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Volumn , Issue , 2013, Pages 89-100

Fast parallel construction of high-quality bounding volume hierarchies

Author keywords

Bounding volume hierarchies; Ray tracing

Indexed keywords

COMPUTER GRAPHICS; FORESTRY; PRODUCT DESIGN;

EID: 84882376915     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2492045.2492055     Document Type: Conference Paper
Times cited : (113)

References (21)
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    • Maximizing parallelism in the construction of BVHs, octrees, and k-d trees
    • KARRAS, T. 2012. Maximizing parallelism in the construction of BVHs, octrees, and k-d trees. In Proc. High-Performance Graphics 2012, 33-37.
    • (2012) Proc. High-Performance Graphics 2012 , pp. 33-37
    • Karras, T.1
  • 13
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    • Heuristics for ray tracing using space subdivision
    • MACDONALD, D. J., AND BOOTH, K. S. 1990. Heuristics for ray tracing using space subdivision. Visual Computer 6, 3, 153-166.
    • (1990) Visual Computer , vol.6 , Issue.3 , pp. 153-166
    • MacDonald, D.J.1    Booth, K.S.2
  • 15
    • 85053417076 scopus 로고    scopus 로고
    • HLBVH: Hierarchical LBVH construction for real-time ray tracing of dynamic geometry
    • PANTALEONI, J., AND LUEBKE, D. 2010. HLBVH: hierarchical LBVH construction for real-time ray tracing of dynamic geometry. In Proc. High Performance Graphics, 87-95.
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  • 18
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    • On fast construction of SAH-based bounding volume hierarchies
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  • 19
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.