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Volumn 107, Issue , 2016, Pages 59-68

Investigating gameplay intention of the elderly using an Extended Technology Acceptance Model (ETAM)

Author keywords

Digital games; Elderly people; Extended Technology Acceptance Model; Game narrative; Gameplay intention; Hierarchical regression analysis

Indexed keywords

COMPUTER GAMES; REGRESSION ANALYSIS; SOCIAL SCIENCES;

EID: 84964825142     PISSN: 00401625     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.techfore.2015.10.024     Document Type: Article
Times cited : (76)

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