-
2
-
-
33745817774
-
Optimized Motion Simplification for Crowd Animation
-
doi:10.1002/cav.119
-
Ahn, J., Oh, S. and Wohn, K. (2006). Optimized Motion Simplification for Crowd Animation. Computer Animation and Virtual Worlds. 17:155-165. doi:10.1002/cav.119
-
(2006)
Computer Animation and Virtual Worlds
, vol.17
, pp. 155-165
-
-
Ahn, J.1
Oh, S.2
Wohn, K.3
-
3
-
-
35248884237
-
Embodied Autonomous Agents
-
K. Stanney ed, Lawrence Erlbaum Associates, Philadelphia, PA
-
Allbeck, J. and Badler, N. (2002). Embodied Autonomous Agents. Handbook of Virtual Environments: Design, Implementation and Applications. K. Stanney (ed.). Lawrence Erlbaum Associates, Philadelphia, PA: 313-332.
-
(2002)
Handbook of Virtual Environments: Design, Implementation and Applications
, pp. 313-332
-
-
Allbeck, J.1
Badler, N.2
-
4
-
-
52149109018
-
Representing and Parameterizing Agent Behaviors
-
H. Prendinger and M. Ishizuka eds, Springer, Germany
-
Allbeck, J. and Badler, N. (2003). Representing and Parameterizing Agent Behaviors. Life-like Characters: Tools, Affective Functions and Applications. H. Prendinger and M. Ishizuka (eds.). Springer, Germany: 19-38.
-
(2003)
Life-like Characters: Tools, Affective Functions and Applications
, pp. 19-38
-
-
Allbeck, J.1
Badler, N.2
-
5
-
-
37849001593
-
Creating Embodied Agents with Cultural Context
-
R. Trappl and S. Payr eds, Lawrence Erlbaum Associates, New York
-
Allbeck, J. and Badler, N. (2004). Creating Embodied Agents with Cultural Context. Agent culture: Designing virtual characters for a multi-cultural world. R. Trappl and S. Payr (eds.). Lawrence Erlbaum Associates, New York: 107-126.
-
(2004)
Agent culture: Designing virtual characters for a multi-cultural world
, pp. 107-126
-
-
Allbeck, J.1
Badler, N.2
-
6
-
-
84877442242
-
Authoring Embodied Agents' Behaviors through Natural Language and Planning
-
Barcelona, Spain
-
Allbeck, J., Bindiganavale, R., Kipper, K., Moore, M., Schuler, W., Badler, N., Joshi, A. K. and Palmer, M. (2000). Authoring Embodied Agents' Behaviors through Natural Language and Planning. In. Proc. Workshop on Key Problems for Creating Real-time Embodied Autonomous Agents at Autonomous Agents Conference, Barcelona, Spain.
-
(2000)
Proc. Workshop on Key Problems for Creating Real-time Embodied Autonomous Agents at Autonomous Agents Conference
-
-
Allbeck, J.1
Bindiganavale, R.2
Kipper, K.3
Moore, M.4
Schuler, W.5
Badler, N.6
Joshi, A.K.7
Palmer, M.8
-
7
-
-
0036368424
-
ACUMEN: Amplifying Control and Understanding of Multiple Entities
-
Bologna, Italy, ACM Press. New York, USA
-
Allbeck, J., Kipper, K., Adams, C., Schuler, W., Zoubanova, E., Badler, N., Palmer, M. and Joshi, A. (2002). ACUMEN: Amplifying Control and Understanding of Multiple Entities. In. Proc. Autonomous Agents and Multi-Agent Systems, Bologna, Italy, ACM Press. New York, USA: 191-198.
-
(2002)
Proc. Autonomous Agents and Multi-Agent Systems
, pp. 191-198
-
-
Allbeck, J.1
Kipper, K.2
Adams, C.3
Schuler, W.4
Zoubanova, E.5
Badler, N.6
Palmer, M.7
Joshi, A.8
-
10
-
-
0035557210
-
Pedestrians: Creating Agent Behaviors through Statistical Analysis of Observation Data
-
Seoul, Korea, IEEE Computer Society. Washington, DC, USA:, doi:10.1109/CA.2001.982380
-
Ashida, K., Lee, S.-J., Allbeck, J.M., Sun, H. and Badler, N. I. (2001). Pedestrians: Creating Agent Behaviors through Statistical Analysis of Observation Data. In. Proc. Computer Animation, Seoul, Korea, IEEE Computer Society. Washington, DC, USA: 84-92. doi:10.1109/CA.2001.982380
-
(2001)
Proc. Computer Animation
, pp. 84-92
-
-
Ashida, K.1
Lee, S.-J.2
Allbeck, J.M.3
Sun, H.4
Badler, N.I.5
-
11
-
-
79952629529
-
Representing and Parameterizing Agent Behaviors
-
Geneva, Switzerland, IEEE Computer Society Washington, DC, USA:, doi:10.1109/CA.2002.1017521
-
Badler, N., Allbeck, J., Zhao, L. and Byun, M. (2002). Representing and Parameterizing Agent Behaviors. In. Proc. Computer Animation, Geneva, Switzerland, IEEE Computer Society Washington, DC, USA: 133-143. doi:10.1109/CA.2002.1017521
-
(2002)
Proc. Computer Animation
, pp. 133-143
-
-
Badler, N.1
Allbeck, J.2
Zhao, L.3
Byun, M.4
-
12
-
-
0042383266
-
Virtual Humans for Validating Maintenance Procedures
-
doi:10.1145/514236.514264
-
Badler, N., Erignac, C. and Liu, Y. (2002). Virtual Humans for Validating Maintenance Procedures. Communications of the ACM. 45(7): 56-63. doi:10.1145/514236.514264
-
(2002)
Communications of the ACM
, vol.45
, Issue.7
, pp. 56-63
-
-
Badler, N.1
Erignac, C.2
Liu, Y.3
-
13
-
-
0003462092
-
-
Oxford University Press, New York
-
Badler, N., Phillips, C. and Webber, B. (1993). Simulating Humans: Computer Graphics, Animation, and Control. Oxford University Press, New York.
-
(1993)
Simulating Humans: Computer Graphics, Animation, and Control
-
-
Badler, N.1
Phillips, C.2
Webber, B.3
-
14
-
-
54349126310
-
-
Badler.N. I., Bindiganavale, R., Allbeck, J., Schuler, W., Zhao, L. and Palmer, M. (2000). Parameterized Action Representation for Virtual Human Agents. Embodied Conversational Agents. J. Cassell (ed.). MIT Press, Cambridge, MA, USA: 256-284.
-
Badler.N. I., Bindiganavale, R., Allbeck, J., Schuler, W., Zhao, L. and Palmer, M. (2000). Parameterized Action Representation for Virtual Human Agents. Embodied Conversational Agents. J. Cassell (ed.). MIT Press, Cambridge, MA, USA: 256-284.
-
-
-
-
15
-
-
0037865879
-
Interpersonal Distance in Immersive Virtual Environments
-
Bailenson, J. N., Blascovich, J., Beall, A. C. and Loomis, J. M. (2003). Interpersonal Distance in Immersive Virtual Environments. Personality and Social Psychology Bulletin. 29:1-15.
-
(2003)
Personality and Social Psychology Bulletin
, vol.29
, pp. 1-15
-
-
Bailenson, J.N.1
Blascovich, J.2
Beall, A.C.3
Loomis, J.M.4
-
16
-
-
54349129455
-
-
Ball, G. and Breese, J. (2000). Emotion and Personality in a Conversational Character. Embodied Conversational Agents.]. Cassell, J. Sullivan, S. Prevost and E. Churchill (eds.). MIT Press, Cambridge, MA: 189-219.
-
Ball, G. and Breese, J. (2000). Emotion and Personality in a Conversational Character. Embodied Conversational Agents.]. Cassell, J. Sullivan, S. Prevost and E. Churchill (eds.). MIT Press, Cambridge, MA: 189-219.
-
-
-
-
17
-
-
0003049454
-
The Effect of Update Rate on the Sense of Presence within Virtual Environments
-
doi:10.1007/BF02009709
-
Barfield, W. and Hendrix, C. (1995). The Effect of Update Rate on the Sense of Presence within Virtual Environments. Journal of the Virtual Reality Society. 1(1): 3-16. doi:10.1007/BF02009709
-
(1995)
Journal of the Virtual Reality Society
, vol.1
, Issue.1
, pp. 3-16
-
-
Barfield, W.1
Hendrix, C.2
-
18
-
-
77952678400
-
An Experimental Study on the Role of Touch in Shared Virtual Environments
-
doi:10.1145/365058.365082
-
Basdogan, C., Ho, C., Srinivasan, M. A. and Slater, M. (2000). An Experimental Study on the Role of Touch in Shared Virtual Environments. ACM Transactions on Computer Human Interaction. 7(4): 443-460. doi:10.1145/365058.365082
-
(2000)
ACM Transactions on Computer Human Interaction
, vol.7
, Issue.4
, pp. 443-460
-
-
Basdogan, C.1
Ho, C.2
Srinivasan, M.A.3
Slater, M.4
-
19
-
-
77955136963
-
Roadmap-Based Flocking for Complex Environments
-
Beijing, China, IEEE Computer Society Washington, DC, USA
-
Bayazit, O. B., Lien, J.-M. and Amato, N. M. (2002). Roadmap-Based Flocking for Complex Environments. In. Proc. Pacific Conference on Computer Graphics and Applications, Beijing, China, IEEE Computer Society Washington, DC, USA: 104-113.
-
(2002)
Proc. Pacific Conference on Computer Graphics and Applications
, pp. 104-113
-
-
Bayazit, O.B.1
Lien, J.-M.2
Amato, N.M.3
-
20
-
-
55049124417
-
Calibration and Validation of the Legion Simulation Model using Empirical Data
-
Viena, Springer Berlin
-
Berrow, J. L., Beechan, J., Quaglia, P., Kagarlis, M. A. and Gerodimos, A. (2005). Calibration and Validation of the Legion Simulation Model using Empirical Data. In. Proc. Pedestrian and Evacuation Dynamics. (PED), Viena, Springer Berlin: 167-181.
-
(2005)
Proc. Pedestrian and Evacuation Dynamics. (PED)
, pp. 167-181
-
-
Berrow, J.L.1
Beechan, J.2
Quaglia, P.3
Kagarlis, M.A.4
Gerodimos, A.5
-
21
-
-
0033719943
-
Dynamically Altering Agent Behaviors Using Natural Language Instructions
-
ACM New York, NY, USA:, doi:10.1145/336595.337503
-
Bindiganavale, R., Schuler, W., Allbeck, J., Badler, N., Joshi, A. and Palmer, M. (2000). Dynamically Altering Agent Behaviors Using Natural Language Instructions. In. Proc. Autonomous Agents, ACM New York, NY, USA: 293-300. doi:10.1145/336595.337503
-
(2000)
Proc. Autonomous Agents
, pp. 293-300
-
-
Bindiganavale, R.1
Schuler, W.2
Allbeck, J.3
Badler, N.4
Joshi, A.5
Palmer, M.6
-
22
-
-
34547689265
-
Collision Awareness using Vibrotactile Arrays
-
Charlotte, NC, USA
-
Bloomfield, A. and Badler, N. (2007). Collision Awareness using Vibrotactile Arrays. In. Proc. IEEE Virtual Reality Conference, Charlotte, NC, USA: 163-170.
-
(2007)
Proc. IEEE Virtual Reality Conference
, pp. 163-170
-
-
Bloomfield, A.1
Badler, N.2
-
25
-
-
84943384978
-
-
Braun, A., Musse, S. R., de Oliveira, L. P. L. and Bodmann, B. E. J. (2003). Modeling Individual Behaviors in Crowd Simulation. In. Proc. Computer Animation and Social Agents (CASA), IEEE Computer Society. Washington, DC, USA: 143-148. doi:10.1109/CASA.2003.1199317
-
Braun, A., Musse, S. R., de Oliveira, L. P. L. and Bodmann, B. E. J. (2003). Modeling Individual Behaviors in Crowd Simulation. In. Proc. Computer Animation and Social Agents (CASA), IEEE Computer Society. Washington, DC, USA: 143-148. doi:10.1109/CASA.2003.1199317
-
-
-
-
26
-
-
0030678654
-
Group Behaviors for Systems with Significant Dynamics
-
Brogan, D. and Hodgins, J. (1997). Group Behaviors for Systems with Significant Dynamics. Autonomous Robots. 4:137-153.
-
(1997)
Autonomous Robots
, vol.4
, pp. 137-153
-
-
Brogan, D.1
Hodgins, J.2
-
27
-
-
0036361638
-
Simulation Level of Detail for Multiagent Control
-
Italy, ACM Press. New York, USA:, doi:10.1145/544741.544789
-
Brogan, D. and Hodgins, J. (2002). Simulation Level of Detail for Multiagent Control. In. Proc. Autonomous Agents and Multiagent Systems, Italy, ACM Press. New York, USA: 199-206 doi:10.1145/544741.544789
-
(2002)
Proc. Autonomous Agents and Multiagent Systems
, pp. 199-206
-
-
Brogan, D.1
Hodgins, J.2
-
28
-
-
0000416942
-
Mass Phenomena
-
G. Lindzey ed, AddisonWesley, Cambridge, Mass
-
Brown, R. W. (1954). Mass Phenomena. Handbook of social psychology. G. Lindzey (ed.). AddisonWesley, Cambridge, Mass. 2: 833-876.
-
(1954)
Handbook of social psychology
, vol.2
, pp. 833-876
-
-
Brown, R.W.1
-
29
-
-
0028445852
-
Modelling Station Congestion the PEDROUTE Way
-
Buckmann, L. T and Leather, J. (1994). Modelling Station Congestion the PEDROUTE Way. Traffic Engineering and Control. 35(6): 373-377.
-
(1994)
Traffic Engineering and Control
, vol.35
, Issue.6
, pp. 373-377
-
-
Buckmann, L.T.1
Leather, J.2
-
30
-
-
85069157879
-
-
Harpor and Row, New York
-
Burgoon, J. K., Buller, D. B. and Woodall, W. G. (1989). Nonverbal Communication, The UnSpoken Dialgue. Harpor and Row, New York.
-
(1989)
Nonverbal Communication, The UnSpoken Dialgue
-
-
Burgoon, J.K.1
Buller, D.B.2
Woodall, W.G.3
-
31
-
-
54349119301
-
-
CAL3D(2008). 3D Character Animation Library: http://home.gna.org/cal3d/.
-
CAL3D(2008). 3D Character Animation Library: http://home.gna.org/cal3d/.
-
-
-
-
32
-
-
0032634966
-
Embodiment in Conversational Interfaces
-
Pittsburgh, USA:, doi:10.1145/302979.303150
-
Cassell, J., Bickmore, T., Billinghurst, M., Campbell, L., Chang, K., Vilhjalmsson, H. and Yan, H. (1999). Embodiment in Conversational Interfaces. In. Proc. Special Interest Group on Computer-Human Interaction SIGCHI, Pittsburgh, USA: 520-527. doi:10.1145/302979.303150
-
(1999)
Proc. Special Interest Group on Computer-Human Interaction SIGCHI
, pp. 520-527
-
-
Cassell, J.1
Bickmore, T.2
Billinghurst, M.3
Campbell, L.4
Chang, K.5
Vilhjalmsson, H.6
Yan, H.7
-
33
-
-
0003517572
-
-
The MIT Press, Cambridge, MA, USA
-
Cassell, J., Sullivan, J., Prevost, S. and Churchill, E. (2000). Embodied Conversational Agents. The MIT Press, Cambridge, MA, USA.
-
(2000)
Embodied Conversational Agents
-
-
Cassell, J.1
Sullivan, J.2
Prevost, S.3
Churchill, E.4
-
35
-
-
0034448047
-
The EMOTE Model for Effort and Shape
-
New Orleans, LA, ACM Press. New York, USA:, doi:10.1145/344779.352172
-
Chi, D., Costa, M., Zhao, L. and Badler, N. (2000). The EMOTE Model for Effort and Shape. In. Proc. ACM SIGGRAPH, New Orleans, LA, ACM Press. New York, USA: 173-183. doi:10.1145/344779.352172
-
(2000)
Proc. ACM SIGGRAPH
, pp. 173-183
-
-
Chi, D.1
Costa, M.2
Zhao, L.3
Badler, N.4
-
37
-
-
0035152079
-
WordsEye: An Automatic Text-to-Scene Conversion System
-
ACM Press. New York, USA:, doi:10.1145/383259.383316
-
Coyne, B. and Sproat, R. (2001). WordsEye: An Automatic Text-to-Scene Conversion System. In. Proc. ACM SIGGRAPH, ACM Press. New York, USA: 487-496. doi:10.1145/383259.383316
-
(2001)
Proc. ACM SIGGRAPH
, pp. 487-496
-
-
Coyne, B.1
Sproat, R.2
-
39
-
-
84899944199
-
Creating Crowd Variation with the OCEAN Personality Model
-
Estoril, Portugal, ACM Press. New York, NY, USA
-
Durupinar, F., Allbeck, J., Pelechano, N. and Badler, N. (2008). Creating Crowd Variation with the OCEAN Personality Model. In. Proc. Autonomous Agents and Multi-Agents Systems, Estoril, Portugal, ACM Press. New York, NY, USA: 1217-1220.
-
(2008)
Proc. Autonomous Agents and Multi-Agents Systems
, pp. 1217-1220
-
-
Durupinar, F.1
Allbeck, J.2
Pelechano, N.3
Badler, N.4
-
41
-
-
0032670956
-
Petteei: A Pet with Evolving Emotional Intelligence
-
Seattle, WA, ACM Press. New York, USA:, doi:10.1145/301136.301150
-
El-Nasr, M. S., Ioerger, T. R. and Yen, J. (1999). Petteei: A Pet with Evolving Emotional Intelligence. In. Proc. 3rd International Conference on Autonomous Agents, Seattle, WA, ACM Press. New York, USA: 9-15. doi:10.1145/301136.301150
-
(1999)
Proc. 3rd International Conference on Autonomous Agents
, pp. 9-15
-
-
El-Nasr, M.S.1
Ioerger, T.R.2
Yen, J.3
-
42
-
-
0032655709
-
-
Farenc, N., Boulic, R. and Thalmann, D. (1999). An Informed Environment Dedicated to theSimulation of Virtual Humans in Urban Context. In. Proc. Eurographics: 309-318. doi:10.1111/1467-8659.00351
-
Farenc, N., Boulic, R. and Thalmann, D. (1999). An Informed Environment Dedicated to theSimulation of Virtual Humans in Urban Context. In. Proc. Eurographics: 309-318. doi:10.1111/1467-8659.00351
-
-
-
-
43
-
-
0033993130
-
A Paradigm for Controlling Virtual Humans in Urban Environment Simulations
-
doi:10.1080/088395100117160
-
Farenc, N., Musse, S. and Schweiss, E. (2000). A Paradigm for Controlling Virtual Humans in Urban Environment Simulations. Applied Artificial Intelligence 14: 69-91. doi:10.1080/088395100117160
-
(2000)
Applied Artificial Intelligence
, vol.14
, pp. 69-91
-
-
Farenc, N.1
Musse, S.2
Schweiss, E.3
-
45
-
-
0040142007
-
Using Behavioral Realism to Estimate Presence: A Study of the Utility of the Postural Responses to Motion Stimuli
-
Freeman, J., Avons, S. E., Meddis, R., Pearson, D. E. and IJsselstijn, W. A. (2000). Using Behavioral Realism to Estimate Presence: A Study of the Utility of the Postural Responses to Motion Stimuli. Presence: Teleoperators and Virtual Environments. 9: 149-164.
-
(2000)
Presence: Teleoperators and Virtual Environments
, vol.9
, pp. 149-164
-
-
Freeman, J.1
Avons, S.E.2
Meddis, R.3
Pearson, D.E.4
IJsselstijn, W.A.5
-
46
-
-
0039520057
-
Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence
-
doi:10.1162/105474699566017
-
Freeman, J., Avons, S. E., Pearson, D. E. and IJsselstijn, W. A. (1999). Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence. Presence: Teleoperators and Virtual Environments. 8(1): 1-13. doi:10.1162/105474699566017
-
(1999)
Presence: Teleoperators and Virtual Environments
, vol.8
, Issue.1
, pp. 1-13
-
-
Freeman, J.1
Avons, S.E.2
Pearson, D.E.3
IJsselstijn, W.A.4
-
47
-
-
0003537866
-
Pedestrian Planning and Design
-
2nd. Ed, Mobile AL
-
Fruin, J. J. (1971). Pedestrian Planning and Design. 2nd. Ed., Elevator World, Mobile AL. 1987.
-
(1971)
Elevator World
-
-
Fruin, J.J.1
-
48
-
-
85028297758
-
Cognitive Modeling: Knowledge, Reasoning, and Planning for Intelligent Characters
-
Los Angeles, USA
-
Funge, J., Tu, X. and Terzopoulos, D. (1999). Cognitive Modeling: Knowledge, Reasoning, and Planning for Intelligent Characters. In. Proc. SIGGRAPH, Los Angeles, USA: 29-38.
-
(1999)
Proc. SIGGRAPH
, pp. 29-38
-
-
Funge, J.1
Tu, X.2
Terzopoulos, D.3
-
49
-
-
3943070030
-
A Brief Description of the EXODUS Evacuation Model
-
San Francisco, USA
-
Galea, E. R., Perez Galparsoro, J. M. and Pearce, J. (1993). A Brief Description of the EXODUS Evacuation Model. In. Proc. International Conference on Fire Safety, San Francisco, USA: 149-162.
-
(1993)
Proc. International Conference on Fire Safety
, pp. 149-162
-
-
Galea, E.R.1
Perez Galparsoro, J.M.2
Pearce, J.3
-
50
-
-
54349100617
-
-
GeniusConnect. (2007). GeniusConnect. http://www.geniusconnect.com/ articles/Products/2/3/.
-
(2007)
GeniusConnect
-
-
-
51
-
-
0002970098
-
The theory of affordances
-
R. Shaw and J. Bransford eds, Erlbaum, Hillsdale, NJ
-
Gibson, J. J. (1977). The theory of affordances. Perceiving, Acting and Knowing. R. Shaw and J. Bransford (eds.). Erlbaum, Hillsdale, NJ.
-
(1977)
Perceiving, Acting and Knowing
-
-
Gibson, J.J.1
-
53
-
-
4544233397
-
Evaluating the modeling and use of emotion in virtual humans
-
New York, ACM Press. New York, USA
-
Gratch, J. and Marsella, S. C. (2004). Evaluating the modeling and use of emotion in virtual humans. In. Proc. Autonomous Agents and Multiagent Systems, New York, ACM Press. New York, USA: 320-327.
-
(2004)
Proc. Autonomous Agents and Multiagent Systems
, pp. 320-327
-
-
Gratch, J.1
Marsella, S.C.2
-
54
-
-
0036904849
-
Algorithms for Rough Terrain Trajectory Planning
-
doi:10.1163/15685530260425693
-
Hait, A., Simeon, T and Taïx, M. (2002). Algorithms for Rough Terrain Trajectory Planning. Advanced Robotics. 16(8). doi:10.1163/15685530260425693
-
(2002)
Advanced Robotics
, vol.16
, Issue.8
-
-
Hait, A.1
Simeon, T.2
Taïx, M.3
-
55
-
-
0141615937
-
Volumetric cell-and-portal generation
-
Haumont, D., Debeir, O. and Sillion, F. (2003). Volumetric cell-and-portal generation. Computer Graphics Forum. 22(3): 303-312.
-
(2003)
Computer Graphics Forum
, vol.22
, Issue.3
, pp. 303-312
-
-
Haumont, D.1
Debeir, O.2
Sillion, F.3
-
56
-
-
2442729063
-
-
Knowledge Systems Laboratory, Stanford University, Stanford, CA, USA
-
Hayes-Roth, B., Van Gent, R. and Huber, D. (1996). Acting in Character, Knowledge Systems Laboratory, Stanford University, Stanford, CA, USA.
-
(1996)
Acting in Character
-
-
Hayes-Roth, B.1
Van Gent, R.2
Huber, D.3
-
57
-
-
16344391062
-
Self-Organized Pedestrian Crowd Dynamics
-
doi:10.1287/trsc.1040.0108
-
Helbing, D., Buzna, L., Johansson, A. and Werner, T. (2005). Self-Organized Pedestrian Crowd Dynamics. Transportation Science. 39(1): 1-24. doi:10.1287/trsc.1040.0108
-
(2005)
Transportation Science
, vol.39
, Issue.1
, pp. 1-24
-
-
Helbing, D.1
Buzna, L.2
Johansson, A.3
Werner, T.4
-
58
-
-
0142016001
-
Simulation of Pedestrians Crowds in Normal and Evacuation Situations
-
SpringerVerlag. Berlin
-
Helbing, D., Farkas, I., Molnar, P. and Vicsek, T. (2002). Simulation of Pedestrians Crowds in Normal and Evacuation Situations. In. Proc. Pedestrian and Evacuation Dynamics, SpringerVerlag. Berlin: 21-58.
-
(2002)
Proc. Pedestrian and Evacuation Dynamics
, pp. 21-58
-
-
Helbing, D.1
Farkas, I.2
Molnar, P.3
Vicsek, T.4
-
59
-
-
0034727079
-
Simulating Dynamical Features of Escape Panic
-
Helbing, D., Farkas, I. and Vicsek, T. (2000). Simulating Dynamical Features of Escape Panic. Nature. 407: 487-490.
-
(2000)
Nature
, vol.407
, pp. 487-490
-
-
Helbing, D.1
Farkas, I.2
Vicsek, T.3
-
60
-
-
35248856713
-
The Statistics of Crowd Fluids
-
doi:10.1038/229381a0
-
Henderson, L. F. (1971). The Statistics of Crowd Fluids. Nature. 229: 381-383. doi:10.1038/229381a0
-
(1971)
Nature
, vol.229
, pp. 381-383
-
-
Henderson, L.F.1
-
61
-
-
14044262166
-
Pedestrian Travel Behavior Modeling
-
Lucerne, Elsevier
-
Hoogendoorn, S. P. (2003). Pedestrian Travel Behavior Modeling. In. Proc. Travel Behavior Research Lucerne, Elsevier: 10-15.
-
(2003)
Proc. Travel Behavior Research
, pp. 10-15
-
-
Hoogendoorn, S.P.1
-
63
-
-
0030212126
-
Probabilistic Roadmaps for Path Planning in High-Dimensional Configuration Spaces
-
doi:10.1109/70.508439
-
Kavraki, L., Svestka, P., Latombe, J. and Overmars, M. (1996). Probabilistic Roadmaps for Path Planning in High-Dimensional Configuration Spaces. IEEE Transaction on Robotics and Automation. 12(4): 566-580. doi:10.1109/70.508439
-
(1996)
IEEE Transaction on Robotics and Automation
, vol.12
, Issue.4
, pp. 566-580
-
-
Kavraki, L.1
Svestka, P.2
Latombe, J.3
Overmars, M.4
-
64
-
-
54349098388
-
Role of Conflicts in the Floor Field Cellular Automaton Model for Pedestrian Dynamics
-
London, UK
-
Kirchner, A., Namazi, A., Nishinari, K. and Schadschneider, A. (2003). Role of Conflicts in the Floor Field Cellular Automaton Model for Pedestrian Dynamics. In. Proc. 2nd International Conference on Pedestrians and Evacuation Dynamics. (PED), London, UK: 51-62.
-
(2003)
Proc. 2nd International Conference on Pedestrians and Evacuation Dynamics. (PED)
, pp. 51-62
-
-
Kirchner, A.1
Namazi, A.2
Nishinari, K.3
Schadschneider, A.4
-
67
-
-
45349104553
-
-
Fire Research Division. Building and Fire Research Laboratory. National Institute of Standards and Technology
-
Kuligowski, E. D. and Peacock, R. D. (2005). A Review of Building Evacuation Models, Fire Research Division. Building and Fire Research Laboratory. National Institute of Standards and Technology.
-
(2005)
A Review of Building Evacuation Models
-
-
Kuligowski, E.D.1
Peacock, R.D.2
-
68
-
-
0020795919
-
Mintzberg was Right!: A Replication and Extension of the Nature of Managerial Work
-
Kurke, L. B. and Aldrich, H. E. (1983). Mintzberg was Right!: A Replication and Extension of the Nature of Managerial Work. Management Science. 29(8): 975-984.
-
(1983)
Management Science
, vol.29
, Issue.8
, pp. 975-984
-
-
Kurke, L.B.1
Aldrich, H.E.2
-
69
-
-
84947940108
-
On a Simple Depth-First Search Strategy for Exploring Unknown Graphs
-
Proc. Workshop on Algorithms and Data Structures WADS
-
Kwek, S. (1997). On a Simple Depth-First Search Strategy for Exploring Unknown Graphs. In. Proc. Workshop on Algorithms and Data Structures (WADS), Springer Lecture Notes in Computer Science: 345-353.
-
(1997)
Springer Lecture Notes in Computer Science
, pp. 345-353
-
-
Kwek, S.1
-
70
-
-
4644239396
-
Crowd of Virtual Humans: A New Approach for Real Time Navigation in Complex and Structured Environments
-
doi:10.1111/j.1467-8659. 2004.00782.x
-
Lamarche, F. and Donikian, S. (2004). Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments. Computer Graphics Forum. 23(3): 509-518. doi:10.1111/j.1467-8659. 2004.00782.x
-
(2004)
Computer Graphics Forum
, vol.23
, Issue.3
, pp. 509-518
-
-
Lamarche, F.1
Donikian, S.2
-
71
-
-
47249161706
-
Behavior Planning for Character Animation
-
ACM Press. New York, USA:, doi:10.1145/1073368.1073408
-
Lau, M. and Kuffner, J. (2005). Behavior Planning for Character Animation. In. Proc. ACM SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation, ACM Press. New York, USA: 271-280. doi:10.1145/1073368.1073408
-
(2005)
Proc. ACM SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation
, pp. 271-280
-
-
Lau, M.1
Kuffner, J.2
-
72
-
-
84988954045
-
Group Behavior from Video: A Data-Driven Approach to Crowd Simulation
-
San Diego, Eurographics Association Aire-la-Ville, Switzerland
-
Lee, K. H., Choi, M. G., Hong, Q. and Lee, J. (2007). Group Behavior from Video: A Data-Driven Approach to Crowd Simulation. In. Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation, San Diego, Eurographics Association Aire-la-Ville, Switzerland: 109-118.
-
(2007)
Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation
, pp. 109-118
-
-
Lee, K.H.1
Choi, M.G.2
Hong, Q.3
Lee, J.4
-
73
-
-
54349106556
-
-
Legion International Ltd. from
-
Legion. (2003). Legion International Ltd. from http://www.legion.biz.
-
(2003)
-
-
-
75
-
-
33644893054
-
Efficient Cells-and-Portals Partitioning
-
NY, USA, doi:10.1002/cav.70
-
Lerner, A., Chrysanthou, Y. and Cohen-Or, D. (2006). Efficient Cells-and-Portals Partitioning. Computer Animation & Virtual Worlds. Wiley, NY, USA. 17(1): 21-40. doi:10.1002/cav.70
-
(2006)
Computer Animation & Virtual Worlds. Wiley
, vol.17
, Issue.1
, pp. 21-40
-
-
Lerner, A.1
Chrysanthou, Y.2
Cohen-Or, D.3
-
76
-
-
35348944859
-
Crowds by Example
-
Blackwell Publishing Ltd, doi:10.1111/j.1467-8659.2007.01089.x
-
Lerner, A., Y., C. and Lischinski, D. (2007). Crowds by Example. Computer Graphics Forum. Blackwell Publishing Ltd. 26: 655-664. doi:10.1111/j.1467-8659.2007.01089.x
-
(2007)
Computer Graphics Forum
, vol.26
, pp. 655-664
-
-
Lerner, A.Y.C.1
Lischinski, D.2
-
77
-
-
0002124472
-
Deictic and Emotive Communication in Animated Pedagogical Agents
-
J. Cassell, J. Sullivan, S. Prevost and E. Churchill eds, MIT Press, Cambridge, MA, USA
-
Lester, J. C., Towns, S. G., Callaway, C., Voerman, J. L. and FitzGerald, P.J. (2000). Deictic and Emotive Communication in Animated Pedagogical Agents. Embodied Conversational Agents. J. Cassell, J. Sullivan, S. Prevost and E. Churchill (eds.). MIT Press, Cambridge, MA, USA: 123-154.
-
(2000)
Embodied Conversational Agents
, pp. 123-154
-
-
Lester, J.C.1
Towns, S.G.2
Callaway, C.3
Voerman, J.L.4
FitzGerald, P.J.5
-
79
-
-
33846180677
-
Shepherding Behaviors with Multiple Shepherds
-
Barcelona, Spain
-
Lien, J. M., Rodriguez, S., Malric, J. P. and Amato, N. M. (2005). Shepherding Behaviors with Multiple Shepherds. In. Proc. IEEE Robotics and Automatation (ICRA), Barcelona, Spain: 3402-3407.
-
(2005)
Proc. IEEE Robotics and Automatation (ICRA)
, pp. 3402-3407
-
-
Lien, J.M.1
Rodriguez, S.2
Malric, J.P.3
Amato, N.M.4
-
80
-
-
84942082636
-
Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws
-
doi:10.1109/TPCG.2003.1206939
-
Loscos, C., Marchai, D. and Meyer, A. (2003). Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws. IEEE Theory and Practice of Computer Graphics: 122. doi:10.1109/TPCG.2003.1206939
-
(2003)
IEEE Theory and Practice of Computer Graphics
, pp. 122
-
-
Loscos, C.1
Marchai, D.2
Meyer, A.3
-
81
-
-
0028734957
-
Modeling and Simulation of Pedestrian Traffic Flow
-
doi:10.1016/0191-2615(94) 90013-2
-
Lovas, G. C. (1994). Modeling and Simulation of Pedestrian Traffic Flow. Transportation Research 28(6): 429-443. doi:10.1016/0191-2615(94) 90013-2
-
(1994)
Transportation Research
, vol.28
, Issue.6
, pp. 429-443
-
-
Lovas, G.C.1
-
83
-
-
0036355322
-
A Step Toward Irrationality: Using Emotion to Change Belief
-
Bologna, Italy, ACM Press. New York, USA:, doi:10.1145/544818.544821
-
Marsella, S. C. and Gratch, J. (2002). A Step Toward Irrationality: Using Emotion to Change Belief. In. Proc. 1st International Joint Conference on Autonomous Agents and Multiagent Systems, Bologna, Italy, ACM Press. New York, USA: 334-342. doi:10.1145/544818.544821
-
(2002)
Proc. 1st International Joint Conference on Autonomous Agents and Multiagent Systems
, pp. 334-342
-
-
Marsella, S.C.1
Gratch, J.2
-
84
-
-
58149425798
-
A theory of human motivation
-
doi:10.1037/h0054346
-
Maslow, A. (1943). A theory of human motivation. Psychological Review. 50: 370-396. doi:10.1037/h0054346
-
(1943)
Psychological Review
, vol.50
, pp. 370-396
-
-
Maslow, A.1
-
85
-
-
54349129007
-
-
Massive Software, Inc. 3D animation system for crowd-related visual effects. Massive Software, Inc. http://www.massivesoftware.com (accessed 2005).
-
Massive Software, Inc. "3D animation system for crowd-related visual effects." Massive Software, Inc. http://www.massivesoftware.com (accessed 2005).
-
-
-
-
86
-
-
54349111510
-
-
Massive Software, Inc, Artificial Life Solutions, accessed September 19, 2008
-
Massive Software, Inc. 'Artificial Life Solutions."Massive Software, Inc. http://www.massivesoftware.com/architecture-engineering-construction (accessed September 19, 2008).
-
Massive Software, Inc
-
-
-
87
-
-
49249135877
-
LOD Human Representations: A Comparative Study
-
Lausanne, Switzerland
-
McDonnell, R., Dobbyn, S. and O'Sullivan, C. (2005). LOD Human Representations: A Comparative Study. In. Proc. International Workshop on Crowd Simulation (V-CROWDS), Lausanne, Switzerland: 101-115.
-
(2005)
Proc. International Workshop on Crowd Simulation (V-CROWDS)
, pp. 101-115
-
-
McDonnell, R.1
Dobbyn, S.2
O'Sullivan, C.3
-
88
-
-
49249130298
-
-
McDonnell, R., Larkin, M., Dobbyn, S., Collins, S. and O'Sullivan, C. (2008). Clone Attack! Perception of Crowd Variety. ACM Transactions on Graphics (SIGGRAPH 2008). 27(3). doi:10.1145/1360612.1360625
-
McDonnell, R., Larkin, M., Dobbyn, S., Collins, S. and O'Sullivan, C. (2008). Clone Attack! Perception of Crowd Variety. ACM Transactions on Graphics (SIGGRAPH 2008). 27(3). doi:10.1145/1360612.1360625
-
-
-
-
89
-
-
84988911608
-
Smooth Movers: Perceptually Guided Human Motion Simulation
-
San Diego, CA, ACM Press. New York, USA
-
McDonnell, R., Newell, F. and O'Sullivan, C. (2007). Smooth Movers: Perceptually Guided Human Motion Simulation. Eurographics/ACM SIGGRAPH Symposium on Computer Animation. San Diego, CA, ACM Press. New York, USA.
-
(2007)
Eurographics/ACM SIGGRAPH Symposium on Computer Animation
-
-
McDonnell, R.1
Newell, F.2
O'Sullivan, C.3
-
90
-
-
0002969052
-
A Conceptual Formulation for Research on Stress
-
E. McGrath ed, Holt Rinehart and Winston, New York
-
McGrath, J. E. (1970). A Conceptual Formulation for Research on Stress. Social and Psychological Factors in Stress. J. E. McGrath (ed.). Holt Rinehart and Winston, New York: 10-21.
-
(1970)
Social and Psychological Factors in Stress. J
, pp. 10-21
-
-
McGrath, J.E.1
-
91
-
-
84964532154
-
Fire Dynamics Simulator (Version 5) Technical Reference Guide
-
National Institute of Standards and Technology NIST
-
McGrattan, K., Hostikka, S., Floyd, J., Baum, H. and Rehm, R. (2008). Fire Dynamics Simulator (Version 5) Technical Reference Guide. NIST Special Publication 1018-5, National Institute of Standards and Technology (NIST).
-
(2008)
NIST Special Publication 1018-5
-
-
McGrattan, K.1
Hostikka, S.2
Floyd, J.3
Baum, H.4
Rehm, R.5
-
92
-
-
2142759039
-
The Effect of Pedestrians on the Capacity of Signalized Intersections
-
doi:10.3141/1646-05
-
Milazzo, J. S., Rouphail, N. M., Hummer, J. E. and Allen, D. P. (1998). The Effect of Pedestrians on the Capacity of Signalized Intersections. Transportation Research Record. 1646: 37-46 doi:10.3141/1646-05
-
(1998)
Transportation Research Record
, vol.1646
, pp. 37-46
-
-
Milazzo, J.S.1
Rouphail, N.M.2
Hummer, J.E.3
Allen, D.P.4
-
93
-
-
0002569675
-
Personality Parameters and Programs
-
R.Trappl and P. Petta eds, Springer, New York:, doi:10.1007/BFb0030575
-
Moffat, D. (1997). Personality Parameters and Programs. Creating Personalities for Synthetic Actors. R.Trappl and P. Petta (eds.). Springer, New York: 120-165. doi:10.1007/BFb0030575
-
(1997)
Creating Personalities for Synthetic Actors
, pp. 120-165
-
-
Moffat, D.1
-
94
-
-
33745438171
-
The Uncanny Valley
-
Mori, M. (1970). The Uncanny Valley. Energy. 7(4): 33-35.
-
(1970)
Energy
, vol.7
, Issue.4
, pp. 33-35
-
-
Mori, M.1
-
96
-
-
84905577982
-
Crowd Modelling in Collaborative Virtual Environments
-
Taipei, Taiwan:, doi:10.1145/293701.293716
-
Musse, S. R., Babski, C., Capin, T and Thalmann, D. (1998). Crowd Modelling in Collaborative Virtual Environments. In. Proc. ACM Virtual Reality Software and Technology (VRST), Taipei, Taiwan: 115-123. doi:10.1145/293701.293716
-
(1998)
Proc. ACM Virtual Reality Software and Technology (VRST)
, pp. 115-123
-
-
Musse, S.R.1
Babski, C.2
Capin, T.3
Thalmann, D.4
-
97
-
-
0001818686
-
A Model of Human Crowd Behavior: Group InterRelationship and Collision Detection Analysis
-
Budapest, Hungary
-
Musse, S. R. and Thalmann, D. (1997). A Model of Human Crowd Behavior: Group InterRelationship and Collision Detection Analysis. In. Proc. Workshop of Computer Animation and Simulation of Eurographics, Budapest, Hungary: 39-51.
-
(1997)
Proc. Workshop of Computer Animation and Simulation of Eurographics
, pp. 39-51
-
-
Musse, S.R.1
Thalmann, D.2
-
98
-
-
0033686803
-
From One Virtual Actor to Virtual Crowds: Requirements and Constraints
-
ACM Press. New York, USA:, doi:10.1145/336595.336975
-
Musse, S. R. and Thalmann, D. (2000). From One Virtual Actor to Virtual Crowds: Requirements and Constraints. In. Proc. Autonomous Agents, ACM Press. New York, USA: 52-53. doi:10.1145/336595.336975
-
(2000)
Proc. Autonomous Agents
, pp. 52-53
-
-
Musse, S.R.1
Thalmann, D.2
-
99
-
-
0035302404
-
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
-
doi:10.1109/2945.928167
-
Musse, S. R. and Thalmann, D. (2001). Hierarchical Model for Real Time Simulation of Virtual Human Crowds. IEEE Transaction on Visualization and Computer Graphics 7(2): 152-164. doi:10.1109/2945.928167
-
(2001)
IEEE Transaction on Visualization and Computer Graphics
, vol.7
, Issue.2
, pp. 152-164
-
-
Musse, S.R.1
Thalmann, D.2
-
100
-
-
0012136932
-
Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Behavior
-
O'Sullivan, C., Cassell, J., Vilhjalmsson, H., Dobbyn, S., Peters, C., Leeson, W., Giang, T. and Dingliana, J. (2002). Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Behavior. In. Proc. Third Irish Workshop on Computer Graphics: 15-20.
-
(2002)
Proc. Third Irish Workshop on Computer Graphics
, pp. 15-20
-
-
O'Sullivan, C.1
Cassell, J.2
Vilhjalmsson, H.3
Dobbyn, S.4
Peters, C.5
Leeson, W.6
Giang, T.7
Dingliana, J.8
-
102
-
-
0032092158
-
-
Owen, M., Galea, E. R., Lawrence and Filippidis, L. (1998). The Numerical Simulation of Aircraft Evacuation and its Applications to Aircraft Design and Certification. The Aeronautical Journal. 102(1016): 301-312.
-
Owen, M., Galea, E. R., Lawrence and Filippidis, L. (1998). The Numerical Simulation of Aircraft Evacuation and its Applications to Aircraft Design and Certification. The Aeronautical Journal. 102(1016): 301-312.
-
-
-
-
103
-
-
27144538102
-
A Multi-agent Based Simulation Framework for the Study of Human and Social Behavior in Egress Analysis
-
Cancun, Mexico
-
Pan, X., Han, C. S. and Law, K. H. (2005). A Multi-agent Based Simulation Framework for the Study of Human and Social Behavior in Egress Analysis. In. Proc. The International Conference on Computing in Civil Engineering, Cancun, Mexico.
-
(2005)
Proc. The International Conference on Computing in Civil Engineering
-
-
Pan, X.1
Han, C.S.2
Law, K.H.3
-
104
-
-
34248591495
-
-
PhD thesis, Computer and Information Science, University of Pennsylvania
-
Pelechano, N. (2006). Modeling Realistic Autonomous Agent Crowd Movement: Social Forces, Communication, Roles and Psychological Influences. PhD thesis, Computer and Information Science, University of Pennsylvania.
-
(2006)
Modeling Realistic Autonomous Agent Crowd Movement: Social Forces, Communication, Roles and Psychological Influences
-
-
Pelechano, N.1
-
105
-
-
84942821905
-
Controlling Individual Agents in High-Density Crowd Simulation
-
San Diego, CA, ACM Press. New York, USA
-
Pelechano, N., Allbeck, J. and Badler, N. (2007). Controlling Individual Agents in High-Density Crowd Simulation. In. Proc. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA), San Diego, CA, ACM Press. New York, USA: 99-108.
-
(2007)
Proc. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA)
, pp. 99-108
-
-
Pelechano, N.1
Allbeck, J.2
Badler, N.3
-
106
-
-
37849185886
-
Modeling Crowd and Trained Leader Behavior during Building Evacuation
-
Pelechano, N. and Badler, N. (2006). Modeling Crowd and Trained Leader Behavior during Building Evacuation. IEEE Computer Graphics and Applications. 26(6): 80-86.
-
(2006)
IEEE Computer Graphics and Applications
, vol.26
, Issue.6
, pp. 80-86
-
-
Pelechano, N.1
Badler, N.2
-
107
-
-
38749097426
-
Evacuation Simulation Models: Challenges in Modeling High Rise Building Evacuation with Cellular Automata Approaches
-
doi:10.1016/j.autcon.2007.06.005
-
Pelechano, N. and Malkawi, A. (2008). Evacuation Simulation Models: Challenges in Modeling High Rise Building Evacuation with Cellular Automata Approaches. Automation in Construction (Elsevier). 17(4): 377-385. doi:10.1016/j.autcon.2007.06.005
-
(2008)
Automation in Construction (Elsevier)
, vol.17
, Issue.4
, pp. 377-385
-
-
Pelechano, N.1
Malkawi, A.2
-
108
-
-
37949029289
-
Crowd Simulation Incorporating Agent Psychological Models, Roles and Communication
-
Lausanne, Switzerland
-
Pelechano, N., O'Brien, K., Silverman, B. and Badler, N. (2005). Crowd Simulation Incorporating Agent Psychological Models, Roles and Communication. In. Proc. First International Workshop on Crowd Simulation. (V-CROWDS '05), Lausanne, Switzerland: 21-30.
-
(2005)
Proc. First International Workshop on Crowd Simulation. (V-CROWDS '05)
, pp. 21-30
-
-
Pelechano, N.1
O'Brien, K.2
Silverman, B.3
Badler, N.4
-
109
-
-
84899956563
-
Being a Part of the Crowd: Towards Validating VR Crowds Using Presence
-
Estoril, Portugal, ACM Press. New York, NY, USA
-
Pelechano, N., Stocker, C., Allbeck, J. and Badler, N. (2008). Being a Part of the Crowd: Towards Validating VR Crowds Using Presence. In. Proc. Autonomous Agents and Multiagent Systems (AAMAS), Estoril, Portugal, ACM Press. New York, NY, USA: 136-142.
-
(2008)
Proc. Autonomous Agents and Multiagent Systems (AAMAS)
, pp. 136-142
-
-
Pelechano, N.1
Stocker, C.2
Allbeck, J.3
Badler, N.4
-
110
-
-
0030422313
-
Improv: A System for Scripting Interactive Actors in Virtual Worlds
-
ACM Press. New York, USA:, doi:10.1145/237170.237258
-
Perlin, K. and Goldberg, A. (1996). Improv: a System for Scripting Interactive Actors in Virtual Worlds. In. Proc. ACM SIGGRAPH, ACM Press. New York, USA: 205-216. doi:10.1145/237170.237258
-
(1996)
Proc. ACM SIGGRAPH
, pp. 205-216
-
-
Perlin, K.1
Goldberg, A.2
-
111
-
-
33749255297
-
A Navigation Graph for Real-Time Crowd Animation on Multilayered and Uneven Terrain
-
Lausanne, Switzerland
-
Pettre, J., Laumond, J.-P. and Thalmann, D. (2005). A Navigation Graph for Real-Time Crowd Animation on Multilayered and Uneven Terrain. In. Proc. First International Workshop on Crowd Simulation (V-CROWD'05), Lausanne, Switzerland: 81-90.
-
(2005)
Proc. First International Workshop on Crowd Simulation (V-CROWD'05)
, pp. 81-90
-
-
Pettre, J.1
Laumond, J.-P.2
Thalmann, D.3
-
112
-
-
54349112981
-
-
Poggi, I. and Pelachaud, C. (2000). Performative Facial Expressions in Animated Faces. Embodied Conversational Agents.]. Cassell, J. Sullivan, S. Prevost and E. Churchill (eds.). MIT Press, Cambridge, MA, USA: 155-188.
-
Poggi, I. and Pelachaud, C. (2000). Performative Facial Expressions in Animated Faces. Embodied Conversational Agents.]. Cassell, J. Sullivan, S. Prevost and E. Churchill (eds.). MIT Press, Cambridge, MA, USA: 155-188.
-
-
-
-
113
-
-
0002388907
-
The Interaction Among Time Urgency, Uncertainty, and Time Pressure
-
O. Svenson and A. J. Maule eds, Plenum Publishing Corporation, New York
-
Rastegary, H. and Landy, F. J. (1993). The Interaction Among Time Urgency, Uncertainty, and Time Pressure. Time Pressure and Stress in Human Judgement and Decision Making. O. Svenson and A. J. Maule (eds.). Plenum Publishing Corporation, New York: 217-240.
-
(1993)
Time Pressure and Stress in Human Judgement and Decision Making
, pp. 217-240
-
-
Rastegary, H.1
Landy, F.J.2
-
114
-
-
0023379184
-
-
Reynolds, C. (1987). Flocks, Herds, and Schools: a Distributed Behavior Model. In. Proc. ACM SIGGRAPH: 25-34. doi:10.1145/37402.37406
-
Reynolds, C. (1987). Flocks, Herds, and Schools: a Distributed Behavior Model. In. Proc. ACM SIGGRAPH: 25-34. doi:10.1145/37402.37406
-
-
-
-
115
-
-
54349099367
-
-
Reynolds, C. (1999). Steering Behaviors for Autonomous Characters. In. Proc. Game Developers Conference: 763-782.
-
Reynolds, C. (1999). Steering Behaviors for Autonomous Characters. In. Proc. Game Developers Conference: 763-782.
-
-
-
-
119
-
-
16444365837
-
From Presence to Consciousness Through Virtual Reality
-
Sanchez-Vives, M. V. and Slater, M. (2005). From Presence to Consciousness Through Virtual Reality. Nature Reviews Neuroscience. 6(4): 332-339.
-
(2005)
Nature Reviews Neuroscience
, vol.6
, Issue.4
, pp. 332-339
-
-
Sanchez-Vives, M.V.1
Slater, M.2
-
120
-
-
84971539709
-
-
Schroder, M. (2001). Emotional Speech Synthesis: A Review. In. Proc. Eurospeech, Aalborg: 561-564.
-
Schroder, M. (2001). Emotional Speech Synthesis: A Review. In. Proc. Eurospeech, Aalborg: 561-564.
-
-
-
-
121
-
-
0039842093
-
The Experience of Presence: Factor Analytic Insights
-
doi:10.1162/105474601300343603
-
Schubert, T., Friedmann, F. and Regenbrecht, H. (2001). The Experience of Presence: Factor Analytic Insights. Presence: Teleoperators and Virtual Environments. 10(3): 266-281. doi:10.1162/105474601300343603
-
(2001)
Presence: Teleoperators and Virtual Environments
, vol.10
, Issue.3
, pp. 266-281
-
-
Schubert, T.1
Friedmann, F.2
Regenbrecht, H.3
-
122
-
-
18144391041
-
-
SFPE , Society of Fire Protection Engineers, Bethesda, MA. doi:10.1145/1073368.1073371
-
SFPE (2003). The SFPE Engineering Guide to Human Behavior in Fire. Society of Fire Protection Engineers, Bethesda, MA. doi:10.1145/1073368.1073371
-
(2003)
The SFPE Engineering Guide to Human Behavior in Fire
-
-
-
123
-
-
51949087898
-
Autonomous Pedestrians
-
Los Angeles, California ACM Press. New York, USA:, doi:10.1016/j.gmod.2007.09.001
-
Shao, W. and Terzopoulos, D. (2005). Autonomous Pedestrians. In. Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Los Angeles, California ACM Press. New York, USA: 19-28. doi:10.1016/j.gmod.2007.09.001
-
(2005)
Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation
, pp. 19-28
-
-
Shao, W.1
Terzopoulos, D.2
-
125
-
-
54349084431
-
Escape of Disabled People from Fire
-
London, UK
-
Shields, T. J., Dunlop, K. and Silcock, G. (1996). Escape of Disabled People from Fire. A Measurement and Classification of Capability for Assessing Escape Risk, British Research Establishment, Borehamwood, London, UK.
-
(1996)
A Measurement and Classification of Capability for Assessing Escape Risk, British Research Establishment, Borehamwood
-
-
Shields, T.J.1
Dunlop, K.2
Silcock, G.3
-
126
-
-
33744767417
-
Human Behavior Models for Agents in Simulators and Games: Part II -Gamebots for a Foreign Culture
-
doi:10.1162/pres.2006. 15.2.163
-
Silverman, B., Bharathy, G., Cornwell, J. and O'Brien, K. (2006). Human Behavior Models for Agents in Simulators and Games: Part II -Gamebots for a Foreign Culture. Presence. 15(2): 163-185. doi:10.1162/pres.2006. 15.2.163
-
(2006)
Presence
, vol.15
, Issue.2
, pp. 163-185
-
-
Silverman, B.1
Bharathy, G.2
Cornwell, J.3
O'Brien, K.4
-
127
-
-
44349154793
-
Human Performance Simulation
-
J. W. Ness, D. R. Ritzer and V. Tepe eds, Human Systems Information Analysis Center, Washington, DC
-
Silverman, B. G., Cornwell, J. and O'Brien, K. (2003). Human Performance Simulation. Metrics and methods in human performance research toward individual and small unit simulation. J. W. Ness, D. R. Ritzer and V. Tepe (eds.). Human Systems Information Analysis Center, Washington, DC.
-
(2003)
Metrics and methods in human performance research toward individual and small unit simulation
-
-
Silverman, B.G.1
Cornwell, J.2
O'Brien, K.3
-
128
-
-
54349119430
-
-
Sime, J. (1984). Behavior In Fire: 'Panic' Or Affiliation? Department of Psychology, University of Surrey, UK.
-
Sime, J. (1984). Behavior In Fire: 'Panic' Or Affiliation? Department of Psychology, University of Surrey, UK.
-
-
-
-
129
-
-
33750924250
-
Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment
-
MIT Press, Cambridge, MA, USA, doi:10.1162/pres.15.5.553
-
Slater, M., Guger, C., Edlinger, G., Leeb, R., Pfurtscheller, G., Antley, A., Garau, M., Brogni, A. and Friedman, D. (2006). Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment. Presence: Teleoperators and Virtual Environments. MIT Press, Cambridge, MA, USA. 15(5): 553-569. doi:10.1162/pres.15.5.553
-
(2006)
Presence: Teleoperators and Virtual Environments
, vol.15
, Issue.5
, pp. 553-569
-
-
Slater, M.1
Guger, C.2
Edlinger, G.3
Leeb, R.4
Pfurtscheller, G.5
Antley, A.6
Garau, M.7
Brogni, A.8
Friedman, D.9
-
130
-
-
0039623185
-
A Virtual Presence Counter
-
doi:10.1162/105474600566925
-
Slater, M. and Steed, A. (2000). A Virtual Presence Counter. Teleoperators and Virtual Environments. 9: 413-434. doi:10.1162/105474600566925
-
(2000)
Teleoperators and Virtual Environments
, vol.9
, pp. 413-434
-
-
Slater, M.1
Steed, A.2
-
131
-
-
84976767581
-
Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality
-
doi:10.1145/210079.210084
-
Slater, M., Usoh, M. and Steed, A. (1995). Taking Steps: the Influence of a Walking Technique on Presence in Virtual Reality. In. Proc. ACM Transactions on Computer-Human Interaction (TOCHI): 201-219. doi:10.1145/210079.210084
-
(1995)
Proc. ACM Transactions on Computer-Human Interaction (TOCHI)
, pp. 201-219
-
-
Slater, M.1
Usoh, M.2
Steed, A.3
-
132
-
-
0012175015
-
-
Warwick University, Coventry, UK
-
Still, G. K. (2000). Crowd Dynamics, Warwick University, Coventry, UK.
-
(2000)
Crowd Dynamics
-
-
Still, G.K.1
-
133
-
-
34547663258
-
Real-time Path Planning for Virtual Agents in Dynamic Environments
-
IEEE Computer Society, Washington, DC, USA
-
Sud, A., Andersen, E., Curtis, S., Lin, M. and Manocha, D. (2007). Real-time Path Planning for Virtual Agents in Dynamic Environments. In. Proc. IEEE Virtual Reality, IEEE Computer Society, Washington, DC, USA: 91-98.
-
(2007)
Proc. IEEE Virtual Reality
, pp. 91-98
-
-
Sud, A.1
Andersen, E.2
Curtis, S.3
Lin, M.4
Manocha, D.5
-
134
-
-
79960002943
-
Real-time Navigation of Independent Agents Using Adaptive Roadmaps
-
Newport Beach, CA, USA:, doi:10.1145/1315184.1315201
-
Sud, A., Gayle, R., Andersen, E., Guy, S., Lin, M. and Manocha, D. (2007). Real-time Navigation of Independent Agents Using Adaptive Roadmaps. In. Proc. ACM Symposium on Virtual Reality Software and Technology, Newport Beach, CA, USA: 99-106. doi:10.1145/1315184.1315201
-
(2007)
Proc. ACM Symposium on Virtual Reality Software and Technology
, pp. 99-106
-
-
Sud, A.1
Gayle, R.2
Andersen, E.3
Guy, S.4
Lin, M.5
Manocha, D.6
-
135
-
-
51949093413
-
-
Sung, M., Kovar, L. and Gleicher, M. (2005). Fast and Accurate Goal-Directed Motion Synthesis for Crowds. In. Proc. Symposium on Computer Animation: 291-300. doi:10.1145/1073368.1073410
-
Sung, M., Kovar, L. and Gleicher, M. (2005). Fast and Accurate Goal-Directed Motion Synthesis for Crowds. In. Proc. Symposium on Computer Animation: 291-300. doi:10.1145/1073368.1073410
-
-
-
-
136
-
-
54349110467
-
Generating Plausible Individual Agent Movement from Spatio-Temporal Occupancy Data
-
Nagoya, Japan, ACM Press. New York, USA:, doi:10.1145/1352922.1352924
-
Sunshine-Hill, B., Allbeck, J. M., Pelechano, N. and Badler, N. I. (2007). Generating Plausible Individual Agent Movement from Spatio-Temporal Occupancy Data. In. Proc. Workshop of Massive Datasets at the 9th International Conference on Multimodal Interfaces, Nagoya, Japan, ACM Press. New York, USA: 5-7. doi:10.1145/1352922.1352924
-
(2007)
Proc. Workshop of Massive Datasets at the 9th International Conference on Multimodal Interfaces
, pp. 5-7
-
-
Sunshine-Hill, B.1
Allbeck, J.M.2
Pelechano, N.3
Badler, N.I.4
-
137
-
-
54349110723
-
-
Tecchia, F., Loscos, C., Conroy, R. and Chrysanthou, Y. (2001). Agent Behavior Simulator (ABS): A Platform for Urban Behavior Development. In. Proc. ACM/EG Games Technology Conference.
-
Tecchia, F., Loscos, C., Conroy, R. and Chrysanthou, Y. (2001). Agent Behavior Simulator (ABS): A Platform for Urban Behavior Development. In. Proc. ACM/EG Games Technology Conference.
-
-
-
-
138
-
-
13344261823
-
Microscopic Pedestrian Flow Characteristics: Development of an Image Processing Data Collection and Simulation Model
-
Graduate School of Information Sciences, Tohoku University
-
Teknomo, G. (2002). Microscopic Pedestrian Flow Characteristics: Development of an Image Processing Data Collection and Simulation Model. Department of Human Social Information Sciences, Graduate School of Information Sciences, Tohoku University.
-
(2002)
Department of Human Social Information Sciences
-
-
Teknomo, G.1
-
140
-
-
54349093914
-
-
Thalmann, D., Musse, S. R. and Kallmann, M. (1999). Virtual Humans' Behavior: Individuals, Groups, and Crowds. In. Proc. Digital Media Futures: 13-15.
-
Thalmann, D., Musse, S. R. and Kallmann, M. (1999). Virtual Humans' Behavior: Individuals, Groups, and Crowds. In. Proc. Digital Media Futures: 13-15.
-
-
-
-
141
-
-
34250752889
-
Virtual Humans Animation in Informed Urban Environments
-
IEEE Computer Society. Washington, DC, USA:, doi:10.1109/CA.2000.889057
-
Thomas, G. and Donikian, S. (2000). Virtual Humans Animation in Informed Urban Environments. In. Proc. Computer Animation, IEEE Computer Society. Washington, DC, USA: 112-121. doi:10.1109/CA.2000.889057
-
(2000)
Proc. Computer Animation
, pp. 112-121
-
-
Thomas, G.1
Donikian, S.2
-
142
-
-
54349127261
-
-
Thompson, P. A. and Marchant, E. W. (1994). Simulex: Developing New Computer Modelling Techniques for Evaluation. In. Proc. Symposium Fire Safety Science 613-624. doi:10.3801/IAFSS.FSS.4-613
-
Thompson, P. A. and Marchant, E. W. (1994). Simulex: Developing New Computer Modelling Techniques for Evaluation. In. Proc. Symposium Fire Safety Science 613-624. doi:10.3801/IAFSS.FSS.4-613
-
-
-
-
143
-
-
0029178583
-
Testing and Application of the Computer Model Simulex
-
doi:10.1016/0379-7112(95)00020-T
-
Thompson, P. A. and Marchant, E. W. (1995). Testing and Application of the Computer Model Simulex. Fire Safety Journal 25:149-166. doi:10.1016/0379-7112(95)00020-T
-
(1995)
Fire Safety Journal
, vol.25
, pp. 149-166
-
-
Thompson, P.A.1
Marchant, E.W.2
-
144
-
-
44149091727
-
Behavioral intelligence for geospatial agents in urban environments
-
Los Alamitos, CA, IEEE
-
Torrens, P. M. (2007). Behavioral intelligence for geospatial agents in urban environments. In. Proc. IEEE Intelligent Agent Technology, Los Alamitos, CA, IEEE: 63-66.
-
(2007)
Proc. IEEE Intelligent Agent Technology
, pp. 63-66
-
-
Torrens, P.M.1
-
148
-
-
14044250081
-
Numerical simulation of pedestrian flow at high densities
-
CMS Press, London, UK
-
Tsuji, Y. (2003). Numerical simulation of pedestrian flow at high densities. In. Proc. Pedestrian and Evacuation Dynamics (PED), CMS Press, London, UK: 27-38.
-
(2003)
Proc. Pedestrian and Evacuation Dynamics (PED)
, pp. 27-38
-
-
Tsuji, Y.1
-
149
-
-
84958957283
-
Artificial Fishes: Physics, Locomotion, Perception, Behavior
-
ACM Press. New York, USA:, doi:10.1145/192161.192170
-
Tu, X. and Terzopoulos, D. (1994). Artificial Fishes: Physics, Locomotion, Perception, Behavior. In. Proc. ACM SIGGRAPH, ACM Press. New York, USA: 43-50. doi:10.1145/192161.192170
-
(1994)
Proc. ACM SIGGRAPH
, pp. 43-50
-
-
Tu, X.1
Terzopoulos, D.2
-
150
-
-
0036077511
-
Encoding Natural Movement as an Agent-based System: An Investigation into Human Pedestrian Behaviour in the Built Environment
-
Pion Limited, London, doi:10.1068/b12850
-
Turner, A. and Penn, A. (2002). Encoding Natural Movement as an Agent-based System: an Investigation into Human Pedestrian Behaviour in the Built Environment. Environment and Planning B: Planning and Design. Pion Limited, London. 29: 473-490. doi:10.1068/b12850
-
(2002)
Environment and Planning B: Planning and Design
, vol.29
, pp. 473-490
-
-
Turner, A.1
Penn, A.2
-
151
-
-
0012141312
-
Crowd Simulation for Interactive Virtual Environments and VR Training Systems
-
Springer-Verlag. Berlin
-
Ulicny, B. and Thalmann, D. (2001). Crowd Simulation for Interactive Virtual Environments and VR Training Systems. In. Proc. Eurographics Workshop on Animation and Simulation., Springer-Verlag. Berlin: 163-170.
-
(2001)
Proc. Eurographics Workshop on Animation and Simulation
, pp. 163-170
-
-
Ulicny, B.1
Thalmann, D.2
-
152
-
-
54349109960
-
-
US Department of Labor. (Last visited 2008, 2008). Bureau of Labor and Statistics, from http://www.bls.gov/.
-
US Department of Labor. (Last visited 2008, 2008). Bureau of Labor and Statistics, from http://www.bls.gov/.
-
-
-
-
153
-
-
0038662114
-
Using Presence Questionnaires in Reality
-
doi:10.1162/105474600566989
-
Usoh, M., Catena, E., Arman, S. and Slater, M. (2000). Using Presence Questionnaires in Reality. Presence: Teleoperators And Virtual Environments 9(5): 497-503. doi:10.1162/105474600566989
-
(2000)
Presence: Teleoperators And Virtual Environments
, vol.9
, Issue.5
, pp. 497-503
-
-
Usoh, M.1
Catena, E.2
Arman, S.3
Slater, M.4
-
154
-
-
9444267158
-
AModel for Generating and Animating Groups of Virtual Agents
-
Irsee, Germany
-
Villamil, M. B., Musse, S. R. and Oliveira., L. P. L. d. (2003). AModel for Generating and Animating Groups of Virtual Agents. In. Proc. Intelligent Virtual Agents, Irsee, Germany: 164-169.
-
(2003)
Proc. Intelligent Virtual Agents
, pp. 164-169
-
-
Villamil, M.B.1
Musse, S.R.2
Oliveira, L.P.L.D.3
-
155
-
-
38749102264
-
Design Criteria Related to Orientation in Buildings during High-stress Situations Crowd Simulation Models and their Applications
-
Waldau, N., Schreckenberg, M. and Gatermann, P. (2003). Design Criteria Related to Orientation in Buildings during High-stress Situations Crowd Simulation Models and their Applications. In. Proc. Pedestrian and Evacuation Dynamics. (PED): 307-318.
-
(2003)
Proc. Pedestrian and Evacuation Dynamics. (PED)
, pp. 307-318
-
-
Waldau, N.1
Schreckenberg, M.2
Gatermann, P.3
-
156
-
-
54349118564
-
-
Weaver, R., Silverman, B., Shin, H. and Dubois, R. (2001). Performance Moderator Functions for Modeling Adversary Organizations in Asymmetric Conflicts. In. Proc. 10th Conference on Computer Generated Forces and Behavioral Representation.
-
Weaver, R., Silverman, B., Shin, H. and Dubois, R. (2001). Performance Moderator Functions for Modeling Adversary Organizations in Asymmetric Conflicts. In. Proc. 10th Conference on Computer Generated Forces and Behavioral Representation.
-
-
-
-
158
-
-
35949018560
-
Statistical Mechanics of Cellular Automata
-
doi:10.1103/RevModPhys. 55.601
-
Wolfram, S. (1983). Statistical Mechanics of Cellular Automata. Reviews of Modern Physics. 55(3):601-644. doi:10.1103/RevModPhys. 55.601
-
(1983)
Reviews of Modern Physics
, vol.55
, Issue.3
, pp. 601-644
-
-
Wolfram, S.1
-
159
-
-
54349121681
-
-
Wray, R., Chong, R., Phillips, J., Rogers, S. and Walsh, B. A Survey of Cognitive and Agent Architecture, from http://ai.eecs.umich.edu/cogarch0/.
-
Wray, R., Chong, R., Phillips, J., Rogers, S. and Walsh, B. A Survey of Cognitive and Agent Architecture, from http://ai.eecs.umich.edu/cogarch0/.
-
-
-
-
160
-
-
67649978195
-
-
Cambridge, MA, USA. doi:10.1145/1352922.1352926
-
Wren, C. R., Ivanov, Y. A., Leigh, D. and Westhues, J. (2007). The MERL Motion Detector Dataset: 2007 Workshop on Massive Datasets, Mitsubishi Electric Research Laboratories, Cambridge, MA, USA. doi:10.1145/1352922.1352926
-
(2007)
The MERL Motion Detector Dataset: 2007 Workshop on Massive Datasets, Mitsubishi Electric Research Laboratories
-
-
Wren, C.R.1
Ivanov, Y.A.2
Leigh, D.3
Westhues, J.4
-
161
-
-
54349087681
-
-
I. Electronic Arts
-
Wright, W. (2008). The Sims. I. Electronic Arts.
-
(2008)
The Sims
-
-
Wright, W.1
-
162
-
-
84988946517
-
-
Yu, Q. and Terzopoulos, D. (2007). A Decision Network Framework for the Behavioral Animation of Virtual Humans In. Proc. ACM SIGGRAPH/Eurographics symposium on Computer animation, San Diego, California Eurographics Association: 119-128.
-
Yu, Q. and Terzopoulos, D. (2007). A Decision Network Framework for the Behavioral Animation of Virtual Humans In. Proc. ACM SIGGRAPH/Eurographics symposium on Computer animation, San Diego, California Eurographics Association: 119-128.
-
-
-
|