메뉴 건너뛰기




Volumn 10, Issue 1, 2015, Pages 18-29

The effect of achievement badges on students' behavior: An empirical study in a university-level computer science course

Author keywords

Achievement badges; E learning; Gamification; Motivation

Indexed keywords

COMPUTER AIDED INSTRUCTION; E-LEARNING; GAMIFICATION; GRADING; MOTIVATION;

EID: 84924590341     PISSN: 18688799     EISSN: 18630383     Source Type: Journal    
DOI: 10.3991/ijet.v10i1.4221     Document Type: Article
Times cited : (143)

References (36)
  • 5
    • 84896780513 scopus 로고    scopus 로고
    • An empirical study comparing gamification and social networking on e-learning
    • L. de Marcos, A. Domínguez, J. S. de Navarrete, and C. Pagés, "An empirical study comparing gamification and social networking on e-learning," Computers & Education, vol. 75, no. 0, pp. 82-91, 2014. http://dx.doi.org/10.1016/ j.compedu.2014.01.012
    • (2014) Computers & Education , vol.75 , Issue.0 , pp. 82-91
    • de Marcos, L.1    Domínguez, A.2    de Navarrete, J.S.3    Pagés, C.4
  • 9
    • 84875433246 scopus 로고    scopus 로고
    • Are badges useful in education?: it depends upon the type of badge and expertise of learner
    • S. Abramovich, C. Schunn, and R. M. Higashi, "Are badges useful in education?: it depends upon the type of badge and expertise of learner," Educational Technology Research and Development, vol. 61, no. 2, pp. 217-232, 2013. http://dx.doi.org/10.1007/s11423- 013-9289-2
    • (2013) Educational Technology Research and Development , vol.61 , Issue.2 , pp. 217-232
    • Abramovich, S.1    Schunn, C.2    Higashi, R.M.3
  • 14
    • 85047671489 scopus 로고    scopus 로고
    • The effects of praise on children's intrinsic motivation: a review and synthesis.
    • J. Henderlong and M. R. Lepper, "The effects of praise on children's intrinsic motivation: a review and synthesis." Psychological bulletin, vol. 128, no. 5, p. 774, 2002. http://dx.doi.org/10.1037/0033-2909.128.5.774
    • (2002) Psychological bulletin , vol.128 , Issue.5 , pp. 774
    • Henderlong, J.1    Lepper, M.R.2
  • 17
    • 84873947674 scopus 로고    scopus 로고
    • Using badges for shaping interactions in online learning environments
    • Professional Communication Conference (IPCC), 2012 IEEE International. IEEE
    • R. McDaniel, R. Lindgren, and J. Friskics, "Using badges for shaping interactions in online learning environments," in Professional Communication Conference (IPCC), 2012 IEEE International. IEEE, 2012, pp. 1-4.
    • (2012) , pp. 1-4
    • McDaniel, R.1    Lindgren, R.2    Friskics, J.3
  • 19
    • 84881103608 scopus 로고    scopus 로고
    • A user-centered theoretical framework for meaningful gamification
    • Games+Learning+Society 8.0, Madison, WI
    • S. Nicholson, "A user-centered theoretical framework for meaningful gamification," in Games+Learning+Society 8.0, Madison, WI, 2012.
    • (2012)
    • Nicholson, S.1
  • 20
    • 84869026652 scopus 로고    scopus 로고
    • Gamification in education: What, how, why bother?
    • J. Lee and J. Hammer, "Gamification in education: What, how, why bother?" Academic Exchange Quarterly, vol. 15, no. 2, p. 146, 2011.
    • (2011) Academic Exchange Quarterly , vol.15 , Issue.2 , pp. 146
    • Lee, J.1    Hammer, J.2
  • 21
    • 84863965086 scopus 로고    scopus 로고
    • Oct. 6 [Online; accessed 15-May-2014].
    • M. Robertson. (2010, Oct. 6). Can't play, won't play [Online; accessed 15-May-2014]. Available: http://www.hideandseek.net/ 2010/10/06/cant-play-wont-play
    • (2010) Can't play, won't play
    • Robertson, M.1
  • 22
    • 84871083970 scopus 로고    scopus 로고
    • Aug. 8 [Online; accessed 15-May-2014].
    • I. Bogost. (2011, Aug. 8). Gamification is bullshit [Online; accessed 15-May-2014]. Available: http://www.bogost.com/blog/ gamification_is_bullshit.shtml
    • (2011) Gamification is bullshit
    • Bogost, I.1
  • 23
    • 0035285941 scopus 로고    scopus 로고
    • Extrinsic rewards and intrinsic motivation in education: Reconsidered once again
    • E. L. Deci, R. Koestner, and R. M. Ryan, "Extrinsic rewards and intrinsic motivation in education: Reconsidered once again," Review of Educational Research, vol. 71, no. 1, pp. 1-27, 2001. http://dx.doi.org/10.3102/00346543071001001
    • (2001) Review of Educational Research , vol.71 , Issue.1 , pp. 1-27
    • Deci, E.L.1    Koestner, R.2    Ryan, R.M.3
  • 26
    • 84867008453 scopus 로고    scopus 로고
    • The presenter's paradox
    • K. Weaver, S. Garcia, and N. Schwarz, "The presenter's paradox," Journal of Consumer Research, vol. 39, no. 3, pp. 445-460, 2012. http://dx.doi.org/10.1086/664497
    • (2012) Journal of Consumer Research , vol.39 , Issue.3 , pp. 445-460
    • Weaver, K.1    Garcia, S.2    Schwarz, N.3
  • 27
    • 33646852418 scopus 로고    scopus 로고
    • Using software testing to move students from trialand- error to reflection-in-action
    • S. Edwards, "Using software testing to move students from trialand- error to reflection-in-action," ACM SIGCSE Bulletin, vol. 36, no. 1, pp. 26-30, 2004. http://dx.doi.org/10.1145/1028174.971312
    • (2004) ACM SIGCSE Bulletin , vol.36 , Issue.1 , pp. 26-30
    • Edwards, S.1
  • 28
    • 57349123023 scopus 로고    scopus 로고
    • On the use of resubmissions in automatic assessment systems
    • September
    • V. Karavirta, A. Korhonen, and L. Malmi, "On the use of resubmissions in automatic assessment systems," Computer Science Education, vol. 16, no. 3, pp. 229-240, September, 2006. http://dx.doi.org/10.1080/08993400600912426
    • (2006) Computer Science Education , vol.16 , Issue.3 , pp. 229-240
    • Karavirta, V.1    Korhonen, A.2    Malmi, L.3
  • 29
    • 33749345218 scopus 로고    scopus 로고
    • Experiences on automatically assessed algorithm simulation exercises with different resubmission policies
    • September
    • L. Malmi, V. Karavirta, A. Korhonen, and J. Nikander, "Experiences on automatically assessed algorithm simulation exercises with different resubmission policies," Journal of Educational Resources in Computing, vol. 5, no. 3, September, 2005. http://dx.doi.org/10.1145/1163405.1163412
    • (2005) Journal of Educational Resources in Computing , vol.5 , Issue.3
    • Malmi, L.1    Karavirta, V.2    Korhonen, A.3    Nikander, J.4
  • 32
  • 33
    • 77958002205 scopus 로고    scopus 로고
    • Procrastination, participation, and performance in online learning environments
    • N. Michinov, S. Brunot, O. L. Bohec, J. Juhel, and M. Delaval, "Procrastination, participation, and performance in online learning environments," Computers & Education, vol. 56, no. 1, pp. 243 -252, 2011. http://dx.doi.org/10.1016/j.compedu.2010.07.025
    • (2011) Computers & Education , vol.56 , Issue.1 , pp. 243-252
    • Michinov, N.1    Brunot, S.2    Bohec, O.L.3    Juhel, J.4    Delaval, M.5
  • 35
    • 33750505977 scopus 로고    scopus 로고
    • Using thematic analysis in psychology
    • V. Braun and V. Clarke, "Using thematic analysis in psychology," Qualitative Research in Psychology, vol. 3, no. 2, pp. 77-101, 2006. http://dx.doi.org/10.1191/1478088706qp063oa
    • (2006) Qualitative Research in Psychology , vol.3 , Issue.2 , pp. 77-101
    • Braun, V.1    Clarke, V.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.