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Volumn 10, Issue 3, 2015, Pages 143-149

Fostering 21st-Century Skills in Constructivist Engineering Classrooms with Digital Game-Based Learning

Author keywords

attitudes; constructivism; digital game based learning; engineering education; knowledge; skills; video games

Indexed keywords

COMPUTER GAMES; COMPUTER GRAPHICS; DECISION MAKING; E-LEARNING; EDUCATION; EDUCATION COMPUTING; ENGINEERING EDUCATION; HUMAN COMPUTER INTERACTION; INTERACTIVE COMPUTER GRAPHICS; TEACHING;

EID: 84946741292     PISSN: None     EISSN: 19328540     Source Type: Journal    
DOI: 10.1109/RITA.2015.2452673     Document Type: Article
Times cited : (17)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.