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Volumn 20, Issue 3, 2005, Pages 191-203

Play to win! Using games in library instruction to enhance student learning

Author keywords

Academic libraries; Educational games; Instructional materials; Jeopardy!; Library instruction; Student learning

Indexed keywords


EID: 33749242449     PISSN: 07343310     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.resstr.2006.05.002     Document Type: Article
Times cited : (39)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.