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Volumn 4, Issue 3, 2010, Pages 744-749

Conceptual Model for the Design of a Serious Video Game Promoting Self-Management among Youth with Type 1 Diabetes

Author keywords

Adherence; Diabetes; Mediating variables; Self management; Theory; Video game; Youth

Indexed keywords

ADOLESCENT; ARTICLE; BEHAVIOR THERAPY; CHILD; HUMAN; INSULIN DEPENDENT DIABETES MELLITUS; METHODOLOGY; PATIENT EDUCATION; RECREATION;

EID: 78349276614     PISSN: None     EISSN: 19322968     Source Type: Journal    
DOI: 10.1177/193229681000400331     Document Type: Note
Times cited : (56)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.