메뉴 건너뛰기




Volumn 2015-May, Issue , 2015, Pages

A descriptive literature review and classification framework for Gamification in information systems

Author keywords

Classification Framework; Gamification; Grounded Theory; IS Research; Literature Review

Indexed keywords

INFORMATION SYSTEMS;

EID: 85007618308     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (42)

References (58)
  • 2
    • 1842732697 scopus 로고    scopus 로고
    • 50th anniversary article: The evolution of research on information systems: A fiftieth-year survey of the literature in management science
    • Banker, R.D. and Kauffman, R.J. (2004), "50th Anniversary Article: The Evolution of Research on Information Systems: A Fiftieth-Year Survey of the Literature in Management Science", Management Science, Vol. 50 No. 3, pp. 281-298.
    • (2004) Management Science , vol.50 , Issue.3 , pp. 281-298
    • Banker, R.D.1    Kauffman, R.J.2
  • 4
    • 0000491034 scopus 로고
    • A keyword classification scheme for is research literature: An Update
    • Barki, H., Rivard, S. and Talbot, J. (1993), "A Keyword Classification Scheme for IS Research Literature: An Update", Management Information Systems Quarterly, Vol. 17 No. 2, pp. 209-226.
    • (1993) Management Information Systems Quarterly , vol.17 , Issue.2 , pp. 209-226
    • Barki, H.1    Rivard, S.2    Talbot, J.3
  • 8
    • 84928473384 scopus 로고    scopus 로고
    • Quick quiz: A gamified approach for enhancing learning
    • PACIS, Jeju Island, Korea
    • Cheong, C., Cheong, F. and Filippou, J. (2013a), "Quick Quiz: A Gamified Approach for Enhancing Learning", PACIS 2013 Proceedings, PACIS, Jeju Island, Korea, pp. 1-14.
    • (2013) PACIS 2013 Proceedings , pp. 1-14
    • Cheong, C.1    Cheong, F.2    Filippou, J.3
  • 9
    • 84928485087 scopus 로고    scopus 로고
    • Using design science research to incorporate gamification into Learning Activities
    • PACIS, Jeju Island, Korea
    • Cheong, C., Cheong, F. and Filippou, J. (2013b), "Using Design Science Research to Incorporate Gamification into Learning Activities", PACIS 2013 Proceedings, PACIS, Jeju Island, Korea, pp. 1-14.
    • (2013) PACIS 2013 Proceedings , pp. 1-14
    • Cheong, C.1    Cheong, F.2    Filippou, J.3
  • 10
    • 84883261198 scopus 로고    scopus 로고
    • Bincam: Designing for engagement with facebook for behavior Change
    • Comber, R., Thieme, A. and Rafiev, A. (2013), "BinCam: Designing for Engagement with Facebook for Behavior Change", Human-Computer Interaction-INTERACT 2013, Vol. 8118, pp. 99-115.
    • (2013) Human-Computer Interaction-INTERACT 2013 , vol.8118 , pp. 99-115
    • Comber, R.1    Thieme, A.2    Rafiev, A.3
  • 20
    • 85033391065 scopus 로고    scopus 로고
    • Social motivations to use gamification: An empirical study of Gamifying Exercise
    • Hamari, J. and Koivisto, J. (2013), "Social Motivations To Use Gamification: An Empirical Study Of Gamifying Exercise", ECIS 2013 Completed Research, Utrecht, Netherlands, pp. 1-12.
    • (2013) ECIS 2013 Completed Research, Utrecht, Netherlands , pp. 1-12
    • Hamari, J.1    Koivisto, J.2
  • 21
    • 84902291971 scopus 로고    scopus 로고
    • Does gamification work?-A literature review of empirical studies on gamification
    • IEEE Computer Society, Hawaii, USA
    • Hamari, J., Koivisto, J. and Sarsa, H. (2014), "Does Gamification Work?-A Literature Review of Empirical Studies on Gamification", 47th Hawaii International Conference on System Sciences, IEEE Computer Society, Hawaii, USA, pp. 3025-3034.
    • (2014) 47th Hawaii International Conference on System Sciences , pp. 3025-3034
    • Hamari, J.1    Koivisto, J.2    Sarsa, H.3
  • 27
    • 33747865449 scopus 로고    scopus 로고
    • Understanding the role and methods of meta-Analysis in IS Research
    • King, W.R. and Jun, H. (2005), "Understanding the role and methods of meta-Analysis in IS Research", Communications of the Association for Information Systems, Vol. 16 No. 1, pp. 665-686.
    • (2005) Communications of the Association for Information Systems , vol.16 , Issue.1 , pp. 665-686
    • King, W.R.1    Jun, H.2
  • 29
    • 84864038843 scopus 로고    scopus 로고
    • Industrial playgrounds: How gamification helps to enrich work for elderly or impaired persons in production
    • ACM Press, Copenhagen
    • Korn, O. (2012), "Industrial playgrounds: how gamification helps to enrich work for elderly or impaired persons in production", Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems-EICS '12, ACM Press, Copenhagen, pp. 313-316.
    • (2012) Proceedings of the 4th ACM SIGCHI Symposium on Engineering Interactive Computing Systems-EICS '12 , pp. 313-316
    • Korn, O.1
  • 30
    • 33845367600 scopus 로고    scopus 로고
    • A systems approach to conduct an effective literature review in Support of Information Systems Research
    • Levy, Y. and Ellis, T.J. (2006), "A Systems Approach to Conduct an Effective Literature Review in Support of Information Systems Research", Informing Science, Vol. 9, pp. 181-212.
    • (2006) Informing Science , vol.9 , pp. 181-212
    • Levy, Y.1    Ellis, T.J.2
  • 32
    • 84923887592 scopus 로고    scopus 로고
    • Quantifying the impact of badges on user engagement in online q&a Communities
    • Li, Z., Huang, K. and Cavusoglu, H. (2012), "Quantifying the Impact of Badges on User Engagement in Online Q&A Communities", ICIS 2012 Proceedings, Orlando, FL, pp. 1-10.
    • (2012) ICIS 2012 Proceedings, Orlando, FL , pp. 1-10
    • Li, Z.1    Huang, K.2    Cavusoglu, H.3
  • 37
    • 56949102865 scopus 로고    scopus 로고
    • Gartner's hype cycle and information system research issues
    • O'Leary, D.E. (2008), "Gartner's hype cycle and information system research issues", International Journal of Accounting Information Systems, Vol. 9 No. 4, pp. 240-252.
    • (2008) International Journal of Accounting Information Systems , vol.9 , Issue.4 , pp. 240-252
    • O'Leary, D.E.1
  • 45
    • 84893333740 scopus 로고    scopus 로고
    • An understanding of the impact of gamification on purchase intentions
    • Shang, S.S.C. and Lin, K.Y. (2013), "An Understanding of the Impact of Gamification on Purchase Intentions", AMCIS 2013 Proceedings, Chicago, IL, USA, pp. 1-11.
    • (2013) AMCIS 2013 Proceedings, Chicago, IL, USA , pp. 1-11
    • Shang, S.S.C.1    Lin, K.Y.2
  • 46
    • 84905851648 scopus 로고    scopus 로고
    • Numerical representations and user behaviour in social networking sites: Towards a multi-Theoretical research framework
    • Utrecht, Netherlands
    • Sjöklint, M., Constantiou, I. and Trier, M. (2013), "Numerical Representations and User Behaviour in Social Networking Sites: Towards a Multi-Theoretical Research Framework", ECIS 2013 Completed Research, Utrecht, Netherlands, pp. 1-12.
    • (2013) ECIS 2013 Completed Research , pp. 1-12
    • Sjöklint, M.1    Constantiou, I.2    Trier, M.3
  • 47
    • 84883293323 scopus 로고    scopus 로고
    • Lessons learned from crowd accessibility services
    • 2013, Cape Town, South Africa
    • Takagi, H., Harada, S., Sato, D. and Asakawa, C. (2013), "Lessons Learned from Crowd Accessibility Services", Human-Computer Interaction-INTERACT 2013, Cape Town, South Africa, pp. 587-604.
    • (2013) Human-Computer Interaction-INTERACT , pp. 587-604
    • Takagi, H.1    Harada, S.2    Sato, D.3    Asakawa, C.4
  • 49
    • 77954636623 scopus 로고    scopus 로고
    • Putting the 'theory' back into grounded theory: Guidelines for grounded theory studies in information systems
    • Urquhart, C., Lehmann, H. and Myers, M.D. (2009), "Putting the 'theory' back into grounded theory: guidelines for grounded theory studies in information systems", Information Systems Journal, Vol. 20 No. 4, pp. 357-381.
    • (2009) Information Systems Journal , vol.20 , Issue.4 , pp. 357-381
    • Urquhart, C.1    Lehmann, H.2    Myers, M.D.3
  • 50
    • 84858698895 scopus 로고    scopus 로고
    • Motivating participation in social computing applications: A user modeling perspective
    • Springer Netherlands
    • Vassileva, J. (2012), "Motivating participation in social computing applications: A user modeling perspective", User Modeling and User-Adapted Interaction, Springer Netherlands, Vol. 22 No. 1-2, pp. 177-201.
    • (2012) User Modeling and User-Adapted Interaction , vol.22 , Issue.1-2 , pp. 177-201
    • Vassileva, J.1
  • 51
    • 0012903874 scopus 로고    scopus 로고
    • Analyzing the past to prepare for the future: Writing a literature review
    • Webster, J. and Watson, R.T. (2002), "ANALYZING THE PAST TO PREPARE FOR THE FUTURE: WRITING A LITERATURE REVIEW", Management Information Systems Quarterly, Vol. 26 No. 2, pp. xiii-xxiii.
    • (2002) Management Information Systems Quarterly , vol.26 , Issue.2 , pp. xiii-xxiii
    • Webster, J.1    Watson, R.T.2
  • 52
    • 84899711526 scopus 로고    scopus 로고
    • Wharton Digital Press, Philadelphia
    • Werbach, K. and Hunter, K. (2012), For The Win, Wharton Digital Press, Philadelphia.
    • (2012) For the Win
    • Werbach, K.1    Hunter, K.2
  • 53
    • 84870279555 scopus 로고    scopus 로고
    • Using grounded theory as a method for rigorously reviewing literature
    • Nature Publishing Group
    • Wolfswinkel, J.F., Furtmueller, E. and Wilderom, C.P.M. (2011), "Using grounded theory as a method for rigorously reviewing literature", European Journal of Information Systems, Nature Publishing Group, Vol. 22 No. 1, pp. 45-55.
    • (2011) European Journal of Information Systems , vol.22 , Issue.1 , pp. 45-55
    • Wolfswinkel, J.F.1    Furtmueller, E.2    Wilderom, C.P.M.3
  • 54
    • 84886533671 scopus 로고    scopus 로고
    • My chapter on gamification: From behavior model to business Strategy
    • Wu, M. (2011), "My Chapter on Gamification: From Behavior Model to Business Strategy", Lithium, available at: http://community.lithium.com/t5/Science-of-Social-blog/My-Chapter-on-Gamification-From-Behavior-Model-To-Business/ba-p/33995.
    • (2011) Lithium
    • Wu, M.1
  • 56
    • 84863834335 scopus 로고    scopus 로고
    • A descriptive literature review and classification of cloud Computing Research
    • Yang, H. and Tate, M. (2012), "A Descriptive Literature Review and Classification of Cloud Computing Research", Communications of the AIS, Vol. 31, pp. 35-60.
    • (2012) Communications of the AIS , vol.31 , pp. 35-60
    • Yang, H.1    Tate, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.