-
1
-
-
84918861951
-
Hearts and minds: An introduction to the role of affect in social cognition and behavior
-
J.P. Forgas, ed., Psychology Press
-
J. Forgas, C. Wyland, and S. Lahan, "Hearts and Minds: An Introduction to the Role of Affect in Social Cognition and Behavior," Affect in Social Thinking and Behavior, J.P. Forgas, ed., pp. 3-18, Psychology Press, 2006.
-
(2006)
Affect in Social Thinking and Behavior
, pp. 3-18
-
-
Forgas, J.1
Wyland, C.2
Lahan, S.3
-
2
-
-
0000515289
-
Motivation and cognitive abilities: An integrative/aptitude-treatment interaction approach to skill acquisition
-
R. Kanfer and P.L. Ackerman, "Motivation and Cognitive Abilities: An Integrative/Aptitude-Treatment Interaction Approach to Skill Acquisition," J. Applied Psychology, vol. 74, pp. 657-690, 1989.
-
(1989)
J. Applied Psychology
, vol.74
, pp. 657-690
-
-
Kanfer, R.1
Ackerman, P.L.2
-
3
-
-
0036087015
-
Academic emotions in students' self-regulated learning and achievement: A program of qualitative and quantitative research
-
June
-
R. Pekrun, T. Goetz, W. Titz, and R. Perry, "Academic Emotions in Students' Self-Regulated Learning and Achievement: A Program of Qualitative and Quantitative Research," Educational Psychologist, vol. 37, no. 2, pp. 91-105, June 2002.
-
(2002)
Educational Psychologist
, vol.37
, Issue.2
, pp. 91-105
-
-
Pekrun, R.1
Goetz, T.2
Titz, W.3
Perry, R.4
-
4
-
-
85047671553
-
Walking the tightrope between feeling good and being accurate: Mood as a resource in processing persuasive messages
-
R. Raghunathan and Y. Trope, "Walking the Tightrope between Feeling Good and Being Accurate: Mood as a Resource in Processing Persuasive Messages," J. Personality and Social Psychology, vol. 83, pp. 510-525, 2002.
-
(2002)
J. Personality and Social Psychology
, vol.83
, pp. 510-525
-
-
Raghunathan, R.1
Trope, Y.2
-
5
-
-
0030266679
-
Mood and the use of scripts: Does a happy mood really lead to mindlessness?
-
H. Bless, G. Clore, N. Schwarz, V. Golisano, C. Rabe, and M. Wolk, "Mood and the Use of Scripts: Does a Happy Mood Really Lead to Mindlessness?" J. Personality and Social Psychology, vol. 71, pp. 665- 679, 1996.
-
(1996)
J. Personality and Social Psychology
, vol.71
, pp. 665-679
-
-
Bless, H.1
Clore, G.2
Schwarz, N.3
Golisano, V.4
Rabe, C.5
Wolk, M.6
-
6
-
-
33845296608
-
Re-conceptualizing emotion and motivation to learn in classroom contexts
-
Oct.
-
D.K. Meyer and J.C. Turner, "Re-Conceptualizing Emotion and Motivation to Learn in Classroom Contexts," Educational Psychology Rev., vol. 18, no. 4, pp. 377-390, Oct. 2006.
-
(2006)
Educational Psychology Rev.
, vol.18
, Issue.4
, pp. 377-390
-
-
Meyer, D.K.1
Turner, J.C.2
-
7
-
-
0006863871
-
Mathematics anxiety: A systematic review
-
R. Schwarzer, H.M. Ploeg, and C.D. Spielberger, eds., Erlbaum Assoc.
-
O.M. Ramirez and C.J. Dockweiler, "Mathematics Anxiety: A Systematic Review," Advances in Test Anxiety Research, R. Schwarzer, H.M. Ploeg, and C.D. Spielberger, eds., pp. 157-175, Erlbaum Assoc., 1987.
-
(1987)
Advances in Test Anxiety Research
, pp. 157-175
-
-
Ramirez, O.M.1
Dockweiler, C.J.2
-
8
-
-
8644249082
-
Affective learning-A manifesto
-
Oct.
-
R.W. Picard et al., "Affective Learning-A Manifesto," BT Technology J., vol. 22, no. 4, pp. 253-269, Oct. 2004.
-
(2004)
BT Technology J.
, vol.22
, Issue.4
, pp. 253-269
-
-
Picard, R.W.1
-
9
-
-
76649103360
-
Better to be frustrated than bored: The incidence, persistence, and impact of learners' cognitive-affective states during interactions with three different computer-based learning environments
-
R. S. Baker, S. D'Mello, S. K. Rodrigo, and A.C. Graesser, "Better to Be Frustrated than Bored: The Incidence, Persistence, and Impact of Learners' Cognitive-Affective States during Interactions with Three Different Computer-Based Learning Environments," Int'l J. Human-Computer Studies, vol. 68, no. 4, pp. 223-241, 2010.
-
(2010)
Int'l J. Human-Computer Studies
, vol.68
, Issue.4
, pp. 223-241
-
-
Baker, R.S.1
D'Mello, S.2
Rodrigo, S.K.3
Graesser, A.C.4
-
10
-
-
84880001145
-
When off-task is on-task: The affective role of off-task behavior in narrative-centered learning environments
-
J. Sabourin, J.P. Rowe, B.W. Mott, and J.C. Lester, "When Off-Task Is On-Task: The Affective Role of Off-Task Behavior in Narrative-Centered Learning Environments," Proc. 15th Int'l Conf. Artificial Intelligence in Education, pp. 523-536, 2011.
-
(2011)
Proc. 15th Int'l Conf. Artificial Intelligence in Education
, pp. 523-536
-
-
Sabourin, J.1
Rowe, J.P.2
Mott, B.W.3
Lester, J.C.4
-
11
-
-
77954250331
-
Affective transitions in narrative-centered learning environments
-
S. McQuiggan, J. Robison, and J. Lester, "Affective Transitions in Narrative-Centered Learning Environments," Educational Technology & Soc., vol. 13, no. 1, pp. 460-464, 2010.
-
(2010)
Educational Technology & Soc.
, vol.13
, Issue.1
, pp. 460-464
-
-
McQuiggan, S.1
Robison, J.2
Lester, J.3
-
12
-
-
84860649284
-
Operation ARIES! a serious game for teaching scientific inquiry
-
M. Ma, A. Oikonomou, and L.C. Jain, eds., Springer-Verlag
-
K. Millis, C. Forsyth, H. Butler, P. Wallace, A. Graesser, and D. Halpern, "Operation ARIES! a Serious Game for Teaching Scientific Inquiry," Serious Games and Edutainment Applications, M. Ma, A. Oikonomou, and L.C. Jain, eds., pp. 169-195, Springer-Verlag, 2011.
-
(2011)
Serious Games and Edutainment Applications
, pp. 169-195
-
-
Millis, K.1
Forsyth, C.2
Butler, H.3
Wallace, P.4
Graesser, A.5
Halpern, D.6
-
13
-
-
0036671996
-
Probabilistic assessment of user's emotions in educational games
-
C. Conati, "Probabilistic Assessment of User's Emotions in Educational Games," J. Applied Artificial Intelligence, Special Issue on Merging Cognition and Affect in HCI, vol. 16, no. 7-8, pp. 555-575, 2002.
-
(2002)
J. Applied Artificial Intelligence, Special Issue on Merging Cognition and Affect in HCI
, vol.16
, Issue.7-8
, pp. 555-575
-
-
Conati, C.1
-
14
-
-
84855681340
-
Integrating learning, problem solving, and engagement in narrative-centered learning environments
-
J.P. Rowe, L.R. Shores, B.W. Mott, and J.C. Lester, "Integrating Learning, Problem Solving, and Engagement in Narrative-Centered Learning Environments," Int'l J. Artificial Intelligence in Education, vol. 21, pp. 115-133, 2011.
-
(2011)
Int'l J. Artificial Intelligence in Education
, vol.21
, pp. 115-133
-
-
Rowe, J.P.1
Shores, L.R.2
Mott, B.W.3
Lester, J.C.4
-
17
-
-
77955913313
-
Intelligent tutoring and games (ITaG)
-
D.S. McNamara, G.T. Jackson, and A.C. Graesser, "Intelligent Tutoring and Games (ITaG)," Proc. Workshop Intelligent Educational Games at the 14th Int'l Conf. Artificial Intelligence in Education, pp. 1- 10, 2009.
-
(2009)
Proc. Workshop Intelligent Educational Games at the 14th Int'l Conf. Artificial Intelligence in Education
, pp. 1-10
-
-
McNamara, D.S.1
Jackson, G.T.2
Graesser, A.C.3
-
19
-
-
84973712252
-
The 2 sigma problem: The search for methods of group instruction as effective as one-to-one tutoring
-
B.S. Bloom, "The 2 Sigma Problem: The Search for Methods of Group Instruction as Effective as One-to-One Tutoring," Educational Researcher, vol. 13, no. 6, pp. 4-16, 1984.
-
(1984)
Educational Researcher
, vol.13
, Issue.6
, pp. 4-16
-
-
Bloom, B.S.1
-
20
-
-
85013603829
-
The behavior of tutoring systems
-
K. Vanlehn, "The Behavior of Tutoring Systems," Int'l J. Artificial Intelligence in Education, vol. 16, no. 3, pp. 227-265, 2006.
-
(2006)
Int'l J. Artificial Intelligence in Education
, vol.16
, Issue.3
, pp. 227-265
-
-
Vanlehn, K.1
-
22
-
-
84894148033
-
An affective model of interplay between emotions and learning: Reengineering educational pedagogy-building a learning companion
-
B. Kort, R. Reilly, and R. Picard, "An Affective Model of Interplay Between Emotions and Learning: Reengineering Educational Pedagogy-Building a Learning Companion," Proc. IEEE Int'l Conf. Advanced Learning Technology, 2001.
-
(2001)
Proc. IEEE Int'l Conf. Advanced Learning Technology
-
-
Kort, B.1
Reilly, R.2
Picard, R.3
-
23
-
-
38049083678
-
The dynamics of affective transitions in simulation problem-solving environments
-
R. Baker, M. Rodrigo, and U. Xolocotzin, "The Dynamics of Affective Transitions in Simulation Problem-Solving Environments," Proc. Second Int'l Conf. Affective Computing and Intelligent Interactions, pp. 666-677, 2007.
-
(2007)
Proc. Second Int'l Conf. Affective Computing and Intelligent Interactions
, pp. 666-677
-
-
Baker, R.1
Rodrigo, M.2
Xolocotzin, U.3
-
24
-
-
70349133842
-
Monitoring affective trajectories during complex learning
-
S. D'Mello, R.S. Taylor, and A.C. Graesser, "Monitoring Affective Trajectories during Complex Learning," Proc. 29th Ann. Meeting of the Cognitive Science Soc., pp. 203-208, 2007.
-
(2007)
Proc. 29th Ann. Meeting of the Cognitive Science Soc.
, pp. 203-208
-
-
D'Mello, S.1
Taylor, R.S.2
Graesser, A.C.3
-
25
-
-
79957503725
-
An analysis of gaming behaviors in an intelligent tutoring system
-
K. Muldner, W. Burleson, B. Van de Sand, and K. VanLehn, "An Analysis of Gaming Behaviors in an Intelligent Tutoring System," Proc. 10th Int'l Conf. Intelligent Tutoring Systems 2, pp. 184-193, 2010.
-
(2010)
Proc. 10th Int'l Conf. Intelligent Tutoring Systems
, vol.2
, pp. 184-193
-
-
Muldner, K.1
Burleson, W.2
Van De-Sand, B.3
Vanlehn, K.4
-
26
-
-
4544276859
-
Off-task behavior in the cognitive tutor classroom: When students game the system
-
R.S. Baker, A.T. Corbett, K.R. Koedinger, and A. Wagner, "Off-Task Behavior in the Cognitive Tutor Classroom: When Students Game the System," Proc. SIGCHI Conf. Human Factors in Computing Systems, pp. 383-390, 2004.
-
(2004)
Proc. SIGCHI Conf. Human Factors in Computing Systems
, pp. 383-390
-
-
Baker, R.S.1
Corbett, A.T.2
Koedinger, K.R.3
Wagner, A.4
-
27
-
-
33750735708
-
Classifying learner engagement through integration of multiple data sources
-
C.R. Beal, L. Qu, and H. Lee, "Classifying Learner Engagement through Integration of Multiple Data Sources," Proc. Nat'l Conf. Artificial Intelligence, pp. 2-8, 2006.
-
(2006)
Proc. Nat'l Conf. Artificial Intelligence
, pp. 2-8
-
-
Beal, C.R.1
Qu, L.2
Lee, H.3
-
29
-
-
35348922990
-
Modeling and understanding students' off-task behavior in intelligent tutoring systems
-
R.S. Baker, "Modeling and Understanding Students' Off-Task Behavior in Intelligent Tutoring Systems," Proc. SIGCHI Conf. Human Factors in Computing Systems, pp. 1059-1068, 2007.
-
(2007)
Proc. SIGCHI Conf. Human Factors in Computing Systems
, pp. 1059-1068
-
-
Baker, R.S.1
-
30
-
-
73149121935
-
The impact of off-task and gaming behaviors on learning: Immediate or aggregate
-
M. Cocea, A. Hershkovitz, and R.S. Baker, "The Impact of Off-Task and Gaming Behaviors on Learning: Immediate or Aggregate," Proc. 14th Int'l Conf. Artificial Intelligence in Education, pp. 507-514, 2009.
-
(2009)
Proc. 14th Int'l Conf. Artificial Intelligence in Education
, pp. 507-514
-
-
Cocea, M.1
Hershkovitz, A.2
Baker, R.S.3
-
31
-
-
79957476246
-
The fine-grained impact of gaming (?) on learning
-
Y. Gong, J. Beck, N. Heffernan, and E. Forbes-Summers, "The Fine-Grained Impact of Gaming (?) on Learning," Proc. 10th Int'l Conf. Intelligent Tutoring Systems, pp. 194-203, 2010.
-
(2010)
Proc. 10th Int'l Conf. Intelligent Tutoring Systems
, pp. 194-203
-
-
Gong, Y.1
Beck, J.2
Heffernan, N.3
Forbes-Summers, E.4
-
32
-
-
45449102857
-
Developing a generalizable detector of when students game the system
-
R.S. Baker, A.T. Corbett, I. Roll, and K.R. Koedinger, "Developing a Generalizable Detector of When Students Game the System," User Modeling and User-Adapted Interaction, vol. 18, no. 3, pp. 287- 314, 2008.
-
(2008)
User Modeling and User-Adapted Interaction
, vol.18
, Issue.3
, pp. 287-314
-
-
Baker, R.S.1
Corbett, A.T.2
Roll, I.3
Koedinger, K.R.4
-
33
-
-
73149118948
-
Learning to identify students' off-task behavior in intelligent tutoring systems
-
S. Cetintas, S. Luo, Y. Xin, C. Hord, and D. Zhang, "Learning to Identify Students' Off-Task Behavior in Intelligent Tutoring Systems," Proc. 14th Int'l Conf. Artificial Intelligence in Education 2, pp. 701-703, 2009.
-
(2009)
Proc. 14th Int'l Conf. Artificial Intelligence in Education
, vol.2
, pp. 701-703
-
-
Cetintas, S.1
Luo, S.2
Xin, Y.3
Hord, C.4
Zhang, D.5
-
34
-
-
84903587791
-
Relating machine estimates of students' learning goals to learning outcomes: A DBN approach
-
C.R. Beal and L. Qu, "Relating Machine Estimates of Students' Learning Goals to Learning Outcomes: A DBN Approach," Proc. 13th Int'l Conf. Artificial Intelligence in Education, pp. 111-118, 2007.
-
(2007)
Proc. 13th Int'l Conf. Artificial Intelligence in Education
, pp. 111-118
-
-
Beal, C.R.1
Qu, L.2
-
36
-
-
79959312350
-
When off-task in on-task: The affective role of off-task behavior in narrative-centered learning environments
-
J.L. Sabourin, J.P. Rowe, B.W. Mott, and J.C. Lester, "When Off-Task in On-Task: The Affective Role of Off-Task Behavior in Narrative-Centered Learning Environments," Proc. 15th Int'l Conf. Artificial Intelligence and Education, pp. 534-536, 2011.
-
(2011)
Proc. 15th Int'l Conf. Artificial Intelligence and Education
, pp. 534-536
-
-
Sabourin, J.L.1
Rowe, J.P.2
Mott, B.W.3
Lester, J.C.4
-
37
-
-
34247265063
-
The impact of student self-efficacy on scientific inquiry skills: An exploratory investigation in 'River city', a multi-user virtual environment
-
D.J. Ketelhut, "The Impact of Student Self-Efficacy on Scientific Inquiry Skills: An Exploratory Investigation in 'River City', a Multi-User Virtual Environment," J. Science Education and Technology, vol. 16, no. 1, pp. 99-111, 2007.
-
(2007)
J. Science Education and Technology
, vol.16
, Issue.1
, pp. 99-111
-
-
Ketelhut, D.J.1
-
38
-
-
78649543291
-
BiLAT: A game-based environment for practicing negotiation in a cultural context
-
J. Kim et al., "BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context," Int'l J. Artificial Intelligence in Education, vol. 19, no. 3, pp. 289-308, 2009.
-
(2009)
Int'l J. Artificial Intelligence in Education
, vol.19
, Issue.3
, pp. 289-308
-
-
Kim, J.1
-
39
-
-
78650267745
-
Serious use of a serious game for language learning
-
W.L. Johnson, "Serious Use of a Serious Game for Language Learning," Int'l J. Artificial Intelligence in Education, vol. 20, no. 2, pp. 175-195, 2010.
-
(2010)
Int'l J. Artificial Intelligence in Education
, vol.20
, Issue.2
, pp. 175-195
-
-
Johnson, W.L.1
-
40
-
-
79959318236
-
I was playing when I learned: A narrative game for french aspectual distinctions
-
N. Hallinen, E. Walker, R. Wylie, A. Ogan, and C. Jones, "I Was Playing When I Learned: A Narrative Game for French Aspectual Distinctions," Proc. Workshop Intelligent Educational Games at the 14th Int'l Conf. Artificial Intelligence in Education, pp. 117-120, 2009.
-
(2009)
Proc. Workshop Intelligent Educational Games at the 14th Int'l Conf. Artificial Intelligence in Education
, pp. 117-120
-
-
Hallinen, N.1
Walker, E.2
Wylie, R.3
Ogan, A.4
Jones, C.5
-
41
-
-
79959306934
-
Using tutors to improve educational games
-
M.W. Easterday, V. Aleven, R. Scheines, and S.M. Carver, "Using Tutors to Improve Educational Games," Proc. 15th Int'l Conf. Artificial Intelligence in Education, pp. 63-71, 2011.
-
(2011)
Proc. 15th Int'l Conf. Artificial Intelligence in Education
, pp. 63-71
-
-
Easterday, M.W.1
Aleven, V.2
Scheines, R.3
Carver, S.M.4
-
42
-
-
84881115223
-
A meta-analysis of the cognitive and motivational effects of serious games
-
P. Wouters, C. van Nimwegen, H. van Oostendorp, and E.D. van der Spek, "A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games," J. Educational Psychology, vol. 105, no. 2, pp. 248-265, 2013.
-
(2013)
J. Educational Psychology
, vol.105
, Issue.2
, pp. 248-265
-
-
Wouters, P.1
Van Nimwegen, C.2
Van Oostendorp, H.3
Van Der-Spek, E.D.4
-
43
-
-
77951111411
-
Adding instructional features that promote learning in a game-like environment
-
R.E. Mayer and C.I. Johnson, "Adding Instructional Features that Promote Learning in a Game-Like Environment," J. Educational Computing Research, vol. 42, no. 3, pp. 241-265, 2010.
-
(2010)
J. Educational Computing Research
, vol.42
, Issue.3
, pp. 241-265
-
-
Mayer, R.E.1
Johnson, C.I.2
-
44
-
-
0032386465
-
How seductive details do their damage: A theory of cognitive interest in science learning
-
S. Harp and R.E. Mayer, "How Seductive Details Do Their Damage: A Theory of Cognitive Interest in Science Learning," J. Educational Psychology, vol. 90, no. 3, pp. 414-434, 1998.
-
(1998)
J. Educational Psychology
, vol.90
, Issue.3
, pp. 414-434
-
-
Harp, S.1
Mayer, R.E.2
-
45
-
-
73149124941
-
Off-task behavior in narrative-centered learning environments
-
J.P. Rowe, S.W. McQuiggan, J.L. Robison, and J.C. Lester, "Off-Task Behavior in Narrative-Centered Learning Environments," Proc. 14th Int'l Conf. Artificial Intelligence and Education, pp. 99-106, 2009.
-
(2009)
Proc. 14th Int'l Conf. Artificial Intelligence and Education
, pp. 99-106
-
-
Rowe, J.P.1
McQuiggan, S.W.2
Robison, J.L.3
Lester, J.C.4
-
46
-
-
84903557447
-
Exploring affect and inquiry in open-ended game-based learning environments
-
J. Sabourin, J.P. Rowe, B.W. Mott, and J.C. Lester, "Exploring Affect and Inquiry in Open-Ended Game-Based Learning Environments," Proc. Workshop Emotions in Games for Learning in Conjunction with the 11th Int'l Conf. Intelligent Tutoring Systems, 2012.
-
(2012)
Proc. Workshop Emotions in Games for Learning in Conjunction with the 11th Int'l Conf. Intelligent Tutoring Systems
-
-
Sabourin, J.1
Rowe, J.P.2
Mott, B.W.3
Lester, J.C.4
-
47
-
-
80054834164
-
Modeling learner affect with theoretically grounded dynamic bayesian networks
-
J. Sabourin, B. Mott, and J. Lester, "Modeling Learner Affect with Theoretically Grounded Dynamic Bayesian Networks," Proc. Fourth Int'l Conf. Affective Computing and Intelligent Interaction, pp. 286-295, 2011.
-
(2011)
Proc. Fourth Int'l Conf. Affective Computing and Intelligent Interaction
, pp. 286-295
-
-
Sabourin, J.1
Mott, B.2
Lester, J.3
-
50
-
-
33746877558
-
Cognitive emotion regulation questionnaire: Development of a short 18-item version
-
N. Gernefski and V. Kraati, "Cognitive Emotion Regulation Questionnaire: Development of a Short 18-Item Version," Personality and Individual Differences, vol. 41, pp. 1045-1053, 2006.
-
(2006)
Personality and Individual Differences
, vol.41
, pp. 1045-1053
-
-
Gernefski, N.1
Kraati, V.2
-
51
-
-
0024500444
-
Psychometric properties of the intrinsic motivation inventory in a competitive sport setting: A confirmatory factory analysis
-
E. McAuley, T. Duncan, and V. Tammen, "Psychometric Properties of the Intrinsic Motivation Inventory in a Competitive Sport Setting: A Confirmatory Factory Analysis," Research Quarterly for Exercise and Sport, vol. 60, no. 1, pp. 48-58, 1989.
-
(1989)
Research Quarterly for Exercise and Sport
, vol.60
, Issue.1
, pp. 48-58
-
-
McAuley, E.1
Duncan, T.2
Tammen, V.3
-
52
-
-
84879998651
-
Confusion can be beneficial for learning
-
S.K. D'Mello, B. Lehman, R. Pekrun, and A.C. Graesser, "Confusion Can Be Beneficial for Learning,"Learning and Instruction, 2012.
-
(2012)
Learning and Instruction
-
-
D'Mello, S.K.1
Lehman, B.2
Pekrun, R.3
Graesser, A.C.4
-
53
-
-
84862489221
-
Exploring inquiry-based problem-solving strategies in game-based learning environments
-
J. Sabourin, J.P. Rowe, B.W. Mott, and J.C. Lester, "Exploring Inquiry-Based Problem-Solving Strategies in Game-Based Learning Environments," Proc. 11th Int'l Conf. Intelligent Tutoring Systems, pp. 470-475, 2012.
-
(2012)
Proc. 11th Int'l Conf. Intelligent Tutoring Systems
, pp. 470-475
-
-
Sabourin, J.1
Rowe, J.P.2
Mott, B.W.3
Lester, J.C.4
-
56
-
-
84882480478
-
Emotion in the hierarchical model of approach-avoidance achievement motivation
-
P. Schutz and R. Pekrun, eds., Elsevier
-
A. Elliot and R. Pekrun, "Emotion in the Hierarchical Model of Approach-Avoidance Achievement Motivation," Emotion in Education, P. Schutz and R. Pekrun, eds., pp. 57-74, Elsevier, 2007.
-
(2007)
Emotion in Education
, pp. 57-74
-
-
Elliot, A.1
Pekrun, R.2
-
57
-
-
84897401729
-
Considering alternate futures to classify off-task behavior as emotion self-regulation: A supervised learning approach
-
J.L. Sabourin, J.P. Rowe, B.W. Mott, and J.C. Lester, "Considering Alternate Futures to Classify Off-Task Behavior as Emotion Self-Regulation: A Supervised Learning Approach," J. Educational Data Mining, vol. 5, no. 1, pp. 9-38, 2013.
-
(2013)
J. Educational Data Mining
, vol.5
, Issue.1
, pp. 9-38
-
-
Sabourin, J.L.1
Rowe, J.P.2
Mott, B.W.3
Lester, J.C.4
-
58
-
-
77949373680
-
Evaluating the consequences of affective feedback in intelligent tutoring systems
-
J.L. Robison, S.W. McQuiggan, and J.C. Lester, "Evaluating the Consequences of Affective Feedback in Intelligent Tutoring Systems," Proc. Int'l Conf. Affective Computing & Intelligent Interaction, pp. 37-42, 2009.
-
(2009)
Proc. Int'l Conf. Affective Computing & Intelligent Interaction
, pp. 37-42
-
-
Robison, J.L.1
McQuiggan, S.W.2
Lester, J.C.3
|