comments on christophersen and konradt (2011)
-
Sauro, J. (2013b) A Single-item Measure of Website Usability: Comments on Christophersen and Konradt (2011). Interact. Comput. 25, 325-326.
-
(2013)
Interact. Comput
, vol.25
, pp. 325-326
-
-
Sauro, J.1
-
42
-
-
0040111707
-
On selecting the right yardstick
-
Singer, M.J. andWitmer, B.G. (1999) On selecting the right yardstick. Presence, 8, 566-573.
-
(1999)
Presence
, vol.8
, pp. 566-573
-
-
Singer, M.J.1
Witmer, B.G.2
-
43
-
-
0003490454
-
-
Sage University Paper Series on Quantitative Applications in the Social Sciences, No. 82 Sage, Newbury Park, CA
-
Spector, P.E. (1992) Summated rating scale construction: an introduction. Sage University Paper Series on Quantitative Applications in the Social Sciences, No. 82. Sage, Newbury Park, CA.
-
(1992)
Summated Rating Scale Construction: An Introduction
-
-
Spector, P.E.1
-
44
-
-
33745255765
-
GameFlow: A model for evaluation player enjoyment in games
-
Sweetser, P. and Wyeth, P. (2005) GameFlow: a model for evaluation player enjoyment in games.ACMComput. Entertainment, 3, 1-24.
-
(2005)
ACM Comput. Entertainment
, vol.3
, pp. 1-24
-
-
Sweetser, P.1
Wyeth, P.2
|