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Volumn 2, Issue 1, 2010, Pages 54-67

Modeling player experience for content creation

Author keywords

Content creation; Fun; Neuroevolution; Platform games; Player experience; Player satisfaction modeling; Preference learning

Indexed keywords

AFFECTIVE STATE; COMPUTATIONAL INTELLIGENCE TECHNIQUES; CONTENT CREATION; MULTI-LAYER PERCEPTRONS; NEUROEVOLUTION; OPTIMIZE DESIGN; PLAYER EXPERIENCE; PREFERENCE DATA; PREFERENCE LEARNING; QUANTITATIVE MODELS;

EID: 77954986325     PISSN: 1943068X     EISSN: None     Source Type: Journal    
DOI: 10.1109/TCIAIG.2010.2043950     Document Type: Article
Times cited : (195)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.