-
1
-
-
0035557210
-
-
K. Ashida, S. Lee, J. Allbeck, H. Sun, N. Badler, D. Metaxas, Pedestrians: Creating agent behaviors through statistical analysis of observation data, in: Proceedings of the IEEE Conference on Computer Animation, 2001, pp. 84-92.
-
-
-
-
2
-
-
0003462092
-
-
Oxford University Press, Oxford
-
Badler N., Phillips C., and Webber B. Simulating Humans: Computer Graphics, Animation, and Control (1993), Oxford University Press, Oxford
-
(1993)
Simulating Humans: Computer Graphics, Animation, and Control
-
-
Badler, N.1
Phillips, C.2
Webber, B.3
-
3
-
-
36448937537
-
-
M. Batty, B. Jiang, M. Thurstain-Goodwin, Local movement: agent-based models of pedestrian flow. Center for Advanced Spatial Analysis Working Paper Series 4, 1998.
-
-
-
-
4
-
-
36448942643
-
-
V. Blue, J. Adler, Cellular automata model of emergent collective bi-directional pedestrian dynamics, in: Proceedings of the Artificial Life VII, 2000, pp. 437-445.
-
-
-
-
6
-
-
0013852702
-
Information processing in the nervous system
-
Broadbent D. Information processing in the nervous system. Science 150 October (1965) 457-462
-
(1965)
Science
, vol.150
, Issue.October
, pp. 457-462
-
-
Broadbent, D.1
-
8
-
-
0033993130
-
A paradigm for controlling virtual humans in urban environment simulations
-
Farenc N., Musse S., Schweiss E., Kallmann M., Aune O., Boulic R., and Thalmann D. A paradigm for controlling virtual humans in urban environment simulations. Applied Artificial Intelligence 14 1 (2000) 69-91
-
(2000)
Applied Artificial Intelligence
, vol.14
, Issue.1
, pp. 69-91
-
-
Farenc, N.1
Musse, S.2
Schweiss, E.3
Kallmann, M.4
Aune, O.5
Boulic, R.6
Thalmann, D.7
-
9
-
-
85028297758
-
-
J. Funge, X. Tu, D. Terzopoulos, Cognitive modeling: Knowledge, reasoning and planning for intelligent characters, in: Proceedings of the SIGGRAPH 99, 1999, pp. 29-38.
-
-
-
-
11
-
-
0035581076
-
Scalable nonlinear dynamical systems for agent steering and crowd simulation
-
Goldenstein S., Karavelas M., Metaxas D., Guibas L., Aaron E., and Goswami A. Scalable nonlinear dynamical systems for agent steering and crowd simulation. Computers & Graphics 25 6 (2001) 983-998
-
(2001)
Computers & Graphics
, vol.25
, Issue.6
, pp. 983-998
-
-
Goldenstein, S.1
Karavelas, M.2
Metaxas, D.3
Guibas, L.4
Aaron, E.5
Goswami, A.6
-
12
-
-
35949007691
-
Social force model for pedestrian dynamics
-
Helbing D., and Molnar P. Social force model for pedestrian dynamics. Physical Review 51 5 (1995) 4282-4286
-
(1995)
Physical Review
, vol.51
, Issue.5
, pp. 4282-4286
-
-
Helbing, D.1
Molnar, P.2
-
13
-
-
36448984421
-
-
J. Koechling, A. Crane, M. Raibert, Applications of realistic human entities using DI-Guy, in: Proceedings of the Spring Simulation Interoperability Workshop, 1998.
-
-
-
-
14
-
-
4644239396
-
Crowd of virtual humans: A new approach for real time navigation in complex and structured environments
-
Lamarche F., and Donikian S. Crowd of virtual humans: A new approach for real time navigation in complex and structured environments. Computer Graphics Forum 23 3 (2004) 509-518
-
(2004)
Computer Graphics Forum
, vol.23
, Issue.3
, pp. 509-518
-
-
Lamarche, F.1
Donikian, S.2
-
15
-
-
84942082636
-
-
C. Loscos, D. Marchal, A. Meyer, Intuitive crowd behaviour in dense urban environments using local laws, in: Theory and Practice of Computer Graphics, IEEE, 2003, pp. 122-129.
-
-
-
-
16
-
-
36448984993
-
-
G.G. Lovas, Modeling and simulation of pedestrian traffic flow, in: Proceedings of the European Simulation Multiconference, 1993.
-
-
-
-
17
-
-
84885853070
-
-
A.B. Loyall, W.S.N. Reilly, J. Bates, P. Weyhrauch, System for authoring highly interactive, personality-rich interactive characters, in: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004, pp. 59-68.
-
-
-
-
18
-
-
85011131818
-
-
P. Maes, T. Darrell, B. Blumberg, A. Pentland, The ALIVE system: Full-body interaction with autonomous agents, in: CA'95: Proceedings of the Computer Animation, IEEE Computer Society, Washington, DC, USA, 1995, 11.
-
-
-
-
19
-
-
84943416692
-
-
R. Metoyer, J. Hodgins, Reactive pedestrian path following from examples, in: Computer Animation and Social Agents, 2003, pp. 149-156.
-
-
-
-
21
-
-
0002587295
-
Navigation for digital actors based on synthetic vision, memory and learning
-
Noser H., Renault O., Thalmann D., and Magnenat-Thalmann N. Navigation for digital actors based on synthetic vision, memory and learning. Computers & Graphics 19 (1995) 1
-
(1995)
Computers & Graphics
, vol.19
, pp. 1
-
-
Noser, H.1
Renault, O.2
Thalmann, D.3
Magnenat-Thalmann, N.4
-
22
-
-
33845331761
-
Surveillance camera scheduling: A virtual vision approach
-
Qureshi F., and Terzopoulos D. Surveillance camera scheduling: A virtual vision approach. Multimedia Systems 12 3 (2006) 269-283
-
(2006)
Multimedia Systems
, vol.12
, Issue.3
, pp. 269-283
-
-
Qureshi, F.1
Terzopoulos, D.2
-
23
-
-
0023379184
-
Flocks, herds, and schools: A distributed behavioral model
-
Reynolds C.W. Flocks, herds, and schools: A distributed behavioral model. Proc. SIGGRAPH 87, Computer Graphics 21 4 (1987) 25-34
-
(1987)
Proc. SIGGRAPH 87, Computer Graphics
, vol.21
, Issue.4
, pp. 25-34
-
-
Reynolds, C.W.1
-
24
-
-
0009443089
-
An evolved, vision-based behavioral model of coordinated group motion
-
MIT Press, Cambridge, MA, USA
-
Reynolds C.W. An evolved, vision-based behavioral model of coordinated group motion. Proceedings of the Second International Conference on from Animals to Animats 2: Simulation of Adaptive Behavior (1993), MIT Press, Cambridge, MA, USA 384-392
-
(1993)
Proceedings of the Second International Conference on from Animals to Animats 2: Simulation of Adaptive Behavior
, pp. 384-392
-
-
Reynolds, C.W.1
-
25
-
-
36448987997
-
-
C.W. Reynolds, Steering behaviors for autonomous characters, in: Proceedings of the Game Developers Conference, 1999, pp. 763-782.
-
-
-
-
27
-
-
0036787126
-
Traffic flow: A statistical physics point of view
-
Schadschneider A. Traffic flow: A statistical physics point of view. Physica A313 (2002) 153-187
-
(2002)
Physica
, vol.A313
, pp. 153-187
-
-
Schadschneider, A.1
-
28
-
-
0004249719
-
-
Schreckenberg M., and Sharma S. (Eds), Springer-Verlag, Berlin
-
In: Schreckenberg M., and Sharma S. (Eds). Pedestrian and Evacuation Dynamics (2001), Springer-Verlag, Berlin
-
(2001)
Pedestrian and Evacuation Dynamics
-
-
-
29
-
-
85085782734
-
-
W. Shao, D. Terzopoulos, Environmental modeling for autonomous virtual pedestrians, in: SAE Symposium on Digital Human Modeling for Design and Engineering, 1-8. SAE Technical Paper 2005-01-2699, 2005.
-
-
-
-
30
-
-
33749574554
-
-
W. Shao, D. Terzopoulos, Populating reconstructed archaeological sites with autonomous virtual humans, in: Intelligent Virtual Agents, Springer-Verlag, vol. 4133 of Lecture Notes in Artificial Intelligence, in: Proceedings of the Sixth International Conference on Intelligent Virtual Agents (IVA 06), 2006, pp. 420-433.
-
-
-
-
31
-
-
36448961677
-
-
W. Shao, Animating Autonomous Pedestrians. Ph.D. thesis, New York University, Computer Science Department, New York, NY, 2006.
-
-
-
-
34
-
-
36448966145
-
-
D. Terzopoulos, T. Rabie, R. Grzeszczuk, Perception and learning in artificial animals, in Artificial Life V: Proceedings of the Fifth International Conference on the Synthesis and Simulation of Living Systems, 1996, pp. 313-320.
-
-
-
-
35
-
-
0002648372
-
Artificial life for computer graphics
-
Terzopoulos D. Artificial life for computer graphics. Communication of the ACM 42 8 (1999) 32-42
-
(1999)
Communication of the ACM
, vol.42
, Issue.8
, pp. 32-42
-
-
Terzopoulos, D.1
-
36
-
-
0036949412
-
-
B. Tomlinson, M. Downie, M. Berlin, J. Gray, D. Lyons, J. Cochran, B. Blumberg, Leashing the alphawolves: Mixing user direction with autonomous emotion in a pack of semi-autonomous virtual characters, in: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002, pp. 7-14.
-
-
-
-
37
-
-
84958957283
-
-
X. Tu, D. Terzopoulos. Artificial fishes: Physics, locomotion, perception, behavior, in: Proceedings of the SIGGRAPH 94, 1994, pp. 43-50.
-
-
-
-
38
-
-
85015485651
-
-
B. Ulicny, P. de Heras Ciechomski, D. Thalmann, Crowdbrush: Interactive authoring of real-time crowd scenes, in: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004, pp. 243-252.
-
-
-
-
39
-
-
84988946517
-
-
Q. Yu, D. Terzopoulos, A decision network framework for the behavioral animation of virtual humans, in: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA'07), 2007, pp. 119-128.
-
-
-
|