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Volumn 29, Issue 2, 2010, Pages 289-298

Fast ray sorting and breadth-first packet traversal for GPU ray tracing

Author keywords

I.3.7 Computer Graphics : Three Dimensional Graphics and Realism Raytracing

Indexed keywords

COMPUTER GRAPHICS; COMPUTER GRAPHICS EQUIPMENT; GRAPHICS PROCESSING UNIT; LIGHT SOURCES; PARALLEL ARCHITECTURES; PROGRAM PROCESSORS; SORTING; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 77952789086     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2009.01598.x     Document Type: Article
Times cited : (76)

References (29)
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    • Wald I., Boulos S., Shirley P.:Ray Tracing Deformable Scenes using Dynamic Bounding Volume Hierarchies. ACM Transactions on Graphics 26, 1 (2007 1 18.
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    • Wald, I.1    Boulos, S.2    Shirley, P.3
  • 29
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    • An improved Illumination Model for Shaded Display
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.