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Volumn , Issue , 2013, Pages 239-242

Limber: Exploring motivation in a workplace exergame

Author keywords

Ambient display; Gamification; Intrinsic vs extrinsic motivators; Kinect; Persuasive technology; Skeletal tracking

Indexed keywords

AMBIENT DISPLAYS; GAMIFICATION; INTRINSIC VS EXTRINSIC MOTIVATORS; KINECT; PERSUASIVE TECHNOLOGY;

EID: 84874897565     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2441955.2442013     Document Type: Conference Paper
Times cited : (7)

References (9)
  • 3
    • 84874901713 scopus 로고    scopus 로고
    • Retreived July
    • http://lumoback.com Retreived July 2012.
    • (2012)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.