-
2
-
-
4644229892
-
Rendering fake soft shadows with smoothies
-
Aire-la-Ville, Switzerland, Switzerland Eurographics Association
-
Eric Chan and Frédo Durand. Rendering fake soft shadows with smoothies. In EGRW '03: Proceedings of the 14th Eurographics workshop on Rendering, pages 208-218, Aire-la-Ville, Switzerland, Switzerland, 2003. Eurographics Association.
-
(2003)
EGRW '03: Proceedings of the 14th Eurographics Workshop on Rendering
, pp. 208-218
-
-
Chan, E.1
Durand, F.2
-
4
-
-
36949003396
-
Gpuaccelerated deep shadow maps for direct volume rendering
-
New York, NY, USA ACM Press
-
Markus Hadwiger, Andrea Kratz, Christian Sigg, and Katja Bühler. Gpuaccelerated deep shadow maps for direct volume rendering. In GH '06: Proceedings of the 21st ACM SIG-GRAPH/Eurographics symposium on Graphics hardware, pages 49-52, New York, NY, USA, 2006. ACM Press.
-
(2006)
GH '06: Proceedings of the 21st ACM SIG-graph/Eurographics Symposium on Graphics Hardware
, pp. 49-52
-
-
Hadwiger, M.1
Kratz, A.2
Sigg, C.3
Bühler, K.4
-
5
-
-
1642576953
-
A survey of real-time soft shadows al-gorithms
-
dec
-
Jean-Marc Hasenfratz, Marc Lapierre, Nicolas Holzschuch, and François Sillion. A survey of real-time soft shadows algorithms. Computer Graphics Forum, 22(4):753-774, dec 2003.
-
(2003)
Computer Graphics Forum
, vol.22
, Issue.4
, pp. 753-774
-
-
Hasenfratz, J.-M.1
Lapierre, M.2
Holzschuch, N.3
Sillion, F.4
-
7
-
-
0036452753
-
Interactive translucent volume rendering and procedural modeling
-
IEEE Computer Society
-
Joe Kniss, Simon Premoze, Charles Hansen, and David Ebert. Interactive translucent volume rendering and procedural modeling. In VIS '02: Proceedings of the conference on Visualization '02, pages 109-116. IEEE Computer Society, 2002.
-
(2002)
VIS '02: Proceedings of the Conference on Visualization '02
, pp. 109-116
-
-
Kniss, J.1
Premoze, S.2
Hansen, C.3
Ebert, D.4
-
9
-
-
0033650258
-
Depth discrimination from shading under diffuse lighting
-
Michael S. Langer and Heinrich H. Bülthoff. Depth discrimination from shading under diffuse lighting. Perception, 29(6):649-660, 2000.
-
(2000)
Perception
, vol.29
, Issue.6
, pp. 649-660
-
-
Langer, M.S.1
Bülthoff, H.H.2
-
10
-
-
0034447849
-
Deep shadow maps
-
New York, NY, USA ACM Press/Addison-Wesley Publishing Co.
-
Tom Lokovic and Eric Veach. Deep shadow maps. In SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniques, pages 385-392, New York, NY, USA, 2000. ACM Press/Addison-Wesley Publishing Co.
-
(2000)
SIGGRAPH '00: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques
, pp. 385-392
-
-
Lokovic, T.1
Veach, E.2
-
12
-
-
11144250776
-
Smart hardware-accelerated volume rendering
-
S. Roettger, S. Guthe, D. Weiskopf, and T. Ertl. Smart hardware-accelerated volume rendering. In Procceedings of EG/IEEE TCVG Symposium on Visualization VisSym '03, pages 231-238, 2003.
-
(2003)
Procceedings of EG/IEEE TCVG Symposium on Visualization VisSym '03
, pp. 231-238
-
-
Roettger, S.1
Guthe, S.2
Weiskopf, D.3
Ertl, T.4
-
14
-
-
29344468481
-
Exploitation of human shadow perception for fast shadow rendering
-
ACM Press
-
Mirko Sattler, Ralf Sarlette, Thomas Mücken, and Reinhard Klein. Exploitation of human shadow perception for fast shadow rendering. In APGV '05: Proceedings of the 2nd symposium on Applied perception in graphics and visualization, pages 131-134. ACM Press, 2005.
-
(2005)
APGV '05: Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization
, pp. 131-134
-
-
Sattler, M.1
Sarlette, R.2
Mücken, T.3
Klein, R.4
-
15
-
-
25644436389
-
Faster isosurface ray tracing using implicit kd-trees
-
Member-Philipp Slusallek
-
Ingo Wald, Heiko Friedrich, Gerd Mar-mitt, and Hans-Peter Seidel. Faster isosurface ray tracing using implicit kd-trees. IEEE Transactions on Visualization and Computer Graphics, 11(5):562-572, 2005. Member-Philipp Slusallek.
-
(2005)
IEEE Transactions on Visualization and Computer Graphics
, vol.11
, Issue.5
, pp. 562-572
-
-
Wald, I.1
Friedrich, H.2
Mar-Mitt, G.3
Seidel, H.-P.4
-
17
-
-
0036986702
-
Interactive global illumination using fast ray tracing
-
Aire-la-Ville, Switzerland, Switzerland Eurographics Association
-
Ingo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, and Philipp Slusallek. Interactive global illumination using fast ray tracing. In EGRW '02: Proceedings of the 13th Eurographics workshop on Rendering, pages 15-24, Aire-la-Ville, Switzerland, Switzerland, 2002. Eurographics Association.
-
(2002)
EGRW '02: Proceedings of the 13th Eurographics Workshop on Rendering
, pp. 15-24
-
-
Wald, I.1
Kollig, T.2
Benthin, C.3
Keller, A.4
Slusallek, P.5
-
19
-
-
27144466734
-
Light propagation for mixed polygonal and volumetric data
-
Washington, DC, USA IEEE Computer Society
-
C. Zhang, D. Xue, and R. Crawfis. Light propagation for mixed polygonal and volumetric data. In CGI '05: Proceedings of the Computer Graphics International 2005, pages 249-256, Washington, DC, USA, 2005. IEEE Computer Society.
-
(2005)
CGI '05: Proceedings of the Computer Graphics International 2005
, pp. 249-256
-
-
Zhang, C.1
Xue, D.2
Crawfis, R.3
|