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Volumn , Issue , 1999, Pages 171-178

Realistic, hardware-accelerated shading and lighting

Author keywords

Frame buffer techniques; Illumination effects; Reflectance functions; Rendering hardware; Shading; Texture mapping

Indexed keywords

COMPUTER GRAPHICS; GRAPHICAL USER INTERFACES; HARDWARE; INTERACTIVE COMPUTER GRAPHICS; LIGHTING; MAPPING; PIPELINE PROCESSING SYSTEMS; PIPELINES; RENDERING (COMPUTER GRAPHICS); THREE DIMENSIONAL COMPUTER GRAPHICS; VISUALIZATION;

EID: 85022113573     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/311535.311554     Document Type: Conference Paper
Times cited : (188)

References (43)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.