|
Volumn , Issue , 2012, Pages 2811-2814
|
Through the Azerothian looking glass: Mapping in-game preferences to real world demographics
|
Author keywords
Gamification; In game behaviors; Player demographics
|
Indexed keywords
DEMOGRAPHIC DATA;
GAMIFICATION;
IN-GAME BEHAVIORS;
MULTIPLE REGRESSIONS;
PLAYER DEMOGRAPHICS;
HUMAN COMPUTER INTERACTION;
HUMAN ENGINEERING;
POPULATION STATISTICS;
|
EID: 84862080660
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/2207676.2208683 Document Type: Conference Paper |
Times cited : (28)
|
References (9)
|