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Volumn , Issue , 2000, Pages 7-13

Level-of-Detail Volume Rendering via 3D Textures

Author keywords

[No Author keywords available]

Indexed keywords

APPLICATION PROGRAMMING INTERFACES (API); VISUALIZATION; VOLUME RENDERING;

EID: 84954167363     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VV.2000.10010     Document Type: Conference Paper
Times cited : (119)

References (14)
  • 2
    • 84943555385 scopus 로고
    • Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
    • October
    • Brian Cabral, Nancy Cam, and Jim Foran. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware. 1994 Symposium on Volume Visualization, pages 91-98, October 1994. ISBN 0-89791-741-3.
    • (1994) 1994 Symposium on Volume Visualization , pp. 91-98
    • Cabral, B.1    Cam, N.2    Foran, J.3
  • 5
    • 0003651473 scopus 로고    scopus 로고
    • Silicon Graphics Computer Systems, Mountain View, CA, USA
    • George Eckel. OpenGL Volumizer Programmer's Guide. Silicon Graphics Computer Systems, Mountain View, CA, USA, 1998.
    • (1998) OpenGL Volumizer Programmer's Guide
    • Eckel, G.1
  • 6
    • 84970910278 scopus 로고    scopus 로고
    • Intense3D. http://www.intense3D.com.
    • Intense3D
  • 7
    • 0033355023 scopus 로고    scopus 로고
    • Multiresolution techniques for interactive texture-based volume visualization
    • IEEE CS Press, October
    • Eric LaMar, Bernd Hamann, and Kenneth Joy. Multiresolution techniques for interactive texture-based volume visualization. In IEEE Visualization'99. IEEE CS Press, October 1999.
    • (1999) IEEE Visualization'99
    • LaMar, E.1    Hamann, B.2    Joy, K.3
  • 8
    • 85053435300 scopus 로고
    • Hierarchical splatting: A progressive refinement algorithm for volume rendering
    • July ACM Siggraph '91 Conference Proceedings
    • David Laur and Pat Hanrahan. Hierarchical splatting: A progressive refinement algorithm for volume rendering. Computer Graphics, 25(4):285-288, July 1991. ACM Siggraph '91 Conference Proceedings.
    • (1991) Computer Graphics , vol.25 , Issue.4 , pp. 285-288
    • Laur, D.1    Hanrahan, P.2
  • 9
    • 84941604352 scopus 로고
    • Approximation and rendering of volume data using wavelet transforms
    • Shigeru Muraki. Approximation and rendering of volume data using wavelet transforms. Computer Graphics and Applications, 13(4):50-56, 1993.
    • (1993) Computer Graphics and Applications , vol.13 , Issue.4 , pp. 50-56
    • Muraki, S.1
  • 10
    • 84883289259 scopus 로고    scopus 로고
    • The volumepro real-time ray-casting system
    • August Held in Los Angeles, California
    • Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, Hugh Lauer, and Larry Seiler. The volumepro real-time ray-casting system. Proceedings of SIGGRAPH 99, pages 251-260, August 1999. ISBN 0-20148-560-5. Held in Los Angeles, California.
    • (1999) Proceedings of SIGGRAPH 99 , pp. 251-260
    • Pfister, H.1    Hardenbergh, J.2    Knittel, J.3    Lauer, H.4    Seiler, L.5
  • 11
    • 84976700678 scopus 로고
    • Reentrant Polygon Clipping
    • January
    • B. Sutherland and G.W. Hodgman. Reentrant Polygon Clipping. CACM 17(1), pages 32-42, January 1974.
    • (1974) CACM , vol.17 , Issue.1 , pp. 32-42
    • Sutherland, B.1    Hodgman, G.W.2
  • 12
    • 0031633248 scopus 로고    scopus 로고
    • Efficiently using graphics hardware in volume rendering applications
    • R. Westermann and T. Ertl. Efficiently using graphics hardware in volume rendering applications. In Computer Graphics (SIGGRAPH 98 Proceedings), pages 291-294, 1998.
    • (1998) Computer Graphics (SIGGRAPH 98 Proceedings) , pp. 291-294
    • Westermann, R.1    Ertl, T.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.