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Volumn 19, Issue 4, 2014, Pages 1010-1023

Why we distort in self-report: Predictors of self-report errors in video game play

Author keywords

Large scale data; Massively multiplayer online games; Playing time; Self report errors; Unobtrusive measures

Indexed keywords

DISTRIBUTED COMPUTER SYSTEMS; HUMAN COMPUTER INTERACTION;

EID: 84899622982     PISSN: None     EISSN: 10836101     Source Type: Journal    
DOI: 10.1111/jcc4.12056     Document Type: Article
Times cited : (65)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.