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Volumn 2, Issue 3, 2011, Pages 147-161

Experience-driven procedural content generation

Author keywords

adaptation; computer games.; personalization; Procedural content generation; user affect; user experience

Indexed keywords

ADAPTATION; COMPUTER GAMES.; PERSONALIZATIONS; PROCEDURAL CONTENT GENERATION; USER AFFECT; USER EXPERIENCE;

EID: 84857914027     PISSN: 19493045     EISSN: None     Source Type: Journal    
DOI: 10.1109/T-AFFC.2011.6     Document Type: Article
Times cited : (380)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.