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Volumn 27, Issue 6, 2011, Pages 2153-2160

A study on the goal value for massively multiplayer online role-playing games players

Author keywords

Goal value; Means end Chains; MMORPGs; Product benefits

Indexed keywords

CONTENT ANALYSIS; ENHANCED EFFICIENCY; GOAL VALUE; IN-DEPTH INTERVIEWS; INTERFACE DESIGNS; MASSIVELY MULTIPLAYER; MMORPGS; MULTI-PLAYER GAMING; PRODUCT BENEFITS; ROLE-PLAYING GAME; SENSE OF BELONGING; THEORETICAL BASIS;

EID: 80052813628     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2011.06.009     Document Type: Article
Times cited : (39)

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