메뉴 건너뛰기




Volumn 2, Issue 3, 2013, Pages 138-145

Impact of exergames on physical activity and motivation in elementary school students: A follow-up study

Author keywords

Active video game; Calorie expenditure; Gender; Physical education; Situational interest

Indexed keywords

ARTICLE; CHILD; ELEMENTARY STUDENT; EXERGAME; FEMALE; FOLLOW UP; HUMAN; MALE; MOTIVATION; PHYSICAL ACTIVITY; PHYSICAL EDUCATION; PRIMARY SCHOOL; PRIORITY JOURNAL; RECREATION; SCHOOL CHILD; SEX DIFFERENCE; STUDENT ATTITUDE;

EID: 84897094367     PISSN: 20952546     EISSN: 22132961     Source Type: Journal    
DOI: 10.1016/j.jshs.2013.02.003     Document Type: Article
Times cited : (100)

References (42)
  • 1
    • 37549068935 scopus 로고    scopus 로고
    • Dietary and physical activity behaviors of middle school youth: the youth physical activity and nutrition survey
    • Zapata L.B., Bryant C.A., McDermott R.J., Hefelfinger J.A. Dietary and physical activity behaviors of middle school youth: the youth physical activity and nutrition survey. J Sch Health 2008, 78:9-18.
    • (2008) J Sch Health , vol.78 , pp. 9-18
    • Zapata, L.B.1    Bryant, C.A.2    McDermott, R.J.3    Hefelfinger, J.A.4
  • 2
    • 27144545771 scopus 로고    scopus 로고
    • Being big or growing fast: systematic review of size and growth in infancy and later obesity
    • Baird J., Fisher D., Lucas P., Kleijnen J., Roberts H., Law C. Being big or growing fast: systematic review of size and growth in infancy and later obesity. BMJ 2005, 331:929.
    • (2005) BMJ , vol.331 , pp. 929
    • Baird, J.1    Fisher, D.2    Lucas, P.3    Kleijnen, J.4    Roberts, H.5    Law, C.6
  • 4
    • 38048999130 scopus 로고    scopus 로고
    • Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study
    • Graves L., Stratton G., Ridgers N.D., Cable N.T. Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study. BMJ 2007, 335:1282-1284.
    • (2007) BMJ , vol.335 , pp. 1282-1284
    • Graves, L.1    Stratton, G.2    Ridgers, N.D.3    Cable, N.T.4
  • 5
    • 67749093091 scopus 로고    scopus 로고
    • Can exergaming contribute to improving physical activity levels and health outcomes in children?
    • Daley A.J. Can exergaming contribute to improving physical activity levels and health outcomes in children?. Pediatrics 2009, 124:763-771.
    • (2009) Pediatrics , vol.124 , pp. 763-771
    • Daley, A.J.1
  • 6
    • 77249113283 scopus 로고    scopus 로고
    • Use of active video games to increase physical activity in children: a (virtual) reality?
    • Foley L., Maddison R. Use of active video games to increase physical activity in children: a (virtual) reality?. Pediatr Exerc Sci 2010, 22:7-20.
    • (2010) Pediatr Exerc Sci , vol.22 , pp. 7-20
    • Foley, L.1    Maddison, R.2
  • 7
    • 82455188173 scopus 로고    scopus 로고
    • Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
    • Peng W., Lin J., Crouse J. Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games. Cyberpsychol Behav Soc Netw 2011, 14:681-688.
    • (2011) Cyberpsychol Behav Soc Netw , vol.14 , pp. 681-688
    • Peng, W.1    Lin, J.2    Crouse, J.3
  • 8
    • 79951528151 scopus 로고    scopus 로고
    • Promoting exercise self-efficaccy with an exergame
    • Song H., Peng W., Lee K.M. Promoting exercise self-efficaccy with an exergame. J Health Commun 2011, 16:148-162.
    • (2011) J Health Commun , vol.16 , pp. 148-162
    • Song, H.1    Peng, W.2    Lee, K.M.3
  • 9
    • 79958065571 scopus 로고    scopus 로고
    • Play pattern of seated video game and acive "exergame" alternatives
    • Lam J., Sit C.H., McManus A.M. Play pattern of seated video game and acive "exergame" alternatives. J Exerc Sci Fit 2011, 9:24-30.
    • (2011) J Exerc Sci Fit , vol.9 , pp. 24-30
    • Lam, J.1    Sit, C.H.2    McManus, A.M.3
  • 11
    • 53749088966 scopus 로고    scopus 로고
    • The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii
    • Graves L.E., Ridgers N.D., Stratton G. The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii. Eur J Appl Physiol 2008, 104:617-623.
    • (2008) Eur J Appl Physiol , vol.104 , pp. 617-623
    • Graves, L.E.1    Ridgers, N.D.2    Stratton, G.3
  • 12
    • 77957342063 scopus 로고    scopus 로고
    • Direct observation of children's preferences and activity levels during interactive and online electronic games
    • Sit C.H., Lam J.W., McKenzie T.L. Direct observation of children's preferences and activity levels during interactive and online electronic games. JPhys Act Health 2010, 7:484-489.
    • (2010) JPhys Act Health , vol.7 , pp. 484-489
    • Sit, C.H.1    Lam, J.W.2    McKenzie, T.L.3
  • 13
    • 84863752011 scopus 로고    scopus 로고
    • The efficacy of exergames-incorporated physical education lessons in influencing drivers of physical activity: a comparision of children and pre-adolescents
    • Lwin M., Malik S. The efficacy of exergames-incorporated physical education lessons in influencing drivers of physical activity: a comparision of children and pre-adolescents. Psychol Sport Exerc 2012, 13:756-760.
    • (2012) Psychol Sport Exerc , vol.13 , pp. 756-760
    • Lwin, M.1    Malik, S.2
  • 14
    • 84872155012 scopus 로고    scopus 로고
    • Using interactive fitness and exergames to develop physical literacy
    • Sheehan D., Katz L. Using interactive fitness and exergames to develop physical literacy. Phys Health Educ J 2010, 76:12-19.
    • (2010) Phys Health Educ J , vol.76 , pp. 12-19
    • Sheehan, D.1    Katz, L.2
  • 15
    • 85008852675 scopus 로고    scopus 로고
    • Exergaming impact on physical activity and interest in elementary physical children
    • Sun H. Exergaming impact on physical activity and interest in elementary physical children. Res Q Exerc Sport 2012, 83:212-220.
    • (2012) Res Q Exerc Sport , vol.83 , pp. 212-220
    • Sun, H.1
  • 16
    • 0002548464 scopus 로고
    • Situational interest and its impact on reading and expository writing
    • Lawrence Erlbaum Associates Publishers, Hillsdale, NJ, K.A. Renninger, S. Hidi, A. Krapp (Eds.)
    • Hidi S., Anderson V. Situational interest and its impact on reading and expository writing. The role of interest in learning and development 1992, 215-238. Lawrence Erlbaum Associates Publishers, Hillsdale, NJ. K.A. Renninger, S. Hidi, A. Krapp (Eds.).
    • (1992) The role of interest in learning and development , pp. 215-238
    • Hidi, S.1    Anderson, V.2
  • 17
    • 21144483697 scopus 로고
    • Situational interest
    • Mitchell M. Situational interest. J Educ Psychol 1993, 85:424-436.
    • (1993) J Educ Psychol , vol.85 , pp. 424-436
    • Mitchell, M.1
  • 18
    • 0032830532 scopus 로고    scopus 로고
    • What constitutes situational interest? Validating a construct in physical education
    • Chen A., Darst P.W., Pangrazi R.P. What constitutes situational interest? Validating a construct in physical education. Meas Phys Educ Exerc Sci 1999, 3:157-180.
    • (1999) Meas Phys Educ Exerc Sci , vol.3 , pp. 157-180
    • Chen, A.1    Darst, P.W.2    Pangrazi, R.P.3
  • 19
    • 0035464098 scopus 로고    scopus 로고
    • An examination of situational interest and its sources in physical education
    • Chen A., Darst P.W., Pangrazi R.P. An examination of situational interest and its sources in physical education. Br J Educ Psychol 2001, 71:383-400.
    • (2001) Br J Educ Psychol , vol.71 , pp. 383-400
    • Chen, A.1    Darst, P.W.2    Pangrazi, R.P.3
  • 20
    • 79959544367 scopus 로고    scopus 로고
    • Active video games for youth: a systematic review
    • Barnett A., Cerin E., Baranowski T. Active video games for youth: a systematic review. J Phys Act Health 2011, 8:724-737.
    • (2011) J Phys Act Health , vol.8 , pp. 724-737
    • Barnett, A.1    Cerin, E.2    Baranowski, T.3
  • 22
    • 0031894133 scopus 로고    scopus 로고
    • Calibration of the computer scienceand applications, Inc. accelerometer
    • Freedson P.S., Melanson E., Sirard J. Calibration of the computer scienceand applications, Inc. accelerometer. Med Sci Sports Exerc 1998, 30:777-781.
    • (1998) Med Sci Sports Exerc , vol.30 , pp. 777-781
    • Freedson, P.S.1    Melanson, E.2    Sirard, J.3
  • 23
    • 0033817363 scopus 로고    scopus 로고
    • Validity of accelerometry for the assessment of moderate intensity physical activity in the field
    • Hendelman D., Miller K., Baggett C., Debold E., Freedson P. Validity of accelerometry for the assessment of moderate intensity physical activity in the field. Med Sci Sports Exerc 2000, 32:442-449.
    • (2000) Med Sci Sports Exerc , vol.32 , pp. 442-449
    • Hendelman, D.1    Miller, K.2    Baggett, C.3    Debold, E.4    Freedson, P.5
  • 24
    • 0033812751 scopus 로고    scopus 로고
    • A comparative evaluation of three accelerometry-based physical activity monitors
    • Welk G.J., Blair S.N., Wood K., Jones S., Thompson R.W. A comparative evaluation of three accelerometry-based physical activity monitors. Med Sci Sports Exerc 2000, 32:489-497.
    • (2000) Med Sci Sports Exerc , vol.32 , pp. 489-497
    • Welk, G.J.1    Blair, S.N.2    Wood, K.3    Jones, S.4    Thompson, R.W.5
  • 27
    • 41749098282 scopus 로고    scopus 로고
    • An examination of the multidimensionality of situational interest in elementary school physical education
    • Sun H., Chen A., Ennis C., Martin R., Shen B. An examination of the multidimensionality of situational interest in elementary school physical education. Res Q Exerc Sport 2008, 79:62-70.
    • (2008) Res Q Exerc Sport , vol.79 , pp. 62-70
    • Sun, H.1    Chen, A.2    Ennis, C.3    Martin, R.4    Shen, B.5
  • 28
    • 0032272447 scopus 로고    scopus 로고
    • Statistical practices of educational researchers: an analysis of their ANOVA, MANOVA, and ANCOVA analyses
    • Keselman H.J., Huberty C.J., Lix L.M., Olejnik S., Cribbie R.A., Donahue B., et al. Statistical practices of educational researchers: an analysis of their ANOVA, MANOVA, and ANCOVA analyses. Rev Edu Res 1998, 68:350-386.
    • (1998) Rev Edu Res , vol.68 , pp. 350-386
    • Keselman, H.J.1    Huberty, C.J.2    Lix, L.M.3    Olejnik, S.4    Cribbie, R.A.5    Donahue, B.6
  • 29
    • 5344241819 scopus 로고    scopus 로고
    • Re-visiting the assumptions for inferential statistical analysis: a conceptual guide for pedagogy research in physical education
    • Chen A., Zhu W. Re-visiting the assumptions for inferential statistical analysis: a conceptual guide for pedagogy research in physical education. Quest 2001, 53:418-439.
    • (2001) Quest , vol.53 , pp. 418-439
    • Chen, A.1    Zhu, W.2
  • 30
    • 28044468818 scopus 로고    scopus 로고
    • Calibration of accelerometer output for children
    • Freedson P., Pober D., Janz K.F. Calibration of accelerometer output for children. Med Sci Sports Exerc 2005, 37:523-530.
    • (2005) Med Sci Sports Exerc , vol.37 , pp. 523-530
    • Freedson, P.1    Pober, D.2    Janz, K.F.3
  • 32
    • 84879064083 scopus 로고    scopus 로고
    • Do exergames allow children to achieve physical activity intensitycommensurate with national guidelines?
    • Perron R., Graham C.A., Feldman J.R., Moffett R.A., Hall E.H., Perron R., et al. Do exergames allow children to achieve physical activity intensitycommensurate with national guidelines?. Int J Exerc Sci 2011, 4:257-264.
    • (2011) Int J Exerc Sci , vol.4 , pp. 257-264
    • Perron, R.1    Graham, C.A.2    Feldman, J.R.3    Moffett, R.A.4    Hall, E.H.5    Perron, R.6
  • 33
    • 42349110968 scopus 로고    scopus 로고
    • Energy expenditure during physically interactive video game playing in male college students with different playing experience
    • Sell K., Lillie T., Taylor J. Energy expenditure during physically interactive video game playing in male college students with different playing experience. J Am Col Health 2008, 56:505-511.
    • (2008) J Am Col Health , vol.56 , pp. 505-511
    • Sell, K.1    Lillie, T.2    Taylor, J.3
  • 34
    • 79952313077 scopus 로고    scopus 로고
    • Energy expended by boys playing active video games
    • White K., Schofield G., Kilding A.E. Energy expended by boys playing active video games. J Sci Med Sport 2011, 14:130-134.
    • (2011) J Sci Med Sport , vol.14 , pp. 130-134
    • White, K.1    Schofield, G.2    Kilding, A.E.3
  • 35
    • 77955235907 scopus 로고    scopus 로고
    • The impact of a school-based active video game play intervention on children's physical actvitiy during recess
    • Duncan M., Staples V. The impact of a school-based active video game play intervention on children's physical actvitiy during recess. Hum Move 2010, 11:95-99.
    • (2010) Hum Move , vol.11 , pp. 95-99
    • Duncan, M.1    Staples, V.2
  • 36
    • 0035379579 scopus 로고    scopus 로고
    • Situational interest in physical education: a function of learning task design
    • Chen A., Darst P.W., Pangrazi R.P. Situational interest in physical education: a function of learning task design. Res Q Exerc Sport 2001, 72:150-164.
    • (2001) Res Q Exerc Sport , vol.72 , pp. 150-164
    • Chen, A.1    Darst, P.W.2    Pangrazi, R.P.3
  • 37
    • 0032386465 scopus 로고    scopus 로고
    • How seductive details do their damage: a theory of cognitive interest in science learning
    • Harp S.F., Mayer R.E. How seductive details do their damage: a theory of cognitive interest in science learning. J Edu Psy 1998, 90:414-434.
    • (1998) J Edu Psy , vol.90 , pp. 414-434
    • Harp, S.F.1    Mayer, R.E.2
  • 38
    • 49149147365 scopus 로고
    • Learning from text, levels of comprehension, or: why anyone would read a story anyway
    • Kintsch W. Learning from text, levels of comprehension, or: why anyone would read a story anyway. Poetics 1980, 9:87-89.
    • (1980) Poetics , vol.9 , pp. 87-89
    • Kintsch, W.1
  • 39
    • 0035598301 scopus 로고    scopus 로고
    • Promoting situational interest in the classroom
    • Schraw G., Flowerday T., Lehman S. Promoting situational interest in the classroom. Educ Psychol Rev 2001, 13:211-224.
    • (2001) Educ Psychol Rev , vol.13 , pp. 211-224
    • Schraw, G.1    Flowerday, T.2    Lehman, S.3
  • 40
    • 78149269315 scopus 로고    scopus 로고
    • Re-examining gender differences in video game play: time spent and feelings of success
    • Hamlen K. Re-examining gender differences in video game play: time spent and feelings of success. J Edu Comput Res 2010, 43:293-308.
    • (2010) J Edu Comput Res , vol.43 , pp. 293-308
    • Hamlen, K.1
  • 41
    • 30844437484 scopus 로고    scopus 로고
    • The relationship between computer-game perference, gender, and mental-rotation ability
    • Qusiser-Pohl G., Geiser C., Lehmann W. The relationship between computer-game perference, gender, and mental-rotation ability. Pers Indiv Differ 2006, 40:609-619.
    • (2006) Pers Indiv Differ , vol.40 , pp. 609-619
    • Qusiser-Pohl, G.1    Geiser, C.2    Lehmann, W.3
  • 42
    • 27644470691 scopus 로고    scopus 로고
    • How important is the digital divide? the relation of computer and videogame usage to gender differences in mental rotation ability
    • Terlecki M., Newcombe N.S. How important is the digital divide? the relation of computer and videogame usage to gender differences in mental rotation ability. Sex Roles 2005, 53:433-441.
    • (2005) Sex Roles , vol.53 , pp. 433-441
    • Terlecki, M.1    Newcombe, N.S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.