메뉴 건너뛰기




Volumn 57, Issue 4, 2014, Pages 471-489

Evidence-based guidelines for wise use of electronic games by children

Author keywords

adolescents; computer games; health; physical activity; Video games

Indexed keywords

COMPUTER GAMES; HEALTH; INTERACTIVE COMPUTER GRAPHICS; RESEARCH;

EID: 84899445643     PISSN: 00140139     EISSN: 13665847     Source Type: Journal    
DOI: 10.1080/00140139.2014.895856     Document Type: Review
Times cited : (42)

References (169)
  • 1
    • 84876274314 scopus 로고    scopus 로고
    • Patterning of Children's Sedentary Time at and Away from School
    • Abbott, R. A., L. M.Straker, and S. E.Mathiassen. 2013. "Patterning of Children's Sedentary Time at and Away from School." Obesity (Silver Spring)21 (1): E131-E133.
    • (2013) Obesity (Silver Spring) , vol.21 , Issue.1
    • Abbott, R.A.1    Straker, L.M.2    Mathiassen, S.E.3
  • 2
    • 84899420510 scopus 로고    scopus 로고
    • Active Healthy Kids Canada, [online]. Accessed May 17, 2013
    • Active Healthy Kids Canada. 2012. Active Video Games Don't Increase Overall Daily Physical Activity Levels, [online]. Accessed May 17, 2013. http://activehealthykids.s3.amazonaws.com/home/PositionPage/AHKC-position-AVG-National-Release-FINAL.pdf.
    • (2012) Active Video Games Don't Increase Overall Daily Physical Activity Levels
  • 3
    • 0035261197 scopus 로고    scopus 로고
    • Children, Adolescents, and Television
    • American Academy of Pediatrics Committee on Public Education
    • American Academy of Pediatrics Committee on Public Education. 2001. "Children, Adolescents, and Television." Pediatrics107 (2): 423-426.
    • (2001) Pediatrics , vol.107 , Issue.2 , pp. 423-426
  • 4
    • 1242276188 scopus 로고    scopus 로고
    • An Update on the Effects of Playing Violent Video Games
    • Anderson, C. A.2004. "An Update on the Effects of Playing Violent Video Games." Journal of Adolescence27 (1): 113-122.
    • (2004) Journal of Adolescence , vol.27 , Issue.1 , pp. 113-122
    • Anderson, C.A.1
  • 5
    • 33144477929 scopus 로고    scopus 로고
    • Genre and Games Stuides: Toward a Critical Approach to Video Games
    • Appleby, T. H.2006. "Genre and Games Stuides: Toward a Critical Approach to Video Games." Simulation and Gaming37 (1): 6-23.
    • (2006) Simulation and Gaming , vol.37 , Issue.1 , pp. 6-23
    • Appleby, T.H.1
  • 6
    • 55949121633 scopus 로고    scopus 로고
    • Critical Hours: Physical Activity and Sedentary Behavior of Adolescents after School
    • Atkin, A. J., T.Gorely, S. J.Biddle, S. J.Marshall, and N.Cameron. 2008. "Critical Hours: Physical Activity and Sedentary Behavior of Adolescents after School." Pediatric Exercise Science20 (4): 446-456.
    • (2008) Pediatric Exercise Science , vol.20 , Issue.4 , pp. 446-456
    • Atkin, A.J.1    Gorely, T.2    Biddle, S.J.3    Marshall, S.J.4    Cameron, N.5
  • 7
    • 1842575049 scopus 로고    scopus 로고
    • Children's Participation in Cultural and Leisure Activities, Australia, April 2012
    • Australian Bureau of Statistics, Canberra,: Australian Bureau of Statistics
    • Australian Bureau of Statistics. 2012. "Children's Participation in Cultural and Leisure Activities, Australia, April 2012." Canberra: Australian Bureau of Statistics.
    • (2012)
  • 8
    • 84899450447 scopus 로고    scopus 로고
    • Australian Centre for the Moving Image, [online]. Accessed May 15, 2013
    • Australian Centre for the Moving Image. 2007. Parents, Kids and Video Games - What's the Score?. [online]. Accessed May 15, 2013. http://www.acmi.net.au/global/docs/parentguide.pdf.
    • (2007) Parents, Kids and Video Games - What's the Score?
  • 9
    • 31744440705 scopus 로고    scopus 로고
    • Australian Government Department of Health and Aging, Canberra,: Department of Health and Aging
    • Australian Government Department of Health and Aging. 2004. Australia's Physical Activity Recommendations for 5 to 12 Year Olds. Canberra: Department of Health and Aging.
    • (2004) Australia's Physical Activity Recommendations for 5 to 12 Year Olds
  • 10
    • 79960291345 scopus 로고    scopus 로고
    • Energy Cost of Exergaming: A Comparison of the Energy Cost of 6 Forms of Exergaming
    • Bailey, B. W., and K.McInnis. 2011. "Energy Cost of Exergaming: A Comparison of the Energy Cost of 6 Forms of Exergaming." Archives of Pediatrics & Adolescent Medicine165 (7): 597-602.
    • (2011) Archives of Pediatrics & Adolescent Medicine , vol.165 , Issue.7 , pp. 597-602
    • Bailey, B.W.1    McInnis, K.2
  • 12
    • 84856513368 scopus 로고    scopus 로고
    • Behavioral Science in Video Games for Children's Diet and Physical Activity Change: Key Research Needs
    • Baranowski, T., J.Baranowski, D.Thompson, and R.Buday. 2011. "Behavioral Science in Video Games for Children's Diet and Physical Activity Change: Key Research Needs." Journal of Diabetes Science and Technology5 (2): 229-233.
    • (2011) Journal of Diabetes Science and Technology , vol.5 , Issue.2 , pp. 229-233
    • Baranowski, T.1    Baranowski, J.2    Thompson, D.3    Buday, R.4
  • 14
    • 84856554700 scopus 로고    scopus 로고
    • Let's Get Technical! Gaming and Technology for Weight Control and Health Promotion in Children
    • Baranowski, T., and L.Frankel. 2012. "Let's Get Technical! Gaming and Technology for Weight Control and Health Promotion in Children." Childhood Obesity8 (1): 34-37.
    • (2012) Childhood Obesity , vol.8 , Issue.1 , pp. 34-37
    • Baranowski, T.1    Frankel, L.2
  • 17
    • 84872778688 scopus 로고    scopus 로고
    • Exergaming Immediately Enhances Children's Executive Function
    • Best, J. R.2012. "Exergaming Immediately Enhances Children's Executive Function." Developmental Psychology48 (5): 1501-1510.
    • (2012) Developmental Psychology , vol.48 , Issue.5 , pp. 1501-1510
    • Best, J.R.1
  • 18
    • 84877053771 scopus 로고    scopus 로고
    • Characteristics of Screen Media Use Associated with Higher BMI in Young Adolescents
    • Bickham, D. S., E. A.Blood, C. E.Walls, L. A.Shrier, and M.Rich. 2013. "Characteristics of Screen Media Use Associated with Higher BMI in Young Adolescents." Pediatrics131 (5): 935-941.
    • (2013) Pediatrics , vol.131 , Issue.5 , pp. 935-941
    • Bickham, D.S.1    Blood, E.A.2    Walls, C.E.3    Shrier, L.A.4    Rich, M.5
  • 19
    • 77954351616 scopus 로고    scopus 로고
    • Active Video Games to Promote Physical Activity in Children and Youth: A Systematic Review
    • Biddiss, E., and J.Irwin. 2010. "Active Video Games to Promote Physical Activity in Children and Youth: A Systematic Review." Archives of Pediatrics & Adolescent Medicine164 (7): 664-672.
    • (2010) Archives of Pediatrics & Adolescent Medicine , vol.164 , Issue.7 , pp. 664-672
    • Biddiss, E.1    Irwin, J.2
  • 23
    • 84857431310 scopus 로고    scopus 로고
    • Sleep and Its Importance in Adolescence and in Common Adolescent Somatic and Psychiatric Conditions
    • Brand, S., and R.Kirov. 2011. "Sleep and Its Importance in Adolescence and in Common Adolescent Somatic and Psychiatric Conditions." International Journal of General Medicine4: 425-442.
    • (2011) International Journal of General Medicine , vol.4 , pp. 425-442
    • Brand, S.1    Kirov, R.2
  • 26
    • 0033976443 scopus 로고    scopus 로고
    • Shoulder Injuries in Overhead Athletes. The 'Dead Arm' Revisited
    • Burkhart, S. S., C. D.Morgan, and W. B.Kibler. 2000. "Shoulder Injuries in Overhead Athletes. The 'Dead Arm' Revisited." Clinics in Sports Medicine19 (1): 125-158.
    • (2000) Clinics in Sports Medicine , vol.19 , Issue.1 , pp. 125-158
    • Burkhart, S.S.1    Morgan, C.D.2    Kibler, W.B.3
  • 27
    • 80355129451 scopus 로고    scopus 로고
    • Correlates of Objectively Measured Sedentary Behavior in US Preschool Children
    • Byun, W., M.Dowda, and R. R.Pate. 2011. "Correlates of Objectively Measured Sedentary Behavior in US Preschool Children." Pediatrics128 (5): 937-945.
    • (2011) Pediatrics , vol.128 , Issue.5 , pp. 937-945
    • Byun, W.1    Dowda, M.2    Pate, R.R.3
  • 28
    • 84862874724 scopus 로고    scopus 로고
    • Associations Between Screen-Based Sedentary Behavior and Cardiovascular Disease Risk Factors in Korean Youth
    • Byun, W., M.Dowda, and R. R.Pate. 2012. "Associations Between Screen-Based Sedentary Behavior and Cardiovascular Disease Risk Factors in Korean Youth." Journal of Korean Medical Science27 (4): 388-394.
    • (2012) Journal of Korean Medical Science , vol.27 , Issue.4 , pp. 388-394
    • Byun, W.1    Dowda, M.2    Pate, R.R.3
  • 30
    • 84899409686 scopus 로고    scopus 로고
    • Canadian Paediatric Society, Accessed October 28
    • Canadian Paediatric Society. 2013. Caring for Kids: Tips for Limiting Screentime at Home [online]. Accessed October 28. http://www.caringforkids.cps.ca/handouts/limiting_screen_time_at_home.
    • (2013) Caring for Kids: Tips for Limiting Screentime at Home [online]
  • 32
    • 84866183462 scopus 로고    scopus 로고
    • Associations Between Factors Within the Home Setting and Screen Time among Children Aged 0-5 Years: A Cross-sectional Study
    • Carson, V., and I.Janssen. 2012. "Associations Between Factors Within the Home Setting and Screen Time among Children Aged 0-5 Years: A Cross-sectional Study." BMC Public Health12: 539.
    • (2012) BMC Public Health , vol.12 , pp. 539
    • Carson, V.1    Janssen, I.2
  • 34
    • 84878348999 scopus 로고    scopus 로고
    • Availability and Night-Time Use of Electronic Entertainment and Communication Devices Are Associated with Short Sleep Duration and Obesity among Canadian Children
    • Chahal, H., C.Fung, S.Kuhle, and P. J.Veugelers. 2013. "Availability and Night-Time Use of Electronic Entertainment and Communication Devices Are Associated with Short Sleep Duration and Obesity among Canadian Children." Pediatric Obesity8 (1): 42-51.
    • (2013) Pediatric Obesity , vol.8 , Issue.1 , pp. 42-51
    • Chahal, H.1    Fung, C.2    Kuhle, S.3    Veugelers, P.J.4
  • 35
    • 39449111314 scopus 로고    scopus 로고
    • Is Sleep Duration Associated with Childhood Obesity? A Systematic Review and Meta-analysis
    • Chen, X., M. A.Beydoun, and Y.Wang. 2008. "Is Sleep Duration Associated with Childhood Obesity? A Systematic Review and Meta-analysis." Obesity (Silver Spring)16 (2): 265-274.
    • (2008) Obesity (Silver Spring) , vol.16 , Issue.2 , pp. 265-274
    • Chen, X.1    Beydoun, M.A.2    Wang, Y.3
  • 36
    • 0037221808 scopus 로고    scopus 로고
    • Delayed Onset Muscle Soreness: Treatment Strategies and Performance Factors
    • Cheung, K., P.Hume, and L.Maxwell. 2003. "Delayed Onset Muscle Soreness: Treatment Strategies and Performance Factors." Sports Medicine33 (2): 145-164.
    • (2003) Sports Medicine , vol.33 , Issue.2 , pp. 145-164
    • Cheung, K.1    Hume, P.2    Maxwell, L.3
  • 37
    • 79956108864 scopus 로고    scopus 로고
    • Itkids Part II: Variation of Postures and Muscle Activity in Children Using Different Information and Communication Technologies
    • Ciccarelli, M., L.Straker, S. E.Mathiassen, and C.Pollock. 2011. "Itkids Part II: Variation of Postures and Muscle Activity in Children Using Different Information and Communication Technologies." Work38 (4): 413-427.
    • (2011) Work , vol.38 , Issue.4 , pp. 413-427
    • Ciccarelli, M.1    Straker, L.2    Mathiassen, S.E.3    Pollock, C.4
  • 38
    • 70449719914 scopus 로고    scopus 로고
    • Commonwealth Scientific Industrial Research Organisation, Canberra,: Australian Government Department of Health and Aging
    • Commonwealth Scientific Industrial Research Organisation. 2008. 2007 Australian National Children's Nutrition and Physical Activity Survey. Canberra: Australian Government Department of Health and Aging.
    • (2008) 2007 Australian National Children's Nutrition and Physical Activity Survey
  • 39
    • 84875372177 scopus 로고    scopus 로고
    • The Health Indicators Associated with Screen-Based Sedentary Behavior among Adolescent Girls: A Systematic Review
    • Costigan, S. A., L.Barnett, R. C.Plotnikoff, and D. R.Lubans. 2013. "The Health Indicators Associated with Screen-Based Sedentary Behavior among Adolescent Girls: A Systematic Review." Journal of Adolescent Health52 (4): 382-392.
    • (2013) Journal of Adolescent Health , vol.52 , Issue.4 , pp. 382-392
    • Costigan, S.A.1    Barnett, L.2    Plotnikoff, R.C.3    Lubans, D.R.4
  • 40
    • 34347408047 scopus 로고    scopus 로고
    • Relation of Adolescent Video Game Play to Time Spent in Other Activities
    • Cummings, H. M., and E. A.Vandewater. 2007. "Relation of Adolescent Video Game Play to Time Spent in Other Activities." Archives of Pediatrics & Adolescent Medicine161 (7): 684-689.
    • (2007) Archives of Pediatrics & Adolescent Medicine , vol.161 , Issue.7 , pp. 684-689
    • Cummings, H.M.1    Vandewater, E.A.2
  • 42
    • 0036728370 scopus 로고    scopus 로고
    • Improving Children's Mental Rotation Accuracy with Computer Game Playing
    • de Lisi, R., and J. L.Wolford. 2002. "Improving Children's Mental Rotation Accuracy with Computer Game Playing." Journal of Genetic Psychology163 (3): 272-282.
    • (2002) Journal of Genetic Psychology , vol.163 , Issue.3 , pp. 272-282
    • de Lisi, R.1    Wolford, J.L.2
  • 44
    • 84899422805 scopus 로고    scopus 로고
    • Department of Health, Australian Government
    • Department of Health. 2013. Physical Activity Recommendations for Children 0 to 5 Yrs [online]. Australian Government. http://www.health.gov.au/internet/main/publishing.nsf/Content/health-pubhlth-strateg-phys-act-guidelines-rec_0_5.
    • (2013) Physical Activity Recommendations for Children 0 to 5 Yrs [online]
  • 45
    • 18944397061 scopus 로고    scopus 로고
    • Engaging by Design: How Engagement Strategies in Popular Computer and Video Games Can Inform Instructional Design
    • Dickey, M.2005. "Engaging by Design: How Engagement Strategies in Popular Computer and Video Games Can Inform Instructional Design." Educational Technology Research and Development53 (2): 67-83.
    • (2005) Educational Technology Research and Development , vol.53 , Issue.2 , pp. 67-83
    • Dickey, M.1
  • 46
    • 0031114182 scopus 로고    scopus 로고
    • Video and Computer Games: Effect on Children and Implications for Health Education
    • Dorman, S. M.1997. "Video and Computer Games: Effect on Children and Implications for Health Education." Journal of School Health67 (4): 133-138.
    • (1997) Journal of School Health , vol.67 , Issue.4 , pp. 133-138
    • Dorman, S.M.1
  • 49
    • 84890357331 scopus 로고    scopus 로고
    • 2012 Sales Demographic and Usage Data: Essential Facts About the Computer and Video Game Industry
    • Entertainment Software Association, Accessed July 31, 2013
    • Entertainment Software Association. 2012. "2012 Sales Demographic and Usage Data: Essential Facts About the Computer and Video Game Industry." Accessed July 31, 2013. http://www.theesa.com/facts/pdfs/esa_ef_2012.pdf.
    • (2012)
  • 50
    • 70450186017 scopus 로고    scopus 로고
    • Associations Between Children's Socioeconomic Status, Weight Status, and Sex, with Screen-based Sedentary Behaviours and Sport Participation
    • Fairclough, S. J., L. M.Boddy, A. F.Hackett, and G.Stratton. 2009. "Associations Between Children's Socioeconomic Status, Weight Status, and Sex, with Screen-based Sedentary Behaviours and Sport Participation." International Journal of Pediatric Obesity4 (4): 299-305.
    • (2009) International Journal of Pediatric Obesity , vol.4 , Issue.4 , pp. 299-305
    • Fairclough, S.J.1    Boddy, L.M.2    Hackett, A.F.3    Stratton, G.4
  • 51
    • 79955896299 scopus 로고    scopus 로고
    • The Influence of Television and Video Game Use on Attention and School Problems: A Multivariate Analysis with Other Risk Factors Controlled
    • Ferguson, C. J.2011. "The Influence of Television and Video Game Use on Attention and School Problems: A Multivariate Analysis with Other Risk Factors Controlled." Journal of Psychiatric Research45 (6): 808-813.
    • (2011) Journal of Psychiatric Research , vol.45 , Issue.6 , pp. 808-813
    • Ferguson, C.J.1
  • 52
    • 79955761882 scopus 로고    scopus 로고
    • Children's Mathematical Reasoning in Online Games: Can Data Mining Reveal Strategic Thinking?
    • Fisch, S. M., R.Lesh, E.Motoki, S.Crespo, and V.Melfi. 2011. "Children's Mathematical Reasoning in Online Games: Can Data Mining Reveal Strategic Thinking?" Child Development Perspectives5: 88-92.
    • (2011) Child Development Perspectives , vol.5 , pp. 88-92
    • Fisch, S.M.1    Lesh, R.2    Motoki, E.3    Crespo, S.4    Melfi, V.5
  • 53
    • 77249113283 scopus 로고    scopus 로고
    • Use of Active Video Games to Increase Physical Activity in Children: A (Virtual) Reality?
    • Foley, L., and R.Maddison. 2010. "Use of Active Video Games to Increase Physical Activity in Children: A (Virtual) Reality?" Pediatric Exercise Science22 (1): 7-20.
    • (2010) Pediatric Exercise Science , vol.22 , Issue.1 , pp. 7-20
    • Foley, L.1    Maddison, R.2
  • 57
    • 84867125637 scopus 로고    scopus 로고
    • Urban Latino Children's Physical Activity Levels and Performance in Interactive Dance Video Games: Effects of Goal Difficulty and Goal Specificity
    • Gao, Z., and L.Podlog. 2012. "Urban Latino Children's Physical Activity Levels and Performance in Interactive Dance Video Games: Effects of Goal Difficulty and Goal Specificity." Archives of Pediatrics & Adolescent Medicine166 (10): 933-937.
    • (2012) Archives of Pediatrics & Adolescent Medicine , vol.166 , Issue.10 , pp. 933-937
    • Gao, Z.1    Podlog, L.2
  • 58
    • 79551514364 scopus 로고    scopus 로고
    • Pathological Video Game Use among Youths: A Two-Year Longitudinal Study
    • Gentile, D. A., H.Choo, A.Liau, T.Sim, D.Li, D.Fung, and A.Khoo. 2011. "Pathological Video Game Use among Youths: A Two-Year Longitudinal Study." Pediatrics127 (2): e319-e329.
    • (2011) Pediatrics , vol.127 , Issue.2
    • Gentile, D.A.1    Choo, H.2    Liau, A.3    Sim, T.4    Li, D.5    Fung, D.6    Khoo, A.7
  • 59
    • 33747429428 scopus 로고    scopus 로고
    • Violent Video Game Effects on Children and Adolescents. A Review of the Literature
    • Gentile, D. A., and W.Stone. 2005. "Violent Video Game Effects on Children and Adolescents. A Review of the Literature." Minerva Pediatrica57 (6): 337-358.
    • (2005) Minerva Pediatrica , vol.57 , Issue.6 , pp. 337-358
    • Gentile, D.A.1    Stone, W.2
  • 60
    • 0035986404 scopus 로고    scopus 로고
    • The Physical Impact of Computers and Electronic Game Use on Children and Adolescents: A Review of Current Literature
    • Gillespie, R. M.2002. "The Physical Impact of Computers and Electronic Game Use on Children and Adolescents: A Review of Current Literature." Work18 (3): 249-259.
    • (2002) Work , vol.18 , Issue.3 , pp. 249-259
    • Gillespie, R.M.1
  • 63
    • 77952920352 scopus 로고    scopus 로고
    • Understanding Children's Sedentary Behaviour: A Qualitative Study of the Family Home Environment
    • Granich, J., M.Rosenberg, M.Knuiman, and A.Timperio. 2010. "Understanding Children's Sedentary Behaviour: A Qualitative Study of the Family Home Environment." Health Education Research25 (2): 199-210.
    • (2010) Health Education Research , vol.25 , Issue.2 , pp. 199-210
    • Granich, J.1    Rosenberg, M.2    Knuiman, M.3    Timperio, A.4
  • 64
    • 79959571756 scopus 로고    scopus 로고
    • Individual, Social, and Physical Environment Factors Associated with Electronic Media Use among Children: Sedentary Behavior at Home
    • Granich, J., M.Rosenberg, M. W.Knuiman, and A.Timperio. 2011. "Individual, Social, and Physical Environment Factors Associated with Electronic Media Use among Children: Sedentary Behavior at Home." Journal of Physical Activity & Health8 (5): 613-625.
    • (2011) Journal of Physical Activity & Health , vol.8 , Issue.5 , pp. 613-625
    • Granich, J.1    Rosenberg, M.2    Knuiman, M.W.3    Timperio, A.4
  • 65
    • 38048999130 scopus 로고    scopus 로고
    • Comparison of Energy Expenditure in Adolescents When Playing New Generation and Sedentary Computer Games: Cross Sectional Study
    • Graves, L., G.Stratton, N. D.Ridgers, and N. T.Cable. 2007. "Comparison of Energy Expenditure in Adolescents When Playing New Generation and Sedentary Computer Games: Cross Sectional Study." BMJ335 (7633): 1282-1284.
    • (2007) BMJ , vol.335 , Issue.7633 , pp. 1282-1284
    • Graves, L.1    Stratton, G.2    Ridgers, N.D.3    Cable, N.T.4
  • 66
    • 84899420435 scopus 로고    scopus 로고
    • Wired News. Accessed May 21, 2013
    • Graziano, C.1998. Nintendo Thumb Points to RSI [online], Wired News. Accessed May 21, 2013. http://www.wired.com/culture/lifestyle/news/1998/12/16579.
    • (1998) Nintendo Thumb Points to RSI [online]
  • 68
    • 33749559251 scopus 로고    scopus 로고
    • Frequent Computer-Related Activities Increase the Risk of Neck-Shoulder and Low Back Pain in Adolescents
    • Hakala, P. T., A. H.Rimpela, L. A.Saarni, and J. J.Salminen. 2006. "Frequent Computer-Related Activities Increase the Risk of Neck-Shoulder and Low Back Pain in Adolescents." European Journal of Public Health16 (5): 536-541.
    • (2006) European Journal of Public Health , vol.16 , Issue.5 , pp. 536-541
    • Hakala, P.T.1    Rimpela, A.H.2    Saarni, L.A.3    Salminen, J.J.4
  • 69
    • 78449277404 scopus 로고    scopus 로고
    • Children's Choices and Strategies in Video Games
    • Hamlen, K.2011. "Children's Choices and Strategies in Video Games." Computers in Human Behavior27 (1): 532-539.
    • (2011) Computers in Human Behavior , vol.27 , Issue.1 , pp. 532-539
    • Hamlen, K.1
  • 71
    • 72149098830 scopus 로고    scopus 로고
    • Screen-Related Sedentary Behaviors: Children's and Parents' Attitudes, Motivations, and Practices
    • He, M., L.Piche, C.Beynon, and S.Harris. 2010. "Screen-Related Sedentary Behaviors: Children's and Parents' Attitudes, Motivations, and Practices." Journal of Nutrition Education and Behavior42 (1): 17-25.
    • (2010) Journal of Nutrition Education and Behavior , vol.42 , Issue.1 , pp. 17-25
    • He, M.1    Piche, L.2    Beynon, C.3    Harris, S.4
  • 73
    • 79952355838 scopus 로고    scopus 로고
    • Sedentary Time and Cardio-Metabolic Biomarkers in US Adults: NHANES 2003-06
    • Healy, G. N., C. E.Matthews, D. W.Dunstan, E. A.Winkler, and N.Owen. 2011. "Sedentary Time and Cardio-Metabolic Biomarkers in US Adults: NHANES 2003-06." European Heart Journal32 (5): 590-597.
    • (2011) European Heart Journal , vol.32 , Issue.5 , pp. 590-597
    • Healy, G.N.1    Matthews, C.E.2    Dunstan, D.W.3    Winkler, E.A.4    Owen, N.5
  • 74
    • 84899439475 scopus 로고    scopus 로고
    • Heart Foundation Australia, Heart Foundation Australia. Accessed July 31, 2013
    • Heart Foundation Australia. 2011. Sitting Less for Children [online]. Heart Foundation Australia. Accessed July 31, 2013. http://www.heartfoundation.org.au/sitecollectiondocuments/hw-pa-sittingless-child.pdf.
    • (2011) Sitting Less for Children [online]
  • 76
    • 84871182130 scopus 로고    scopus 로고
    • Video Game-based Coordinative Training Improves Ataxia in Children with Degenerative Ataxia
    • Ilg, W., C.Schatton, J.Schicks, M. A.Giese, L.Schols, and M.Synofzik. 2012. "Video Game-based Coordinative Training Improves Ataxia in Children with Degenerative Ataxia." Neurology79 (20): 2056-2060.
    • (2012) Neurology , vol.79 , Issue.20 , pp. 2056-2060
    • Ilg, W.1    Schatton, C.2    Schicks, J.3    Giese, M.A.4    Schols, L.5    Synofzik, M.6
  • 77
    • 80052035398 scopus 로고    scopus 로고
    • Adolescent Girls' and Parents' Views on Recruiting and Retaining Girls into an After-School Dance Intervention: Implications for Extra-curricular Physical Activity Provision
    • Jago, R., L.Davis, J.Mcneill, S. J.Sebire, A.Haase, J.Powell, and A. R.Cooper. 2011. "Adolescent Girls' and Parents' Views on Recruiting and Retaining Girls into an After-School Dance Intervention: Implications for Extra-curricular Physical Activity Provision." International Journal of Behavioral Nutrition and Physical Activity8: 91.
    • (2011) International Journal of Behavioral Nutrition and Physical Activity , vol.8 , pp. 91
    • Jago, R.1    Davis, L.2    McNeill, J.3    Sebire, S.J.4    Haase, A.5    Powell, J.6    Cooper, A.R.7
  • 80
    • 84863784835 scopus 로고    scopus 로고
    • Screen Time and Physical Violence in 10 to 16-Year-Old Canadian Youth
    • Janssen, I., W. F.Boyce, and W.Pickett. 2012. "Screen Time and Physical Violence in 10 to 16-Year-Old Canadian Youth." International Journal of Public Health57 (2): 325-331.
    • (2012) International Journal of Public Health , vol.57 , Issue.2 , pp. 325-331
    • Janssen, I.1    Boyce, W.F.2    Pickett, W.3
  • 81
    • 0345305797 scopus 로고    scopus 로고
    • Effective Affective User Interface Design in Games
    • Johnson, D., and J.Wiles. 2003. "Effective Affective User Interface Design in Games." Ergonomics46 (13-14): 1332-1345.
    • (2003) Ergonomics , vol.46 , Issue.13-14 , pp. 1332-1345
    • Johnson, D.1    Wiles, J.2
  • 82
    • 75749089594 scopus 로고    scopus 로고
    • Case Report: Injuries Associated with Interactive Game Consoles: Preliminary Data
    • Jones, C., and B.Hammig. 2009. "Case Report: Injuries Associated with Interactive Game Consoles: Preliminary Data." Physician and Sportsmedicine37 (1): 138-140.
    • (2009) Physician and Sportsmedicine , vol.37 , Issue.1 , pp. 138-140
    • Jones, C.1    Hammig, B.2
  • 83
    • 21244479743 scopus 로고    scopus 로고
    • Ergonomics and Human Factors: The Paradigms for Science, Engineering, Design, Technology and Management of Human-Compatible Systems
    • Karwowski, W.2005. "Ergonomics and Human Factors: The Paradigms for Science, Engineering, Design, Technology and Management of Human-Compatible Systems." Ergonomics48 (5): 436-463.
    • (2005) Ergonomics , vol.48 , Issue.5 , pp. 436-463
    • Karwowski, W.1
  • 85
    • 23044497545 scopus 로고    scopus 로고
    • Use of Information and Communication Technology and Prevalence of Overweight and Obesity among Adolescents
    • Kautiainen, S., L.Koivusilta, T.Lintonen, S. M.Virtanen, and A.Rimpela. 2005. "Use of Information and Communication Technology and Prevalence of Overweight and Obesity among Adolescents." International Journal of Obesity29 (8): 925-933.
    • (2005) International Journal of Obesity , vol.29 , Issue.8 , pp. 925-933
    • Kautiainen, S.1    Koivusilta, L.2    Lintonen, T.3    Virtanen, S.M.4    Rimpela, A.5
  • 86
    • 0033818501 scopus 로고    scopus 로고
    • Musculoskeletal Injuries in the Young Tennis Player
    • Kibler, W. B., and M. R.Safran. 2000. "Musculoskeletal Injuries in the Young Tennis Player." Clinics in Sports Medicine19 (4): 781-792.
    • (2000) Clinics in Sports Medicine , vol.19 , Issue.4 , pp. 781-792
    • Kibler, W.B.1    Safran, M.R.2
  • 88
    • 70350170528 scopus 로고    scopus 로고
    • Impact of Computer Use on Children's Vision
    • Kozeis, N.2009. "Impact of Computer Use on Children's Vision." Hippokratia13 (4): 230-231.
    • (2009) Hippokratia , vol.13 , Issue.4 , pp. 230-231
    • Kozeis, N.1
  • 90
    • 77954392404 scopus 로고    scopus 로고
    • Co-varying Patterns of Physical Activity and Sedentary Behaviors and Their Long-Term Maintenance among Adolescents
    • Liu, J., J.Kim, N.Colabianchi, A.Ortaglia, and R. R.Pate. 2010. "Co-varying Patterns of Physical Activity and Sedentary Behaviors and Their Long-Term Maintenance among Adolescents." Journal of Physical Activity & Health7 (4): 465-474.
    • (2010) Journal of Physical Activity & Health , vol.7 , Issue.4 , pp. 465-474
    • Liu, J.1    Kim, J.2    Colabianchi, N.3    Ortaglia, A.4    Pate, R.R.5
  • 95
    • 0027587904 scopus 로고
    • Wrist Motions in Industry
    • Marras, W. S., and R. W.Schoenmarklin. 1993. "Wrist Motions in Industry." Ergonomics36 (4): 341-351.
    • (1993) Ergonomics , vol.36 , Issue.4 , pp. 341-351
    • Marras, W.S.1    Schoenmarklin, R.W.2
  • 97
    • 33747165797 scopus 로고    scopus 로고
    • A Descriptive Epidemiology of Screen-based Media Use in Youth: A Review and Critique
    • Marshall, S. J., T.Gorely, and S. J.Biddle. 2006. "A Descriptive Epidemiology of Screen-based Media Use in Youth: A Review and Critique." Journal of Adolescence29 (3): 333-349.
    • (2006) Journal of Adolescence , vol.29 , Issue.3 , pp. 333-349
    • Marshall, S.J.1    Gorely, T.2    Biddle, S.J.3
  • 99
    • 70149095157 scopus 로고    scopus 로고
    • Electronic Media Use and Adolescent Health and Well-Being: Cross-sectional Community Study
    • Mathers, M., L.Canterford, T.Olds, K.Hesketh, K.Ridley, and M.Wake. 2009. "Electronic Media Use and Adolescent Health and Well-Being: Cross-sectional Community Study." Academic Pediatrics9 (5): 307-314.
    • (2009) Academic Pediatrics , vol.9 , Issue.5 , pp. 307-314
    • Mathers, M.1    Canterford, L.2    Olds, T.3    Hesketh, K.4    Ridley, K.5    Wake, M.6
  • 101
    • 18144389276 scopus 로고    scopus 로고
    • The Use of Computer and Video Games for Learning: A Review of the Literature
    • Learning and Skills Development Agency. Accessed November 1, 2013
    • Mitchell, A., and C. Savill-Smith. 2009. "The Use of Computer and Video Games for Learning: A Review of the Literature." Learning and Skills Development Agency. Accessed November 1, 2013. http://dera.ioe.ac.uk/5270/1/041529.pdf.
    • (2009)
    • Mitchell, A.1    Savill-Smith, C.2
  • 102
    • 70450179599 scopus 로고    scopus 로고
    • Effects of an Exercise Intervention Using Dance Dance Revolution on Endothelial Function and Other Risk Factors in Overweight Children
    • Murphy, E. C., L.Carson, W.Neal, C.Baylis, D.Donley, and R.Yeater. 2009. "Effects of an Exercise Intervention Using Dance Dance Revolution on Endothelial Function and Other Risk Factors in Overweight Children." International Journal of Pediatric Obesity4 (4): 205-214.
    • (2009) International Journal of Pediatric Obesity , vol.4 , Issue.4 , pp. 205-214
    • Murphy, E.C.1    Carson, L.2    Neal, W.3    Baylis, C.4    Donley, D.5    Yeater, R.6
  • 103
    • 84862214634 scopus 로고    scopus 로고
    • Combined Influence of Media Use on Subjective Health in Elementary School Children in Japan: A Population-Based Study
    • Nakamura, H., K.Ohara, K.Kouda, Y.Fujita, T.Mase, C.Miyawaki, Y.Okita, and T.Ishikawa. 2012. "Combined Influence of Media Use on Subjective Health in Elementary School Children in Japan: A Population-Based Study." BMC Public Health12: 432.
    • (2012) BMC Public Health , vol.12 , pp. 432
    • Nakamura, H.1    Ohara, K.2    Kouda, K.3    Fujita, Y.4    Mase, T.5    Miyawaki, C.6    Okita, Y.7    Ishikawa, T.8
  • 104
    • 84888337933 scopus 로고    scopus 로고
    • National Heart Lung and Blood Institute, NIH. Accessed July 30, 2013
    • National Heart Lung and Blood Institute. 2013. Reduce Screen Time [online]. NIH. Accessed July 30, 2013. http://www.nhlbi.nih.gov/health/public/heart/obesity/wecan/reduce-screen-time/.
    • (2013) Reduce Screen Time [online]
  • 107
    • 43349093606 scopus 로고    scopus 로고
    • Magnetic Resonance Imaging of Acute 'Wiiitis' of the Upper Extremity
    • Nett, M. P., M. S.Collins, and J. W.Sperling. 2008. "Magnetic Resonance Imaging of Acute 'Wiiitis' of the Upper Extremity." Skeletal Radiology37 (5): 481-483.
    • (2008) Skeletal Radiology , vol.37 , Issue.5 , pp. 481-483
    • Nett, M.P.1    Collins, M.S.2    Sperling, J.W.3
  • 108
    • 70349519229 scopus 로고    scopus 로고
    • Media Use and Adolescent Psychological Adjustment: An Examination of Gender Differences
    • Ohannessian, C. M.2009. "Media Use and Adolescent Psychological Adjustment: An Examination of Gender Differences." Journal of Child and Family Studies18 (5): 582-593.
    • (2009) Journal of Child and Family Studies , vol.18 , Issue.5 , pp. 582-593
    • Ohannessian, C.M.1
  • 113
    • 67650266440 scopus 로고    scopus 로고
    • Exploring the Potential of Computer and Video Games for Health and Physical Education: A Literature Review
    • Papastergiou, M.2009. "Exploring the Potential of Computer and Video Games for Health and Physical Education: A Literature Review." Computers and Education53: 603-622.
    • (2009) Computers and Education , vol.53 , pp. 603-622
    • Papastergiou, M.1
  • 114
    • 84876293363 scopus 로고    scopus 로고
    • Do Television and Electronic Games Predict Children's Psychosocial Adjustment? Longitudinal Research using the UK Millennium Cohort Study
    • Parkes, A., H.Sweeting, D.Wight, and M.Henderson. 2013. "Do Television and Electronic Games Predict Children's Psychosocial Adjustment? Longitudinal Research using the UK Millennium Cohort Study." Archives of Disease in Childhood98 (5): 341-348.
    • (2013) Archives of Disease in Childhood , vol.98 , Issue.5 , pp. 341-348
    • Parkes, A.1    Sweeting, H.2    Wight, D.3    Henderson, M.4
  • 115
    • 84859805117 scopus 로고    scopus 로고
    • Commercially Available Interactive Video Games in Burn Rehabilitation: Therapeutic Potential
    • Parry, I. S., A.Bagley, J.Kawada, S.Sen, D. G.Greenhalgh, and T. L.Palmieri. 2012. "Commercially Available Interactive Video Games in Burn Rehabilitation: Therapeutic Potential." Burns38 (4): 493-500.
    • (2012) Burns , vol.38 , Issue.4 , pp. 493-500
    • Parry, I.S.1    Bagley, A.2    Kawada, J.3    Sen, S.4    Greenhalgh, D.G.5    Palmieri, T.L.6
  • 116
    • 84875765623 scopus 로고    scopus 로고
    • Using Active Video Games for Physical Activity Promotion: A Systematic Review of the Current State of Research
    • Peng, W., J. C.Crouse, and J. H.Lin. 2013. "Using Active Video Games for Physical Activity Promotion: A Systematic Review of the Current State of Research." Health Education & Behavior40 (2): 171-192.
    • (2013) Health Education & Behavior , vol.40 , Issue.2 , pp. 171-192
    • Peng, W.1    Crouse, J.C.2    Lin, J.H.3
  • 120
    • 23944433196 scopus 로고    scopus 로고
    • Children's Computer Usage: Are They at Risk of Developing Repetitive Strain Injury?
    • Ramos, E. M., C. A.James, and J.Bear-Lehman. 2005. "Children's Computer Usage: Are They at Risk of Developing Repetitive Strain Injury?" Work25 (2): 143-154.
    • (2005) Work , vol.25 , Issue.2 , pp. 143-154
    • Ramos, E.M.1    James, C.A.2    Bear-Lehman, J.3
  • 121
    • 0036936491 scopus 로고    scopus 로고
    • Virtual Reality and the Person-Environment Experience
    • Reid, D.2002. "Virtual Reality and the Person-Environment Experience." Cyberpsychology & Behavior5 (6): 559-564.
    • (2002) Cyberpsychology & Behavior , vol.5 , Issue.6 , pp. 559-564
    • Reid, D.1
  • 124
    • 84859326569 scopus 로고    scopus 로고
    • Children, Media, and Race Media Use among White, Blan American Children
    • Center on Media and Human Development School of Communication, Northwestern University
    • Rideout, V., A. Lauricella, and E. Wartella. 2011. "Children, Media, and Race Media Use among White, Blan American Children." Center on Media and Human Development School of Communication, Northwestern University. http://web5.soc.northwestern.edu/cmhd/wp-content/uploads/2011/06/SOCconfReportSingleFinal-1.pdf.
    • (2011)
    • Rideout, V.1    Lauricella, A.2    Wartella, E.3
  • 125
    • 84880971019 scopus 로고    scopus 로고
    • Evaluating Exercise Intensity Levels in Children with Cerebral Palsy Playing the Wii
    • Robert, M., L.Ballaz, R.Hart, and M.Lemay. 2013. "Evaluating Exercise Intensity Levels in Children with Cerebral Palsy Playing the Wii." Physical Therapy93 (8): 1084-1091.
    • (2013) Physical Therapy , vol.93 , Issue.8 , pp. 1084-1091
    • Robert, M.1    Ballaz, L.2    Hart, R.3    Lemay, M.4
  • 127
    • 79952200822 scopus 로고    scopus 로고
    • Novel Strategies to Promote Children's Physical Activities and Reduce Sedentary Behavior
    • Salmon, J.2010. "Novel Strategies to Promote Children's Physical Activities and Reduce Sedentary Behavior." Journal of Physical Activity & Health7 (Suppl 3): S299-S306.
    • (2010) Journal of Physical Activity & Health , vol.7 , Issue.SUPPL. 3
    • Salmon, J.1
  • 128
    • 43549089036 scopus 로고    scopus 로고
    • Media and Attention, Cognition, and School Achievement
    • Schmidt, M. E., and E. A.Vandewater. 2008. "Media and Attention, Cognition, and School Achievement." Future Child18 (1): 63-85.
    • (2008) Future Child , vol.18 , Issue.1 , pp. 63-85
    • Schmidt, M.E.1    Vandewater, E.A.2
  • 129
  • 130
    • 0028058790 scopus 로고
    • Industrial Wrist Motions and Incidence of Hand/Wrist Cumulative Trauma Disorders
    • Schoenmarklin, R. W., W. S.Marras, and S. E.Leurgans. 1994. "Industrial Wrist Motions and Incidence of Hand/Wrist Cumulative Trauma Disorders." Ergonomics37 (9): 1449-1459.
    • (1994) Ergonomics , vol.37 , Issue.9 , pp. 1449-1459
    • Schoenmarklin, R.W.1    Marras, W.S.2    Leurgans, S.E.3
  • 131
    • 84861522972 scopus 로고    scopus 로고
    • Standardised Use of the Terms 'Sedentary' and 'Sedentary Behaviors
    • Sedentary Behaviour Research Network
    • Sedentary Behaviour Research Network. 2012. "Standardised Use of the Terms 'Sedentary' and 'Sedentary Behaviors'." Applied Physiology, Nutrition, and Metabolism37: 543-545.
    • (2012) Applied Physiology, Nutrition, and Metabolism , vol.37 , pp. 543-545
  • 132
    • 33750130446 scopus 로고    scopus 로고
    • Association Between Television, Movie, and Video Game Exposure and School Performance
    • Sharif, I., and J. D.Sargent. 2006. "Association Between Television, Movie, and Video Game Exposure and School Performance." Pediatrics118 (4): e1061-e1070.
    • (2006) Pediatrics , vol.118 , Issue.4
    • Sharif, I.1    Sargent, J.D.2
  • 133
    • 77649175038 scopus 로고    scopus 로고
    • Computer Products Usage and Prevalence of Computer Related Musculoskeletal Discomfort among Adolescents
    • Siu, D. C., L. A.Tse, I. T.Yu, and S. M.Griffiths. 2009. "Computer Products Usage and Prevalence of Computer Related Musculoskeletal Discomfort among Adolescents." Work34 (4): 449-454.
    • (2009) Work , vol.34 , Issue.4 , pp. 449-454
    • Siu, D.C.1    Tse, L.A.2    Yu, I.T.3    Griffiths, S.M.4
  • 134
    • 33745169398 scopus 로고    scopus 로고
    • Musculoskeletal Injuries in the Pediatric and Adolescent Athlete
    • Soprano, J. V.2005. "Musculoskeletal Injuries in the Pediatric and Adolescent Athlete." Current Sports Medicine Reports4 (6): 329-334.
    • (2005) Current Sports Medicine Reports , vol.4 , Issue.6 , pp. 329-334
    • Soprano, J.V.1
  • 135
    • 67651160535 scopus 로고    scopus 로고
    • Wii Have a Problem: A Review of Self-Reported Wii Related Injuries
    • Sparks, D., D.Chase, and L.Coughlin. 2009. "Wii Have a Problem: A Review of Self-Reported Wii Related Injuries." Informatics in Primary Care17 (1): 55-57.
    • (2009) Informatics in Primary Care , vol.17 , Issue.1 , pp. 55-57
    • Sparks, D.1    Chase, D.2    Coughlin, L.3
  • 138
    • 0032884901 scopus 로고    scopus 로고
    • A Hierachy of Evidence for Informing Physiotherapy Practice
    • Straker, L.1999. "A Hierachy of Evidence for Informing Physiotherapy Practice." Australian Journal of Physiotherapy45: 231-233.
    • (1999) Australian Journal of Physiotherapy , vol.45 , pp. 231-233
    • Straker, L.1
  • 139
    • 36849003074 scopus 로고    scopus 로고
    • Effect of Screen-based Media on Energy Expenditure and Heart Rate in 9- to 12-Year-Old Children
    • Straker, L., and R.Abbott. 2007. "Effect of Screen-based Media on Energy Expenditure and Heart Rate in 9- to 12-Year-Old Children." Pediatric Exercise Science19 (4): 459-471.
    • (2007) Pediatric Exercise Science , vol.19 , Issue.4 , pp. 459-471
    • Straker, L.1    Abbott, R.2
  • 140
    • 84880427717 scopus 로고    scopus 로고
    • To Remove or to Replace Traditional Electronic Games? A Crossover Randomised Controlled Trial on the Impact of Removing or Replacing Home Access to Electronic Games on Physical Activity and Sedentary Behaviour in Children Aged 10-12 Years
    • e002629
    • Straker, L. M., R. A.Abbott, and A. J.Smith. 2013. "To Remove or to Replace Traditional Electronic Games? A Crossover Randomised Controlled Trial on the Impact of Removing or Replacing Home Access to Electronic Games on Physical Activity and Sedentary Behaviour in Children Aged 10-12 Years." BMJ Open3 (6): e002629.
    • (2013) BMJ Open , vol.3 , Issue.6
    • Straker, L.M.1    Abbott, R.A.2    Smith, A.J.3
  • 141
    • 0842308971 scopus 로고    scopus 로고
    • A Randomized and Controlled Trial of a Participative Ergonomics Intervention to Reduce Injuries Associated with Manual Tasks: Physical Risk and Legislative Compliance
    • Straker, L., R.Burgess-Limerick, C.Pollock, and R.Egeskov. 2004. "A Randomized and Controlled Trial of a Participative Ergonomics Intervention to Reduce Injuries Associated with Manual Tasks: Physical Risk and Legislative Compliance." Ergonomics47 (2): 166-188.
    • (2004) Ergonomics , vol.47 , Issue.2 , pp. 166-188
    • Straker, L.1    Burgess-Limerick, R.2    Pollock, C.3    Egeskov, R.4
  • 142
    • 84899450507 scopus 로고    scopus 로고
    • Active Electronic Games Use Can Improve Perceived and Actual Motor Competence in Children with Developmental Coordination Disorder
    • Paper presented at International Society for Behavioural Nutrition and Physical Activity Annual Conference, Ghent, Belgium
    • Straker, L., D. Larke, L. Jensen, and A. Campbell. 2013. "Active Electronic Games Use Can Improve Perceived and Actual Motor Competence in Children with Developmental Coordination Disorder.". Paper presented at International Society for Behavioural Nutrition and Physical Activity Annual Conference, Ghent, Belgium.
    • (2013)
    • Straker, L.1    Larke, D.2    Jensen, L.3    Campbell, A.4
  • 143
    • 77950885863 scopus 로고    scopus 로고
    • Evidence-based Guidelines for the Wise Use of Computers by Children: Physical Development Guidelines
    • Straker, L., B.Maslen, R.Burgess-Limerick, P.Johnson, and J.Dennerlein. 2010. "Evidence-based Guidelines for the Wise Use of Computers by Children: Physical Development Guidelines." Ergonomics53 (4): 458-477.
    • (2010) Ergonomics , vol.53 , Issue.4 , pp. 458-477
    • Straker, L.1    Maslen, B.2    Burgess-Limerick, R.3    Johnson, P.4    Dennerlein, J.5
  • 144
    • 70350728335 scopus 로고    scopus 로고
    • Principles for the Wise Use of Computers by Children
    • Straker, L., C.Pollock, and B.Maslen. 2009. "Principles for the Wise Use of Computers by Children." Ergonomics52 (11): 1386-1401.
    • (2009) Ergonomics , vol.52 , Issue.11 , pp. 1386-1401
    • Straker, L.1    Pollock, C.2    Maslen, B.3
  • 145
    • 0033947288 scopus 로고    scopus 로고
    • Ergonomics and Occupational Medicine: Future Challenges
    • Stubbs, D. A.2000. "Ergonomics and Occupational Medicine: Future Challenges." Occupational Medicine50 (4): 277-282.
    • (2000) Occupational Medicine , vol.50 , Issue.4 , pp. 277-282
    • Stubbs, D.A.1
  • 146
    • 84871150117 scopus 로고    scopus 로고
    • Designing Serious Games for Children and Adolescents: What Developmental Psychology Can Teach Us
    • In: Ritterfield U., Cody M., Vorderer P., editors New York,: Routledge
    • Subrahmanyam, K., and P.Greenfield. 2009. "Designing Serious Games for Children and Adolescents: What Developmental Psychology Can Teach Us." In Serious Games: Mechanisms and Effects, edited by U.Ritterfield, M.Cody and P.Vorderer. New York: Routledge.
    • (2009) Serious Games: Mechanisms and Effects
    • Subrahmanyam, K.1    Greenfield, P.2
  • 147
    • 0034455517 scopus 로고    scopus 로고
    • The Impact of Home Computer Use on Children's Activities and Development
    • Subrahmanyam, K., R. E.Kraut, P. M.Greenfield, and E. F.Gross. 2000. "The Impact of Home Computer Use on Children's Activities and Development." Future Child10 (2): 123-144.
    • (2000) Future Child , vol.10 , Issue.2 , pp. 123-144
    • Subrahmanyam, K.1    Kraut, R.E.2    Greenfield, P.M.3    Gross, E.F.4
  • 148
    • 58149489645 scopus 로고    scopus 로고
    • Effects of TV Time and Other Sedentary Pursuits
    • Swinburn, B., and A.Shelly. 2008. "Effects of TV Time and Other Sedentary Pursuits." International Journal of Obesity32 (Suppl 7): S132-S136.
    • (2008) International Journal of Obesity , vol.32 , Issue.SUPPL. 7
    • Swinburn, B.1    Shelly, A.2
  • 149
    • 77955504662 scopus 로고    scopus 로고
    • Television and Video Game Exposure and the Development Of Attention Problems
    • Swing, E. L., D. A.Gentile, C. A.Anderson, and D. A.Walsh. 2010. "Television and Video Game Exposure and the Development Of Attention Problems." Pediatrics126 (2): 214-221.
    • (2010) Pediatrics , vol.126 , Issue.2 , pp. 214-221
    • Swing, E.L.1    Gentile, D.A.2    Anderson, C.A.3    Walsh, D.A.4
  • 150
    • 0034282111 scopus 로고    scopus 로고
    • Temporal Variations in Myopia Progression in Singaporean Children Within an Academic Year
    • Tan, N. W., S. M.Saw, D. S.Lam, H. M.Cheng, U.Rajan, and S. J.Chew. 2000. "Temporal Variations in Myopia Progression in Singaporean Children Within an Academic Year." Optometry and Vision Science77 (9): 465-472.
    • (2000) Optometry and Vision Science , vol.77 , Issue.9 , pp. 465-472
    • Tan, N.W.1    Saw, S.M.2    Lam, D.S.3    Cheng, H.M.4    Rajan, U.5    Chew, S.J.6
  • 153
    • 79958048255 scopus 로고    scopus 로고
    • Physical Activity Interventions and Children's Mental Function: An Introduction and Overview
    • Tomporowski, P. D., K.Lambourne, and M. S.Okumura. 2011. "Physical Activity Interventions and Children's Mental Function: An Introduction and Overview." Preventive Medicine52 (Suppl 1): S3-S9.
    • (2011) Preventive Medicine , vol.52 , Issue.SUPPL. 1
    • Tomporowski, P.D.1    Lambourne, K.2    Okumura, M.S.3
  • 155
    • 84885026313 scopus 로고    scopus 로고
    • Evidence-based Guidelines for the Informal Use of Computers by Children to Promote Development of Academic, Cognitive and Social Skills
    • Tran, P., and K.Subrahmanyam. 2013. "Evidence-based Guidelines for the Informal Use of Computers by Children to Promote Development of Academic, Cognitive and Social Skills." Ergonomics56 (9): 1349-1362.
    • (2013) Ergonomics , vol.56 , Issue.9 , pp. 1349-1362
    • Tran, P.1    Subrahmanyam, K.2
  • 158
    • 57349107321 scopus 로고    scopus 로고
    • United States Department of Health and Social Sciences, Washington, DC,: United States Department of Health and Social Sciences
    • United States Department of Health and Social Sciences. 2008. 2008 Physical Activity Guidelines for Americans. Washington, DC: United States Department of Health and Social Sciences.
    • (2008) 2008 Physical Activity Guidelines for Americans
  • 159
    • 73649114662 scopus 로고    scopus 로고
    • United States Department of Health and Social Sciences, Accessed October 28, 2013
    • United States Department of Health and Social Sciences. 2013. Healthy People 2020: Physical Activity. Accessed October 28, 2013. http://healthypeople.gov/2020/topicsobjectives2020/objectiveslist.aspx?topicId = 33.
    • (2013) Healthy People 2020: Physical Activity
  • 160
    • 2442678137 scopus 로고    scopus 로고
    • Television Viewing, Computer Game Playing, and Internet Use and Self-Reported Time to Bed and Time Out of Bed in Secondary-School Children
    • van den Bulck, J.2004. "Television Viewing, Computer Game Playing, and Internet Use and Self-Reported Time to Bed and Time Out of Bed in Secondary-School Children." Sleep27 (1): 101-104.
    • (2004) Sleep , vol.27 , Issue.1 , pp. 101-104
    • van den Bulck, J.1
  • 161
    • 1242298557 scopus 로고    scopus 로고
    • Linking Obesity and Activity Level with Children's Television and Video Game Use
    • Vandewater, E. A., M. S.Shim, and A. G.Caplovitz. 2004. "Linking Obesity and Activity Level with Children's Television and Video Game Use." Journal of Adolescence27 (1): 71-85.
    • (2004) Journal of Adolescence , vol.27 , Issue.1 , pp. 71-85
    • Vandewater, E.A.1    Shim, M.S.2    Caplovitz, A.G.3
  • 162
    • 64749089070 scopus 로고    scopus 로고
    • Relationships Between Electronic Game Play, Obesity, and Psychosocial Functioning in Young Men
    • Wack, E., and S.Tantleff-Dunn. 2009. "Relationships Between Electronic Game Play, Obesity, and Psychosocial Functioning in Young Men." Cyberpsychology & Behavior12 (2): 241-244.
    • (2009) Cyberpsychology & Behavior , vol.12 , Issue.2 , pp. 241-244
    • Wack, E.1    Tantleff-Dunn, S.2
  • 163
    • 79953236825 scopus 로고    scopus 로고
    • Home-based Computer-Assisted Upper Limb Exercise for Young Children with Cerebral Palsy: A Feasibility Study Investigating Impact on Motor Control and Functional Outcome
    • Weightman, A., N.Preston, M.Levesley, R.Holt, M.Mon-Williams, M.Clarke, A. J.Cozens, and B.Bhakta. 2011. "Home-based Computer-Assisted Upper Limb Exercise for Young Children with Cerebral Palsy: A Feasibility Study Investigating Impact on Motor Control and Functional Outcome." Journal of Rehabilitation Medicine43 (4): 359-363.
    • (2011) Journal of Rehabilitation Medicine , vol.43 , Issue.4 , pp. 359-363
    • Weightman, A.1    Preston, N.2    Levesley, M.3    Holt, R.4    Mon-Williams, M.5    Clarke, M.6    Cozens, A.J.7    Bhakta, B.8
  • 164
    • 77951250941 scopus 로고    scopus 로고
    • Effects of Video-Game Ownership on Young Boys' Academic and Behavioral Functioning: A Randomized, Controlled Study
    • Weis, R., and B. C.Cerankosky. 2010. "Effects of Video-Game Ownership on Young Boys' Academic and Behavioral Functioning: A Randomized, Controlled Study." Psychological Science21 (4): 463-470.
    • (2010) Psychological Science , vol.21 , Issue.4 , pp. 463-470
    • Weis, R.1    Cerankosky, B.C.2
  • 165
    • 3142583007 scopus 로고    scopus 로고
    • Psychosocial Correlates of Physical Activity in Children - A Study of Relationships When Children Have Similar Opportunities to Be Active
    • Welk, G. J., and J. A.Schaben. 2004. "Psychosocial Correlates of Physical Activity in Children - A Study of Relationships When Children Have Similar Opportunities to Be Active." Measurement in Physical Education and Exercise Science8 (2): 63-81.
    • (2004) Measurement in Physical Education and Exercise Science , vol.8 , Issue.2 , pp. 63-81
    • Welk, G.J.1    Schaben, J.A.2
  • 166
    • 58149159922 scopus 로고    scopus 로고
    • An 8-Year-Old Girl Presented to the ER after Accidentally Being Hit by a Wii Remote Control Swung by Her Brother
    • Wells, J. J.2008. "An 8-Year-Old Girl Presented to the ER after Accidentally Being Hit by a Wii Remote Control Swung by Her Brother." Journal of Trauma65 (5): 1203.
    • (2008) Journal of Trauma , vol.65 , Issue.5 , pp. 1203
    • Wells, J.J.1
  • 167
    • 84868157584 scopus 로고    scopus 로고
    • Light Level and Duration of Exposure Determine the Impact of Self-Luminous Tablets on Melatonin Suppression
    • Wood, B., M. S.Rea, B.Plitnick, and M. G.Figueiro. 2013. "Light Level and Duration of Exposure Determine the Impact of Self-Luminous Tablets on Melatonin Suppression." Applied Ergonomics44 (2): 237-240.
    • (2013) Applied Ergonomics , vol.44 , Issue.2 , pp. 237-240
    • Wood, B.1    Rea, M.S.2    Plitnick, B.3    Figueiro, M.G.4
  • 168
    • 0030253553 scopus 로고    scopus 로고
    • Computer Games and Information-Processing Skills
    • Yuji, H.1996. "Computer Games and Information-Processing Skills." Perceptual and Motor Skills83 (2): 643-647.
    • (1996) Perceptual and Motor Skills , vol.83 , Issue.2 , pp. 643-647
    • Yuji, H.1
  • 169
    • 33646479752 scopus 로고    scopus 로고
    • Pain and Musculoskeletal Pain Syndromes Related to Computer and Video Game Use in Adolescents
    • Zapata, A. L., A. J.Moraes, C.Leone, U.Doria-Filho, and C. A.Silva. 2006. "Pain and Musculoskeletal Pain Syndromes Related to Computer and Video Game Use in Adolescents." European Journal of Pediatrics165 (6): 408-414.
    • (2006) European Journal of Pediatrics , vol.165 , Issue.6 , pp. 408-414
    • Zapata, A.L.1    Moraes, A.J.2    Leone, C.3    Doria-Filho, U.4    Silva, C.A.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.