메뉴 건너뛰기




Volumn , Issue , 2009, Pages

Advanced illumination techniques for GPU-based volume raycasting

Author keywords

[No Author keywords available]

Indexed keywords

ADVANCED ILLUMINATIONS; AMBIENT OCCLUSION; CONSTRUCTIVE SOLID GEOMETRY; GLOBAL ILLUMINATION; ILLUMINATION TECHNIQUES; IMPLICIT SURFACES; INTERACTIVE IMPLEMENTATION; LIGHT TRANSPORT; MONTE CARLO; NUMERICAL SIMULATION; PARTICIPATING MEDIA; PHYSICALLY BASED; SCIENTIFIC DATA; VISUAL ARTS; VISUAL EFFECTS; VOLUME RAYCASTING;

EID: 77049108726     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1667239.1667241     Document Type: Conference Paper
Times cited : (82)

References (114)
  • 1
    • 77049101556 scopus 로고    scopus 로고
    • Michael D. Adams. The JPEG-2000 Still Image Compression Standard. ISO/IEC (ITU-T SG8), September 2001. JTC 1/SC 29/WG 1: N 2412.
    • Michael D. Adams. The JPEG-2000 Still Image Compression Standard. ISO/IEC (ITU-T SG8), September 2001. JTC 1/SC 29/WG 1: N 2412.
  • 2
    • 0003319958 scopus 로고    scopus 로고
    • Chandrit Bajaj, Insung Ihm, and Sanghun Park. 3D RGB image compression for interactive applications. ACM Transactions on Graphics, 20(1):10-38, January 2001.
    • Chandrit Bajaj, Insung Ihm, and Sanghun Park. 3D RGB image compression for interactive applications. ACM Transactions on Graphics, 20(1):10-38, January 2001.
  • 3
    • 33645698334 scopus 로고    scopus 로고
    • Kevin M. Beason, Josh Grant, David C. Banks, Brad Futch, and M. Yousuff Hussaini. Pre-computed illumination for isosurfaces. In VDA '94: Proceedings of the conference on Visualization and Data Analysis '06 (SPIE 6060), pages 1-11, 2006.
    • Kevin M. Beason, Josh Grant, David C. Banks, Brad Futch, and M. Yousuff Hussaini. Pre-computed illumination for isosurfaces. In VDA '94: Proceedings of the conference on Visualization and Data Analysis '06 (SPIE Vol. 6060), pages 1-11, 2006.
  • 6
    • 84964507776 scopus 로고    scopus 로고
    • OpenGL Volumizer: A Toolkit for High Quality Volume Rendering of Large Data Sets
    • Praveen Bhaniramka and Yves Demange. OpenGL Volumizer: A Toolkit for High Quality Volume Rendering of Large Data Sets. In Proceedings IEEE Visualization 2002, pages 45-53, 2002.
    • (2002) Proceedings IEEE Visualization 2002 , pp. 45-53
    • Bhaniramka, P.1    Demange, Y.2
  • 8
    • 0035334657 scopus 로고    scopus 로고
    • Multiresolution volume visualization with a texture-based octree
    • Imma Boada, Isabel Navazo, and Roberto Scopigno. Multiresolution volume visualization with a texture-based octree. The Visual Computer, 17:185-197, 2001.
    • (2001) The Visual Computer , vol.17 , pp. 185-197
    • Boada, I.1    Navazo, I.2    Scopigno, R.3
  • 9
    • 0003795339 scopus 로고    scopus 로고
    • Wavelet transforms that map integers to integers
    • Technical report, Department of Mathematics, Princeton University, August
    • A. R. Calderbank, Ingrid Daubechies, Wim Sweldens, and Boon-Lock Yeo. Wavelet transforms that map integers to integers. Technical report, Department of Mathematics, Princeton University, August 1996.
    • (1996)
    • Calderbank, A.R.1    Daubechies, I.2    Sweldens, W.3    Yeo, B.-L.4
  • 10
    • 78651281733 scopus 로고    scopus 로고
    • GPU Algorithms for Radiosity and Subsurface Scattering
    • N. Carr, J. Hall, and J. Hart. GPU Algorithms for Radiosity and Subsurface Scattering. In Proc. Graphics Hardware, 2003.
    • (2003) Proc. Graphics Hardware
    • Carr, N.1    Hall, J.2    Hart, J.3
  • 13
    • 0032278354 scopus 로고    scopus 로고
    • Yi-Jen Chiang, Cludio T. Silva, and Willam J. Schroeder. Interactive out-of-core isosurface extraction. In Proceedings IEEE Visualization 1998, pages 167-174,530, 1998.
    • Yi-Jen Chiang, Cludio T. Silva, and Willam J. Schroeder. Interactive out-of-core isosurface extraction. In Proceedings IEEE Visualization 1998, pages 167-174,530, 1998.
  • 15
    • 0031377482 scopus 로고    scopus 로고
    • Application-controlled demand paging for out-of-core visualization
    • Michael Cox and David Ellsworth. Application-controlled demand paging for out-of-core visualization. In Proceedings IEEE Visualization 1997, pages 235-244, 1997.
    • (1997) Proceedings IEEE Visualization 1997 , pp. 235-244
    • Cox, M.1    Ellsworth, D.2
  • 17
    • 0021454284 scopus 로고
    • Summed-area tables for texture mapping
    • Franklin C. Crow. Summed-area tables for texture mapping. In Proceedings SIGGRAPH '84, volume 18, pages 207-212, 1984.
    • (1984) Proceedings SIGGRAPH '84 , vol.18 , pp. 207-212
    • Crow, F.C.1
  • 19
    • 0003833285 scopus 로고
    • Society for Industrial and Applied Mathematics
    • Ingrid Daubechies. Ten Lectures on Wavelets. Society for Industrial and Applied Mathematics, 1992.
    • (1992) Ten Lectures on Wavelets
    • Daubechies, I.1
  • 20
    • 77049106933 scopus 로고    scopus 로고
    • US patent application /0013696 A1: Fast ambient occlusion for direct rendering, 2007
    • Philippe Desgranges and Klaus Engel. US patent application 2007/0013696 A1: Fast ambient occlusion for direct volume rendering, 2007.
    • (2007)
    • Desgranges, P.1    Engel, K.2
  • 22
    • 33646070949 scopus 로고    scopus 로고
    • Light Diffusion in Multi-Layered Translucent Materials
    • C. Donner and H. W. Jensen. Light Diffusion in Multi-Layered Translucent Materials. In Proc. ACM SIGGRAPH, 2005.
    • (2005) Proc. ACM SIGGRAPH
    • Donner, C.1    Jensen, H.W.2
  • 26
    • 77049109489 scopus 로고
    • Andries van Dam, and Steven K. Feiner
    • Addison-Wesley Longman Publishing Co, Inc, Boston, MA, USA
    • James D. Foley, Richard L. Phillips, John F. Hughes, Andries van Dam, and Steven K. Feiner. Introduction to Computer Graphics. Addison-Wesley Longman Publishing Co., Inc., Boston, MA, USA, 1994.
    • (1994) Introduction to Computer Graphics
    • Foley, J.D.1    Phillips, R.L.2    Hughes, J.F.3
  • 28
    • 0242676105 scopus 로고    scopus 로고
    • Visibility culling using plenoptic opacity functions for large volume visualization
    • IEEE
    • Jinzhu Gao, Jian Huang, Han-Wei Shen, and James Arthur Kohl. Visibility culling using plenoptic opacity functions for large volume visualization. In Proceedings IEEE Visualization 2003, pages 341-348. IEEE, 2003.
    • (2003) Proceedings IEEE Visualization , pp. 341-348
    • Gao, J.1    Huang, J.2    Shen, H.-W.3    Arthur Kohl, J.4
  • 29
    • 17044383293 scopus 로고    scopus 로고
    • Visibility culling for time-varying volume rendering using temporal occlusion coherence
    • IEEE
    • Jinzhu Gao, Han-Wei Shen, Jian Huang, and James Arthur Kohl. Visibility culling for time-varying volume rendering using temporal occlusion coherence. In Proceedings IEEE Visualization 2004, pages 147-154. IEEE, 2004.
    • (2004) Proceedings IEEE Visualization , pp. 147-154
    • Gao, J.1    Shen, H.-W.2    Huang, J.3    Arthur Kohl, J.4
  • 32
    • 4043120645 scopus 로고    scopus 로고
    • A refined data addressing and processing scheme to accelerate volume raycasting
    • Sören Grimm, Stefan Bruckner, Armin Kanitsar, and Eduard Gröller. A refined data addressing and processing scheme to accelerate volume raycasting. Computers and Graphics, 28:719-729, 2004.
    • (2004) Computers and Graphics , vol.28 , pp. 719-729
    • Grimm, S.1    Bruckner, S.2    Kanitsar, A.3    Gröller, E.4
  • 33
    • 0035171106 scopus 로고    scopus 로고
    • Real-time decompression and visualization of animated volume data
    • Stefan Guthe and Wolfgang Straßer. Real-time decompression and visualization of animated volume data. In Proceedings IEEE Visualization 2001, pages 349-356, 2001.
    • (2001) Proceedings IEEE Visualization 2001 , pp. 349-356
    • Guthe, S.1    Straßer, W.2
  • 34
    • 0346008150 scopus 로고    scopus 로고
    • Advanced techniques for high quality multiresolution volume rendering
    • Elsevier Science, February
    • Stefan Guthe and Wolfgang Strasser. Advanced techniques for high quality multiresolution volume rendering. In Computers & Graphics, volume 28, pages 51-58. Elsevier Science, February 2004.
    • (2004) Computers & Graphics , vol.28 , pp. 51-58
    • Guthe, S.1    Strasser, W.2
  • 40
    • 85022113573 scopus 로고    scopus 로고
    • Realistic, Hardware-accellerated Shading and Lighting
    • W. Heidrich and H.-P. Seidel. Realistic, Hardware-accellerated Shading and Lighting. In Proc. ACM SIGGRAPH, 1999.
    • (1999) Proc. ACM SIGGRAPH
    • Heidrich, W.1    Seidel, H.-P.2
  • 41
    • 77049093780 scopus 로고    scopus 로고
    • L. Henyey and J. Greenstein. Diffuse radiation in the galaxy. Astrophysical Journal, pages p. 70-83, 93.
    • L. Henyey and J. Greenstein. Diffuse radiation in the galaxy. Astrophysical Journal, pages p. 70-83, 93.
  • 42
    • 85022104254 scopus 로고    scopus 로고
    • Efficient ambient and emissive tissue illumination using local occlusion in multiresolution volume rendering
    • Eurographics/IEEE
    • Frida Hernell, Patric Ljung, and Anders Ynnerman. Efficient ambient and emissive tissue illumination using local occlusion in multiresolution volume rendering. In Proceedings Eurographics/IEEE-VGTC Symposium on Volume Graphics. Eurographics/IEEE, 2007.
    • (2007) Proceedings Eurographics/IEEE-VGTC Symposium on Volume Graphics
    • Hernell, F.1    Ljung, P.2    Ynnerman, A.3
  • 45
    • 0032631262 scopus 로고    scopus 로고
    • Wavelet-based 3d compression scheme for interactive visualization of very large volume data
    • Insung Ihm and Sanghun Park. Wavelet-based 3d compression scheme for interactive visualization of very large volume data. Computer Graphics Forum, 18(1):3-15, 1999.
    • (1999) Computer Graphics Forum , vol.18 , Issue.1 , pp. 3-15
    • Ihm, I.1    Park, S.2
  • 47
    • 77049111347 scopus 로고    scopus 로고
    • Ralf Kähler, John Wise, Tom Abel, and Hans-Christian Hege. Gpu-assisted raycasting for cosmological adaptive mesg refinement simulations. In Proceedings Eurographics/IEEE Workshop on Graphics 2006, pages 103-110,144, 2006.
    • Ralf Kähler, John Wise, Tom Abel, and Hans-Christian Hege. Gpu-assisted raycasting for cosmological adaptive mesg refinement simulations. In Proceedings Eurographics/IEEE Workshop on Volume Graphics 2006, pages 103-110,144, 2006.
  • 48
    • 60849121639 scopus 로고
    • Guaranteed ray intersections with implicit surfaces
    • D. Kalra and A. H. Barr. Guaranteed ray intersections with implicit surfaces. In Proceedings of SIGGRAPH '89, pages 297 - 306, 1989.
    • (1989) Proceedings of SIGGRAPH '89 , pp. 297-306
    • Kalra, D.1    Barr, A.H.2
  • 56
    • 0033355023 scopus 로고    scopus 로고
    • Multiresolution techniques for interactive texture-based volume visualization
    • Eric C. LaMar, Bernd Hamann, and Kenneth I. Joy. Multiresolution techniques for interactive texture-based volume visualization. In Proceedings IEEE Visualization 1999, pages 355-362, 1999.
    • (1999) Proceedings IEEE Visualization 1999 , pp. 355-362
    • LaMar, E.C.1    Hamann, B.2    Joy, K.I.3
  • 57
    • 33845643338 scopus 로고    scopus 로고
    • Efficient error calculation for multiresolution texture-based volume visualization
    • Gerald Farin, Bernd Hamann, and Hans Hagen, editors, Springer-Verlag, Heidelberg, Germany
    • Eric C. LaMar, Bernd Hamann, and Kenneth I. Joy. Efficient error calculation for multiresolution texture-based volume visualization. In Gerald Farin, Bernd Hamann, and Hans Hagen, editors, Hierachical and Geometrical Methods in Scientific Visualization, pages 51-62. Springer-Verlag, Heidelberg, Germany, 2003.
    • (2003) Hierachical and Geometrical Methods in Scientific Visualization , pp. 51-62
    • LaMar, E.C.1    Hamann, B.2    Joy, K.I.3
  • 58
    • 0033650258 scopus 로고    scopus 로고
    • Depth discrimination from shading under diffuse lighting
    • Michael S. Langer and Heinrich H. Bülthoff. Depth discrimination from shading under diffuse lighting. Perception, 29(6):649-660, 2000.
    • (2000) Perception , vol.29 , Issue.6 , pp. 649-660
    • Langer, M.S.1    Bülthoff, H.H.2
  • 60
    • 84934218772 scopus 로고
    • Display of surfaces from volume data
    • May
    • M. Levoy. Display of surfaces from volume data. IEEE Computer Graphics and Applications, 8(3):29-37, May 1988.
    • (1988) IEEE Computer Graphics and Applications , vol.8 , Issue.3 , pp. 29-37
    • Levoy, M.1
  • 63
    • 77049087360 scopus 로고    scopus 로고
    • Patric Ljung. Adaptive sampling in single pass, GPU-based raycasting of multiresolution In Proceedings Eurographics/IEEE Workshop on Graphics 2006, pages 39-46,134, 2006.
    • Patric Ljung. Adaptive sampling in single pass, GPU-based raycasting of multiresolution volumes. In Proceedings Eurographics/IEEE Workshop on Volume Graphics 2006, pages 39-46,134, 2006.
  • 64
    • 36749010371 scopus 로고    scopus 로고
    • PhD thesis, Link̈oping University, Sweden, Linköping studies in science and technology. Dissertations no. 1043
    • Patric Ljung. Efficient Methods for Direct Volume Rendering of Large Data Sets. PhD thesis, Link̈oping University, Sweden, 2006. Linköping studies in science and technology. Dissertations no. 1043.
    • (2006) Efficient Methods for Direct Volume Rendering of Large Data Sets
    • Ljung, P.1
  • 69
    • 0035168107 scopus 로고    scopus 로고
    • Texture hardware assisted rendering of time-varying volume data
    • Eric B. Lum, Kwan-Liu Ma, and John Clyne. Texture hardware assisted rendering of time-varying volume data. In Proceedings IEEE Visualization 2001, pages 263-270, 2001.
    • (2001) Proceedings IEEE Visualization 2001 , pp. 263-270
    • Lum, E.B.1    Ma, K.-L.2    Clyne, J.3
  • 70
    • 0036648692 scopus 로고    scopus 로고
    • A hardware-assisted scalable solution for interactive volume rendering of time-varying data
    • Eric B. Lum, Kwan-Liu Ma, and John Clyne. A hardware-assisted scalable solution for interactive volume rendering of time-varying data. IEEE Transactions on Visualization and Computer Graphics, 8:286-298, 2002.
    • (2002) IEEE Transactions on Visualization and Computer Graphics , vol.8 , pp. 286-298
    • Lum, E.B.1    Ma, K.-L.2    Clyne, J.3
  • 71
    • 33749514243 scopus 로고    scopus 로고
    • Local histograms for design of transfer functions in direct volume rendering
    • Nov.-Dec
    • Claes Lundström, Patric Ljung, and Anders Ynnerman. Local histograms for design of transfer functions in direct volume rendering. Transactions on Visualization and Computer Graphics, 12(6):1570-1579, Nov.-Dec. 2006.
    • (2006) Transactions on Visualization and Computer Graphics , vol.12 , Issue.6 , pp. 1570-1579
    • Lundström, C.1    Ljung, P.2    Ynnerman, A.3
  • 76
    • 0035801136 scopus 로고    scopus 로고
    • Rapid high quality compression of volume data for visualization
    • Ky Giang Nguyen and Dietmar Saupe. Rapid high quality compression of volume data for visualization. Computer Graphics Forum, 20(3), 2001.
    • (2001) Computer Graphics Forum , vol.20 , Issue.3
    • Giang Nguyen, K.1    Saupe, D.2
  • 79
    • 67649889721 scopus 로고    scopus 로고
    • Volumetric medical image compression and reconstruction for interactive visualization in surgical planning
    • March
    • A. Patra and M.D. Wang. Volumetric medical image compression and reconstruction for interactive visualization in surgical planning. In Proceedings Data Compression Conference 2003, page 442, March 2003.
    • (2003) Proceedings Data Compression Conference , vol.442 , pp. 2003
    • Patra, A.1    Wang, M.D.2
  • 85
    • 42949112482 scopus 로고    scopus 로고
    • Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepenbrock, Jörg Mensmann, and Klaus H. Hinrichs. Interactive Rendering with Dynamic Ambient Occlusion and Color Bleeding. Computer Graphics Forum (Eurographics 2008), 27(2):567-576, 2008.
    • Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepenbrock, Jörg Mensmann, and Klaus H. Hinrichs. Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding. Computer Graphics Forum (Eurographics 2008), 27(2):567-576, 2008.
  • 86
    • 33749513208 scopus 로고    scopus 로고
    • Spatialized transfer functions
    • Stefan Röttger, Michael Bauer, and Marc Stamminger. Spatialized transfer functions. In EuroVis, pages 271-278, 2005.
    • (2005) EuroVis , pp. 271-278
    • Röttger, S.1    Bauer, M.2    Stamminger, M.3
  • 88
    • 77049087850 scopus 로고    scopus 로고
    • C. Rezk Salama. GPU-Based Monte-Carlo Raycasting. In Proc. Pacific Graphics, 2007.
    • C. Rezk Salama. GPU-Based Monte-Carlo Volume Raycasting. In Proc. Pacific Graphics, 2007.
  • 93
    • 77953988884 scopus 로고    scopus 로고
    • Clustered principal components for precomputed radiance transfer
    • ACM Press
    • Peter-Pike Sloan, Jesse Hall, John Hart, and John Snyder. Clustered principal components for precomputed radiance transfer. In SIGGRAPH '03: ACM SIGGRAPH 2003 Papers, pages 382-391. ACM Press, 2003.
    • (2003) SIGGRAPH '03: ACM SIGGRAPH 2003 Papers , pp. 382-391
    • Sloan, P.-P.1    Hall, J.2    Hart, J.3    Snyder, J.4
  • 99
    • 30244489068 scopus 로고    scopus 로고
    • The lifting scheme: A custom-design construction of biorthogonal wavelets
    • Wim Sweldens. The lifting scheme: A custom-design construction of biorthogonal wavelets. Journal of Applied and Computational Harmonic Analysis, (3):186-200, 1996.
    • (1996) Journal of Applied and Computational Harmonic Analysis , vol.3 , pp. 186-200
    • Sweldens, W.1
  • 100
    • 0024699807 scopus 로고
    • Perfect reconstruction FIR filter banks: Some properties and factorizations
    • July
    • Martin Vetterli and Didier LeGall. Perfect reconstruction FIR filter banks: some properties and factorizations. IEEE Transactions on Acoustics, Speech, and Signal Processing, 37(7):1057-1071, July 1989.
    • (1989) IEEE Transactions on Acoustics, Speech, and Signal Processing , vol.37 , Issue.7 , pp. 1057-1071
    • Vetterli, M.1    LeGall, D.2
  • 101
    • 77049088074 scopus 로고    scopus 로고
    • Joachim E. Vollrath, Tobias Schafhitzel, and Thomas Ertl. Employing complex GPU data structures for the interactive visualization of adaptive mesh refinement data. In Proceedings Eurographics/IEEE Workshop on Graphics 2006, pages 55-58,136, 2006.
    • Joachim E. Vollrath, Tobias Schafhitzel, and Thomas Ertl. Employing complex GPU data structures for the interactive visualization of adaptive mesh refinement data. In Proceedings Eurographics/IEEE Workshop on Volume Graphics 2006, pages 55-58,136, 2006.
  • 103
    • 0036986702 scopus 로고    scopus 로고
    • Ingo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, and Philipp Slusallek. Interactive global illumination using fast ray tracing. In EGRW '02: Proceedings of the 13th Eurographics workshop on Rendering, pages 15-24, Aire-la-Ville, Switzerland, Switzerland, 2002. Eurographics Association.
    • Ingo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, and Philipp Slusallek. Interactive global illumination using fast ray tracing. In EGRW '02: Proceedings of the 13th Eurographics workshop on Rendering, pages 15-24, Aire-la-Ville, Switzerland, Switzerland, 2002. Eurographics Association.
  • 113
    • 27144466734 scopus 로고    scopus 로고
    • Light propagation for mixed polygonal and volumetric data
    • Washington, DC, USA, IEEE Computer Society
    • C. Zhang, D. Xue, and R. Crawfis. Light propagation for mixed polygonal and volumetric data. In CGI '05: Proceedings of the Computer Graphics International 2005, pages 249-256, Washington, DC, USA, 2005. IEEE Computer Society.
    • (2005) CGI '05: Proceedings of the Computer Graphics International , pp. 249-256
    • Zhang, C.1    Xue, D.2    Crawfis, R.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.