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Volumn 36, Issue 4, 2005, Pages 518-530

Video game play in British and Japanese adolescents

Author keywords

Aggression; Culture; Friendship; Video games

Indexed keywords


EID: 28344457270     PISSN: 10468781     EISSN: None     Source Type: Journal    
DOI: 10.1177/1046878105279409     Document Type: Article
Times cited : (22)

References (12)
  • 1
    • 0035464222 scopus 로고    scopus 로고
    • Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature
    • Anderson, C., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12(5), 353-359.
    • (2001) Psychological Science , vol.12 , Issue.5 , pp. 353-359
    • Anderson, C.1    Bushman, B.J.2
  • 3
    • 0042667096 scopus 로고    scopus 로고
    • Investigation of the relationship between social isolation, self-esteem, aggression, and computer game play in Japanese adolescents
    • Colwell, J., & Kato, M. (2003). Investigation of the relationship between social isolation, self-esteem, aggression, and computer game play in Japanese adolescents. Asian Journal of Social Psychology, 6(2), 149-158.
    • (2003) Asian Journal of Social Psychology , vol.6 , Issue.2 , pp. 149-158
    • Colwell, J.1    Kato, M.2
  • 4
    • 0038570684 scopus 로고    scopus 로고
    • Negative correlates of computer game play in adolescents
    • Colwell, J., & Payne, J. (2000). Negative correlates of computer game play in adolescents. British Journal of Psychology, 91(3), 295-310.
    • (2000) British Journal of Psychology , vol.91 , Issue.3 , pp. 295-310
    • Colwell, J.1    Payne, J.2
  • 5
    • 84985134467 scopus 로고
    • Videogames, television violence and aggression in teenagers
    • Dominick, J. R. (1984). Videogames, television violence and aggression in teenagers. Journal of Communication, 34, 136-147.
    • (1984) Journal of Communication , vol.34 , pp. 136-147
    • Dominick, J.R.1
  • 9
    • 0007549835 scopus 로고
    • Gratifications of television viewing and their correlates for British children
    • J. Blumler & E. Katz (Eds.), Beverly Hills, CA: Sage
    • Greenberg, B. (1974). Gratifications of television viewing and their correlates for British children. In J. Blumler & E. Katz (Eds.), The uses of mass communications (pp. 71-92). Beverly Hills, CA: Sage.
    • (1974) The Uses of Mass Communications , pp. 71-92
    • Greenberg, B.1
  • 10
    • 0039425104 scopus 로고
    • True confessions of a Pac Man junkie
    • (January 2)
    • Long, M. (1983, January 2). True confessions of a Pac Man junkie. Family Weekly, pp. 6-10.
    • (1983) Family Weekly , pp. 6-10
    • Long, M.1
  • 12
    • 84985078027 scopus 로고
    • Playing video games: The electronic friend
    • Selnow, G. W. (1984). Playing video games: The electronic friend. Journal of Communication, 34, 148-156.
    • (1984) Journal of Communication , vol.34 , pp. 148-156
    • Selnow, G.W.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.