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Volumn , Issue , 2012, Pages

Using badges for shaping interactions in online learning environments

Author keywords

[No Author keywords available]

Indexed keywords

ACHIEVEMENT ASSESSMENT; LEARNING CONTENTS; LEARNING MANAGEMENT SYSTEM; ONLINE COURSE; ONLINE COURSE MANAGEMENT SYSTEMS; ONLINE LEARNING; ONLINE LEARNING ENVIRONMENT; STUDENT BEHAVIOR; WEB DESIGNS;

EID: 84873947674     PISSN: 2158091X     EISSN: 21581002     Source Type: Conference Proceeding    
DOI: 10.1109/IPCC.2012.6408619     Document Type: Conference Paper
Times cited : (97)

References (7)
  • 1
    • 84873945155 scopus 로고    scopus 로고
    • Digital Media Learning Competition [Online]. Available
    • Digital Media and Learning Competition, "Badges for lifetime learning competition announced," 2012. [Online]. Available: http://www.dmlcompetition.net.
    • (2012) Badges for Lifetime Learning Competition Announced
  • 2
    • 26844531891 scopus 로고    scopus 로고
    • Co-evolution of technological design and pedagogy in an online learning community
    • S. Barab, R. Kling, and J. Gray, Eds. Cambridge Cambridge UP
    • A. Bruckman, "Co-evolution of technological design and pedagogy in an online learning community," in Designing virtual communities in the service of learning, S. Barab, R. Kling, and J. Gray, Eds. Cambridge: Cambridge UP, 2004, pp. 239-253.
    • (2004) Designing Virtual Communities in the Service of Learning , pp. 239-253
    • Bruckman, A.1
  • 3
    • 84873969405 scopus 로고    scopus 로고
    • [Online]. Available
    • T. Jindal, "Badges for online learning," 2011. [Online]. Available: http://blogs.ischool.berkeley.edu/tj/2011/03/18/.
    • (2011) Badges for Online Learning
    • Jindal, T.1
  • 4
    • 84873964415 scopus 로고    scopus 로고
    • Transforming online learning through narrative and student agency
    • In Press
    • R. Lindgren and R. McDaniel, "Transforming online learning through narrative and student agency," Educational Technology & Society, In Press.
    • Educational Technology & Society
    • Lindgren, R.1    McDaniel, R.2
  • 6
    • 84873981384 scopus 로고    scopus 로고
    • Effects of interactivity on student achievement and motivation in distance education
    • M. Mahle, "Effects of interactivity on student achievement and motivation in distance education," The quarterly review of distance education, vol. 12, pp. 207-215, 2011.
    • (2011) The Quarterly Review of Distance Education , vol.12 , pp. 207-215
    • Mahle, M.1
  • 7
    • 84865534350 scopus 로고    scopus 로고
    • This game sucks: How to improve the gamification of education
    • Jan/Feb
    • S. Smith-Robbins, "This game sucks: How to improve the gamification of education," Educause Review, Jan/Feb, pp. 58-59, 2011.
    • (2011) Educause Review , pp. 58-59
    • Smith-Robbins, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.