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Volumn , Issue , 2009, Pages

Analyzing the impact of camera viewpoint on player psychophysiology

Author keywords

[No Author keywords available]

Indexed keywords

3-D ENVIRONMENTS; ADAPTIVE INTERACTION; CAMERA CONTROLS; CAMERA SETTINGS; COMPLEX NAVIGATION; INTERACTIVE APPLICATIONS; INTERACTIVE VIRTUAL ENVIRONMENTS; PHYSIOLOGICAL INDICES; STATISTICAL ANALYSIS; VIRTUAL CAMERA;

EID: 84868184019     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ACII.2009.5349592     Document Type: Conference Paper
Times cited : (23)

References (15)
  • 1
    • 43049175070 scopus 로고    scopus 로고
    • A constraint-based autonomous 3d camera system
    • O. Bourne, A. Sattar, and S. D. Goodwin. A constraint-based autonomous 3d camera system. Constraints, 13(1-2):180-205, 2008.
    • (2008) Constraints , vol.13 , Issue.1-2 , pp. 180-205
    • Bourne, O.1    Sattar, A.2    Goodwin, S.D.3
  • 3
    • 59649083649 scopus 로고    scopus 로고
    • Fundamentals of physiological computing
    • S. H. Fairclough. Fundamentals of physiological computing. Interact. Comput., 21(1-2):133-145, 2009.
    • (2009) Interact. Comput , vol.21 , Issue.1-2 , pp. 133-145
    • Fairclough, S.H.1
  • 6
    • 33745862063 scopus 로고    scopus 로고
    • Measuring emotional valence during interactive experiences: Boys at video game play
    • New York, NY, USA, ACM Press
    • R. L. Hazlett. Measuring emotional valence during interactive experiences: boys at video game play. In CHI '06: Proceedings of the SIGCHI conference on Human Factors in computing systems, pages 1023-1026, New York, NY, USA, 2006. ACM Press.
    • (2006) CHI '06: Proceedings of the SIGCHI conference on Human Factors in computing systems , pp. 1023-1026
    • Hazlett, R.L.1
  • 8
    • 47949097647 scopus 로고    scopus 로고
    • IOM Biofeedback Equipment
    • IOM Biofeedback Equipment. Wild divine. http://www.wilddivine.com/.
    • Wild divine
  • 9
    • 33846785333 scopus 로고    scopus 로고
    • A Fuzzy Physiological Approach for Continuously Modeling Emotion During Interaction with Play Environments
    • R. L. Mandryk and M. S. Atkins. A Fuzzy Physiological Approach for Continuously Modeling Emotion During Interaction with Play Environments. International Journal of Human-Computer Studies, 65:329-347, 2007.
    • (2007) International Journal of Human-Computer Studies , vol.65 , pp. 329-347
    • Mandryk, R.L.1    Atkins, M.S.2
  • 11
    • 0035481502 scopus 로고    scopus 로고
    • Toward Machine Emotional Intelligence: Analysis of Affective Physiological State
    • R. W. Picard, E. Vyzas, and J. Healey. Toward Machine Emotional Intelligence: Analysis of Affective Physiological State. IEEE Trans. Pattern Anal. Mach. Intell., 23(10):1175-1191, 2001.
    • (2001) IEEE Trans. Pattern Anal. Mach. Intell , vol.23 , Issue.10 , pp. 1175-1191
    • Picard, R.W.1    Vyzas, E.2    Healey, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.