메뉴 건너뛰기




Volumn , Issue , 2008, Pages 17-24

Efficient shadows for GPU-based volume raycasting

Author keywords

Deep shadow maps; Shadow generation; Shadow mapping; Volume rendering

Indexed keywords

DE FACTO STANDARD; GRAPHICS BOARD; GRAPHICS HARDWARE; RAYCASTING; RENDERING PERFORMANCE; RUNTIME BEHAVIORS; SHADOW GENERATION; SHADOW MAPS; VOLUME RAYCASTING;

EID: 67649891571     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (21)

References (19)
  • 2
    • 4644229892 scopus 로고    scopus 로고
    • Rendering fake soft shadows with smoothies
    • Aire-la-Ville, Switzerland, Switzerland Eurographics Association
    • Eric Chan and Frédo Durand. Rendering fake soft shadows with smoothies. In EGRW '03: Proceedings of the 14th Eurographics workshop on Rendering, pages 208-218, Aire-la-Ville, Switzerland, Switzerland, 2003. Eurographics Association.
    • (2003) EGRW '03: Proceedings of the 14th Eurographics Workshop on Rendering , pp. 208-218
    • Chan, E.1    Durand, F.2
  • 9
    • 0033650258 scopus 로고    scopus 로고
    • Depth discrimination from shading under diffuse lighting
    • Michael S. Langer and Heinrich H. Bülthoff. Depth discrimination from shading under diffuse lighting. Perception, 29(6):649-660, 2000.
    • (2000) Perception , vol.29 , Issue.6 , pp. 649-660
    • Langer, M.S.1    Bülthoff, H.H.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.