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Volumn 45, Issue 12, 2015, Pages 3820-3831

Designing Serious Game Interventions for Individuals with Autism

Author keywords

Autism; Cognitive training; Computer based intervention; Serious game; Technology; Virtual reality

Indexed keywords

ARTICLE; AUTISM; COGNITIVE THERAPY; EMOTION; GAME; HUMAN; INDIVIDUALIZATION; INTERPERSONAL COMMUNICATION; LANGUAGE; LEARNING; LINGUISTICS; MOTIVATION; PLAY THERAPY; PRIORITY JOURNAL; READING; REWARD; SERIOUS GAME; SOCIAL ADAPTATION; SOCIAL BEHAVIOR; SOCIAL INTERACTION; VIRTUAL REALITY; AUTISTIC DISORDER; PROCEDURES; PSYCHOLOGY; TEACHING; VIDEO GAME;

EID: 84947862475     PISSN: 01623257     EISSN: 15733432     Source Type: Journal    
DOI: 10.1007/s10803-014-2333-1     Document Type: Article
Times cited : (184)

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