메뉴 건너뛰기




Volumn , Issue , 2007, Pages 33-40

On fast construction of SAH-based bounding volume hierarchies

Author keywords

[No Author keywords available]

Indexed keywords

BOUNDING-VOLUME HIERARCHIES; CONSTRUC TION TECHNIQUES; GENERAL APPROACH; GEOMETRY CHANGES; INDEX DATA STRUCTURES; INDEX STRUCTURES; INTERACTIVE APPLICATIONS; INTERACTIVE RAY TRACING; K D TREES; RAY TRACERS;

EID: 47249090497     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/RT.2007.4342588     Document Type: Conference Paper
Times cited : (190)

References (22)
  • 1
    • 47249093591 scopus 로고    scopus 로고
    • A. Appel. Some techniques for shading machine renderings of solids. In AFIPS Conference Proceedings, 32, pages 37-45, 1968. Proceedings of the Spring Joint Computing Conference (SJCC).
    • A. Appel. Some techniques for shading machine renderings of solids. In AFIPS Conference Proceedings, volume 32, pages 37-45, 1968. Proceedings of the Spring Joint Computing Conference (SJCC).
  • 2
    • 0021460503 scopus 로고
    • Computer Graphics (Proceeding of SIGGRAPH 84)
    • R. Cook, T. Porter, and L. Carpenter. Distributed Ray Tracing. Computer Graphics (Proceeding of SIGGRAPH 84), 18(3): 137-144, 1984.
    • (1984) , vol.18 , Issue.3 , pp. 137-144
    • Cook, R.1    Porter, T.2    Carpenter, L.3
  • 3
    • 33748575494 scopus 로고    scopus 로고
    • J. Günther, H. Friedrich, I. Wald, H.-P. Seidel, and P. Slusallek. Ray tracing animated scenes using motion decomposition. Computer Graphics Forum, 25(3):517-525, 2006. (Proceedings of Eurographics).
    • J. Günther, H. Friedrich, I. Wald, H.-P. Seidel, and P. Slusallek. Ray tracing animated scenes using motion decomposition. Computer Graphics Forum, 25(3):517-525, 2006. (Proceedings of Eurographics).
  • 5
    • 0013046832 scopus 로고    scopus 로고
    • PhD thesis, Faculty of Electrical Engineering, Czech Technical University in Prague
    • V. Havran. Heuristic Ray Shooting Algorithms. PhD thesis, Faculty of Electrical Engineering, Czech Technical University in Prague, 2001.
    • (2001) Heuristic Ray Shooting Algorithms
    • Havran, V.1
  • 13
    • 35349007523 scopus 로고    scopus 로고
    • M. Shevtsov, A. Soupikov, and A. Kapustin. Fast and scalable kd-tree construction for interactively ray tracing dynamic scenes. Computer Graphics Forum, 26(3), 2007. (Proceedings of Eurographics).
    • M. Shevtsov, A. Soupikov, and A. Kapustin. Fast and scalable kd-tree construction for interactively ray tracing dynamic scenes. Computer Graphics Forum, 26(3), 2007. (Proceedings of Eurographics).
  • 15
    • 0001779112 scopus 로고    scopus 로고
    • Efficient collision detection of complex deformable models using AABB trees
    • G. van den Bergen. Efficient collision detection of complex deformable models using AABB trees. Journal of Graphics Tools, 2(4): 1-14, 1997.
    • (1997) Journal of Graphics Tools , vol.2 , Issue.4 , pp. 1-14
    • van den Bergen, G.1
  • 18
    • 84880807043 scopus 로고    scopus 로고
    • Ray Tracing Deformable Scenes using Dynamic Bounding Volume Hierarchies
    • I. Wald, S. Boulos, and P. Shirley. Ray Tracing Deformable Scenes using Dynamic Bounding Volume Hierarchies. ACM Transactions on Graphics, 26(1):1-18, 2007.
    • (2007) ACM Transactions on Graphics , vol.26 , Issue.1 , pp. 1-18
    • Wald, I.1    Boulos, S.2    Shirley, P.3
  • 21
    • 0019026959 scopus 로고
    • An Improved Illumination Model for Shaded Display
    • T. Whitted. An Improved Illumination Model for Shaded Display. Communications of the ACM, 23(6):343-349, 1980.
    • (1980) Communications of the ACM , vol.23 , Issue.6 , pp. 343-349
    • Whitted, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.