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Volumn 12, Issue 3, 2017, Pages

Does gamification increase engagement with online programs? A systematic review

Author keywords

[No Author keywords available]

Indexed keywords

ADULT; BEHAVIOR; COCHRANE LIBRARY; CONFIDENCE INTERVAL; CONTROL GROUP; CONTROLLED STUDY; EDUCATION; EFFECT SIZE; EXPERIMENTAL STUDY; HUMAN; LIBRARY; MEDLINE; PSYCINFO; SMARTPHONE; SOFTWARE; STUDY DESIGN; SYSTEMATIC REVIEW; WEB OF SCIENCE; ADOLESCENT; AGED; FACTUAL DATABASE; FEMALE; MALE; MIDDLE AGED; YOUNG ADULT;

EID: 85016926570     PISSN: None     EISSN: 19326203     Source Type: Journal    
DOI: 10.1371/journal.pone.0173403     Document Type: Article
Times cited : (262)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.