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Volumn , Issue , 2009, Pages 137-143

Real-time view-dependent rendering of parametric surfaces

Author keywords

Adaptive surface rendering; GPGPU; Real time rendering

Indexed keywords

ADAPTIVE SUBDIVISION; ADAPTIVE SURFACES; NONUNIFORM; PARALLEL HARDWARE; PARAMETRIC SURFACES; PIECEWISE LINEAR APPROXIMATIONS; POLYGONAL APPROXIMATIONS; REAL-TIME RENDERING; SCREEN SPACE; VIEW-DEPENDENT; VIEW-DEPENDENT RENDERING;

EID: 77950442669     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1507149.1507172     Document Type: Conference Paper
Times cited : (29)

References (11)
  • 2
    • 77949282253 scopus 로고    scopus 로고
    • Generic adaptive mesh refinement
    • Addison-Wesley, ch. 5
    • BOUBEKEUR, T., AND SCHLICK, C. 2007. Generic adaptive mesh refinement. In GPU Gems 3. Addison-Wesley, ch. 5, 93-104.
    • (2007) GPU Gems 3. , pp. 93-104
    • Boubekeur, T.1    Schlick, C.2
  • 6
    • 33646057432 scopus 로고    scopus 로고
    • GPU-based trimming and tessellation of NURBS and T-spline surfaces
    • GUTHE, M., BALÁZS, A., AND KLEIN, R. 2005. GPU-based trimming and tessellation of NURBS and T-spline surfaces. ACM Transactions on Graphics 24, 3 (Aug.), 1016-1023.
    • (2005) ACM Transactions on Graphics , vol.24 , Issue.3 AUG , pp. 1016-1023
    • Guthe, M.1    Balázs, A.2    Klein, R.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.