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Volumn 36, Issue , 2014, Pages 385-390

Social gaming, lonely life? The impact of digital game play on adolescents' social circles

Author keywords

Adolescents; Online video games; Social circles; Social displacement; Video games

Indexed keywords

INTERACTIVE COMPUTER GRAPHICS; HUMAN COMPUTER INTERACTION; SOCIAL NETWORKING (ONLINE); SOCIAL SCIENCES;

EID: 84899625259     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2014.04.003     Document Type: Article
Times cited : (85)

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