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Volumn , Issue , 2012, Pages 2083-2086

Discovery-based games for learning software

Author keywords

Discovery learning; Learning games; Software training

Indexed keywords

ADOBE PHOTOSHOP; COMPLEX SOFTWARE; DISCOVERY LEARNING; DISCOVERY-BASED LEARNING; EFFECTIVE LEARNING; JIGSAW PUZZLES; LEARNING GAME; LEARNING SOFTWARE; SOFTWARE TRAINING; TOOLS AND TECHNIQUES;

EID: 84862089438     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2207676.2208358     Document Type: Conference Paper
Times cited : (74)

References (10)
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    • Hmelo-Silver, C.E., Duncan, R.G., and Chinn, C.A. Scaffolding and achievement in problem-based and inquiry learning: A response to Kirschner, Sweller, and Clark (2006). Educational Psychologist 42, 2 (2007), 99-107.
    • (2007) Educational Psychologist , vol.42 , Issue.2 , pp. 99-107
    • Hmelo-Silver, C.E.1    Duncan, R.G.2    Chinn, C.A.3
  • 5
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    • Berrett-Koehler ; Publishers Group West [distributor] San Francisco : Emeryville CA
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    • (1994) Evaluating Training Programs: The Four Levels
    • Kirkpatrick, D.L.1
  • 6
    • 79958141924 scopus 로고    scopus 로고
    • Practical, appropriate, empirically-validated guidelines for designing educational games
    • ACM
    • Linehan, C., Kirman, B., Lawson, S., and Chan, G. Practical, appropriate, empirically-validated guidelines for designing educational games. Proc. CHI 2011, ACM (2011), 1979-1988.
    • (2011) Proc. CHI 2011 , pp. 1979-1988
    • Linehan, C.1    Kirman, B.2    Lawson, S.3    Chan, G.4
  • 7
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    • Just for fun: Using programming games in software programming training and education-A field study of IBM robocode community
    • Long, J. Just For Fun: Using Programming Games in Software Programming Training and Education-A Field Study of IBM Robocode Community. Journal of Information Technology Education 6, (2007), 280-290.
    • (2007) Journal of Information Technology Education , vol.6 , pp. 280-290
    • Long, J.1
  • 8
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    • Mayer, R.E. Should There Be a Three-Strikes Rule Against Pure Discovery Learning? American Psychologist 59, 1 (2004), 14.
    • (2004) American Psychologist , vol.59 , Issue.1 , pp. 14
    • Mayer, R.E.1
  • 9
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    • A field study of exploratory learning strategies
    • Rieman, J. A field study of exploratory learning strategies. TOCHI 3, 3 (1996), 189-218.
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    • Rieman, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.