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Volumn 6, Issue 1, 2017, Pages 25-32

The effects of a bike active video game on players' physical activity and motivation

Author keywords

Design; Exergame; Moderate to vigorous physical activity; Sedentary behavior; Situational interest; Young adults

Indexed keywords

ACCELEROMETER; ADULT; ARTICLE; ATTENTION DEMAND; BEHAVIOR ASSESSMENT; BIKE ACTIVE VIDEO GAME; CHALLENGE; CONTROLLED STUDY; EXPLORATION INTENTION; FEMALE; HUMAN; INSTANT ENJOYMENT; MALE; MOBILE APPLICATION; MODERATE TO VIGOROUS PHYSICAL ACTIVITY; MOTIVATION; MOTOR PERFORMANCE; NOVELTY; OUTCOME ASSESSMENT; PHYSICAL ACTIVITY; PHYSICAL PARAMETERS; PREDICTION; SCORING SYSTEM; SEDENTARY LIFESTYLE; TOTAL INTEREST; VIDEO GAME;

EID: 85009758490     PISSN: 20952546     EISSN: 22132961     Source Type: Journal    
DOI: 10.1016/j.jshs.2016.11.007     Document Type: Article
Times cited : (46)

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