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Volumn 50, Issue 4, 2006, Pages 651-670

Groups and goblins: The social and civic impact of an online game

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EID: 34248669616     PISSN: 08838151     EISSN: 15506878     Source Type: Journal    
DOI: 10.1207/s15506878jobem5004_5     Document Type: Article
Times cited : (105)

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