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Volumn 5, Issue 3, 2014, Pages 135-146

Gamification and serious game approaches for adult literacy tablet software

Author keywords

Adult literacy; Gamification; Literacy; Serious game; Tablet user experience; User experience

Indexed keywords

HUMAN COMPUTER INTERACTION;

EID: 84901233939     PISSN: 18759521     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.entcom.2014.04.003     Document Type: Article
Times cited : (42)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.