-
1
-
-
67749122191
-
Playing active video games increases energy expenditure in children
-
Graf, DL, Pratt, LV, Hester, CN, and Short, KR. Playing active video games increases energy expenditure in children. Pediatrics 124:534-540, 2009.
-
(2009)
Pediatrics
, vol.124
, pp. 534-540
-
-
Graf, D.L.1
Pratt, L.V.2
Hester, C.N.3
Short, K.R.4
-
2
-
-
38048999130
-
Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: Cross sectional study
-
Graves, L, Stratton, G, Ridgers, ND, and Cable, NT. Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: Cross sectional study. Br Med J 335:1282-1284, 2007.
-
(2007)
Br. Med. J.
, vol.335
, pp. 1282-1284
-
-
Graves, L.1
Stratton, G.2
Ridgers, N.D.3
Cable, N.T.4
-
3
-
-
48949087372
-
Energy expenditure in adolescents playing new generation computer games
-
Graves, L, Stratton, G, Ridgers, ND, and Cable, NT. Energy expenditure in adolescents playing new generation computer games. Br J Sports Med 42:592-594, 2008.
-
(2008)
Br. J. Sports Med.
, vol.42
, pp. 592-594
-
-
Graves, L.1
Stratton, G.2
Ridgers, N.D.3
Cable, N.T.4
-
4
-
-
53749088966
-
The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii
-
Graves, LE, Ridgers, ND, and Stratton, G. The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii. Eur J Appl Physiol 104:617-623, 2008.
-
(2008)
Eur. J. Appl. Physiol.
, vol.104
, pp. 617-623
-
-
Graves, L.E.1
Ridgers, N.D.2
Stratton, G.3
-
5
-
-
67349129711
-
Activity-promoting video games and increased energy expenditure
-
Lanningham-Foster, L, Foster, RC, McCrady, SK, Jensen, TB, Mitre, N, and Levine, JA. Activity-promoting video games and increased energy expenditure. Pediatrics 154:819-823, 2009.
-
(2009)
Pediatrics
, vol.154
, pp. 819-823
-
-
Lanningham-Foster, L.1
Foster, R.C.2
McCrady, S.K.3
Jensen, T.B.4
Mitre, N.5
Levine, J.A.6
-
6
-
-
34848897510
-
Energy expended playing video console games: An opportunity to increase children's physical activity?
-
Maddison, R, Mhurchu, CN, Jull, A, Jiang, Y, Prapavessis, H, and Rodgers, A. Energy expended playing video console games: An opportunity to increase children's physical activity? Pediatr Exerc Sci 19:334-343, 2007. (Pubitemid 47494318)
-
(2007)
Pediatric Exercise Science
, vol.19
, Issue.3
, pp. 334-343
-
-
Maddison, R.1
Ni Mhurchu, C.2
Jull, A.3
Jiang, Y.4
Prapavessis, H.5
Rodgers, A.6
-
7
-
-
50949114546
-
Energy expenditure and cardiovascular responses to seated and active gaming in children
-
Mellecker, RR and McManus, AM. Energy expenditure and cardiovascular responses to seated and active gaming in children. Arch Pediatr Adolesc Med 162:886-891, 2008.
-
(2008)
Arch. Pediatr. Adolesc. Med.
, vol.162
, pp. 886-891
-
-
Mellecker, R.R.1
McManus, A.M.2
-
8
-
-
77952533698
-
METs in adults while playing active video games: A metabolic chamber study
-
Miyachi, M, Yamamoto, K, Ohkawara, K, and Tanaka, S. METs in adults while playing active video games: A metabolic chamber study. Med Sci Sports Exerc 42:1149-1153, 2010.
-
(2010)
Med. Sci. Sports Exerc.
, vol.42
, pp. 1149-1153
-
-
Miyachi, M.1
Yamamoto, K.2
Ohkawara, K.3
Tanaka, S.4
-
9
-
-
78650098411
-
Is the Wii Fit a new-generation tool for improving balance, health and well-being?
-
Epub ahead of print
-
Nitz, JC, Kuys, S, Isles, R, and Fu, S. Is the Wii Fit a new-generation tool for improving balance, health and well-being? A pilot study. Climacteric [Epub ahead of print], 2009.
-
(2009)
A Pilot Study. Climacteric
-
-
Nitz, J.C.1
Kuys, S.2
Isles, R.3
Fu, S.4
-
10
-
-
77954565040
-
Motivation and physiologic responses of playing a physically interactive video game relative to a sedentary alternative in children
-
Penko, AL and Barkley, JE. Motivation and physiologic responses of playing a physically interactive video game relative to a sedentary alternative in children. Ann Behav Med 39:162-169, 2010.
-
(2010)
Ann. Behav. Med.
, vol.39
, pp. 162-169
-
-
Penko, A.L.1
Barkley, J.E.2
-
11
-
-
42349110968
-
Energy expenditure during physically interactive video game playing in male college students with different playing experience
-
Sell, K, Lillie, T, and Taylor, J. Energy expenditure during physically interactive video game playing in male college students with different playing experience. J Am Coll Health 56:505-511, 2008.
-
(2008)
J. Am. Coll. Health
, vol.56
, pp. 505-511
-
-
Sell, K.1
Lillie, T.2
Taylor, J.3
-
12
-
-
33750371057
-
Evaluation of the energy cost of playing a dance simulation video game in overweight and non-overweight children and adolescents
-
DOI 10.1055/s-2005-872964
-
Unnithan, VB, Houser, W, and Fernhall, B. Evaluation of the energy cost of playing a dance simulation video game in overweight and nonoverweight children and adolescents. Int J Sports Med 27:804-809, 2006. (Pubitemid 44622260)
-
(2006)
International Journal of Sports Medicine
, vol.27
, Issue.10
, pp. 804-809
-
-
Unnithan, V.B.1
Houser, W.2
Fernhall, B.3
-
13
-
-
70149117733
-
Health-risk correlates of video-game playing among adults
-
Weaver, JB III, Mays, D, Sargent Weaver, S, Kannenberg, W, Hopkins, GL, Eroǧlu, D, and Bernhardt, JM. Health-risk correlates of video-game playing among adults. Am J Prev Med 37:299-305, 2009.
-
(2009)
Am. J. Prev. Med.
, vol.37
, pp. 299-305
-
-
Weaver III, J.B.1
Mays, D.2
Weaver, S.S.3
Kannenberg, W.4
Hopkins, G.L.5
Eroǧlu, D.6
Bernhardt, J.M.7
-
14
-
-
26444463003
-
-
eds, Philadelphia, PA: Lippincott Williams and Wilkins
-
Whaley, MH, Brubaker, PH, and Otto, RM eds. ACSM's Guidelines for Exercise Testing and Prescription. Philadelphia, PA: Lippincott Williams and Wilkins, 2006.
-
(2006)
ACSM's Guidelines for Exercise Testing and Prescription
-
-
Whaley, M.H.1
Brubaker, P.H.2
Otto, R.M.3
|