메뉴 건너뛰기




Volumn , Issue , 2012, Pages 401-430

Designing for participation in educational video games

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84913546021     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.1007/978-1-4614-3546-4_20     Document Type: Chapter
Times cited : (5)

References (62)
  • 2
    • 78651427845 scopus 로고    scopus 로고
    • Transformational play: Using games to position person, content, and context
    • Barab, S. A., Gresalfi, M., & Ingram-Goble, A. (2010). Transformational play: Using games to position person, content, and context. Educational Researcher,39(7), 525-536.
    • (2010) Educational Researcher , vol.39 , Issue.7 , pp. 525-536
    • Barab, S.A.1    Gresalfi, M.2    Ingram-Goble, A.3
  • 5
    • 84970348460 scopus 로고
    • Reinforcement, reward, and intrinsic motivation: A metaanalysis
    • Cameron, J., & Pierce, W. D. (1994). Reinforcement, reward, and intrinsic motivation: A metaanalysis. Review of Educational Research, 64(3), 363-423.
    • (1994) Review of Educational Research , vol.64 , Issue.3 , pp. 363-423
    • Cameron, J.1    Pierce, W.D.2
  • 6
    • 0001989294 scopus 로고    scopus 로고
    • Changing views of knowledge and their impact on educational research and practice
    • D. Olson & P. Torrance, Cambridge, MA: Blackwell
    • Case, R. (1996). Changing views of knowledge and their impact on educational research and practice. In D. Olson & P. Torrance (Eds.), The handbook of education and human development (pp. 75-99). Cambridge, MA: Blackwell.
    • (1996) The Handbook of Education and Human Development , pp. 75-99
    • Case, R.1
  • 8
    • 85085411743 scopus 로고
    • Cognitive apprenticeship: Teaching the crafts of reading, writing, and mathematics
    • L. B. Resnick, Hillsdale, NJ: Erlbaum
    • Collins, A., Brown, J. S., & Newman, S. E. (1989). Cognitive apprenticeship: Teaching the crafts of reading, writing, and mathematics. In L. B. Resnick (Ed.), Knowing, learning, and instruction: Essays in honor of Robert Glaser (pp. 453-494). Hillsdale, NJ: Erlbaum.
    • (1989) Knowing, learning, and instruction: Essays in honor of Robert Glaser , pp. 453-494
    • Collins, A.1    Brown, J.S.2    Newman, S.E.3
  • 11
    • 50149104697 scopus 로고    scopus 로고
    • Educational video game design: A review of the literature
    • Dondlinger, M. J. (2007). Educational video game design: A review of the literature. Journal of Applied Educational Technology, 4(1), 21-31.
    • (2007) Journal of Applied Educational Technology , vol.4 , Issue.1 , pp. 21-31
    • Dondlinger, M.J.1
  • 12
    • 0035568950 scopus 로고    scopus 로고
    • Seeking a foundation for context-aware computing
    • Dourish, P. (2001). Seeking a foundation for context-aware computing. Human Computer Interaction, 16(2), 229-241.
    • (2001) Human Computer Interaction , vol.16 , Issue.2 , pp. 229-241
    • Dourish, P.1
  • 13
    • 0030988561 scopus 로고    scopus 로고
    • How big is human memory, or on being just useful enough
    • Dudai, Y. (1997). How big is human memory, or on being just useful enough. Learning & Memory, 3(5), 341-365.
    • (1997) Learning & Memory , vol.3 , Issue.5 , pp. 341-365
    • Dudai, Y.1
  • 14
    • 48649090266 scopus 로고    scopus 로고
    • Overview of research on the educational use of video games
    • Egenfeldt-Nielsen, S. (2006). Overview of research on the educational use of video games. Digital Kompetanse, 1(3), 184-213.
    • (2006) Digital Kompetanse , vol.1 , Issue.3 , pp. 184-213
    • Egenfeldt-Nielsen, S.1
  • 15
    • 0038413924 scopus 로고    scopus 로고
    • Guiding principles for fostering productive disciplinary engagement: Explaining an emergent argument in a community of learners classroom
    • Engle, R. A., & Conant, F. R. (2002). Guiding principles for fostering productive disciplinary engagement: Explaining an emergent argument in a community of learners classroom. Cognition and Instruction, 20(4), 399-483.
    • (2002) Cognition and Instruction , vol.20 , Issue.4 , pp. 399-483
    • Engle, R.A.1    Conant, F.R.2
  • 17
    • 58149521319 scopus 로고    scopus 로고
    • Pleasure, learning, video games, and life: The projective stance
    • M. Knobel &C. Lankshear, New York: Peter Lang
    • Gee, J. P. (2005). Pleasure, learning, video games, and life: The projective stance. In M. Knobel &C. Lankshear (Eds.), A new literacies sampler (pp. 95-113). New York: Peter Lang.
    • (2005) A New Literacies Sampler , pp. 95-113
    • Gee, J.P.1
  • 19
    • 79952167333 scopus 로고    scopus 로고
    • On claims that answer the wrong questions
    • Greeno, J. G. (1997). On claims that answer the wrong questions. Educational Researcher, 26(1), 5-17.
    • (1997) Educational Researcher , vol.26 , Issue.1 , pp. 5-17
    • Greeno, J.G.1
  • 20
    • 0002076787 scopus 로고    scopus 로고
    • The situativity of knowing, learning, and research
    • Greeno, J. G. (1998). The situativity of knowing, learning, and research. The American Psychologist, 53(1), 5-26.
    • (1998) The American Psychologist , vol.53 , Issue.1 , pp. 5-26
    • Greeno, J.G.1
  • 21
    • 85084883959 scopus 로고    scopus 로고
    • Cognition and learning
    • D. C. Berliner & R. C. Calfee (Eds.), New York: Macmillan
    • Greeno, J. G., Collins, A. M., & Resnick, L. B. (1996). Cognition and learning. In D. C. Berliner & R. C. Calfee (Eds.), Handbook of educational psychology (pp. 15-46). New York: Macmillan.
    • (1996) Handbook of Educational Psychology , pp. 15-46
    • Greeno, J.G.1    Collins, A.M.2    Resnick, L.B.3
  • 22
    • 84923418452 scopus 로고    scopus 로고
    • Opportunities to learn in practice and identity
    • P. Moss, D. C. Pullin, J. P. Gee, E. H. Haertel, & L. J. Young, Cambridge, MA: Cambridge University Press
    • Greeno, J. G., & Gresalfi, M. S. (2008). Opportunities to learn in practice and identity. In P. Moss, D. C. Pullin, J. P. Gee, E. H. Haertel, & L. J. Young (Eds.), Assessment, equity, and opportunity to learn (pp. 170-199). Cambridge, MA: Cambridge University Press.
    • (2008) Assessment, Equity, and opportunity to Learn , pp. 170-199
    • Greeno, J.G.1    Gresalfi, M.S.2
  • 23
    • 59849086026 scopus 로고    scopus 로고
    • Virtual worlds, conceptual understanding, and me: Designing for consequential engagement
    • Gresalfi, M., Barab, S., & Siyahhan, S. (2009). Virtual worlds, conceptual understanding, and me: Designing for consequential engagement. On the Horizon, 17, 21-34.
    • (2009) On the Horizon , vol.17 , pp. 21-34
    • Gresalfi, M.1    Barab, S.2    Siyahhan, S.3
  • 24
    • 61149688359 scopus 로고    scopus 로고
    • The portfolio as artifact and actor
    • Habib, L., & Wittek, L. (2007). The portfolio as artifact and actor. Mind, Culture, and Activity, 14(4), 266-282.
    • (2007) Mind, Culture, and Activity , vol.14 , Issue.4 , pp. 266-282
    • Habib, L.1    Wittek, L.2
  • 25
    • 0242504778 scopus 로고    scopus 로고
    • Engaged participation versus marginal nonparticipation: A stridently sociocultural approach to achievement motivation
    • Hickey, D. T. (2003). Engaged participation versus marginal nonparticipation: A stridently sociocultural approach to achievement motivation. The Elementary School Journal, 103(4), 401-429.
    • (2003) The Elementary School Journal , vol.103 , Issue.4 , pp. 401-429
    • Hickey, D.T.1
  • 26
  • 29
    • 64549161091 scopus 로고    scopus 로고
    • Designing assessments and assessing designs in virtual educational environments. Journal of Science Education and Technology
    • Hickey, D. T., Ingram-Goble, A. A., & Jameson, E. M. (2009). Designing assessments and assessing designs in virtual educational environments. Journal of Science Education and Technology, 18(2), 187-208.
    • (2009) 18(2) , pp. 187-208
    • Hickey, D.T.1    Ingram-Goble, A.A.2    Jameson, E.M.3
  • 30
    • 0242596393 scopus 로고    scopus 로고
    • Integrating curriculum, instruction, assessment, and evaluation in a technology-supported genetics learning environment
    • Hickey, D. T., Kindfield, A. C. H., Horwitz, P., & Christie, M. A. T. (2003). Integrating curriculum, instruction, assessment, and evaluation in a technology-supported genetics learning environment. American Educational Research Journal, 40(2), 495-538.
    • (2003) American Educational Research Journal , vol.40 , Issue.2 , pp. 495-538
    • Hickey, D.T.1    Kindfield, A.C.H.2    Horwitz, P.3    Christie, M.A.T.4
  • 32
    • 33750943245 scopus 로고    scopus 로고
    • Theory, level, and function: Three dimensions for understanding the connections between transfer and student assessment
    • J. P. Mestre, Greenwich, CT: Information Age Publishers
    • Hickey, D. T., & Pellegrino, J. W. (2005). Theory, level, and function: Three dimensions for understanding the connections between transfer and student assessment. In J. P. Mestre (Ed.), Transfer of learning from a modern multidisciplinary perspective (pp. 251-253). Greenwich, CT: Information Age Publishers.
    • (2005) Transfer of Learning from a Modern Multidisciplinary Perspective , pp. 251-253
    • Hickey, D.T.1    Pellegrino, J.W.2
  • 33
    • 84955392434 scopus 로고    scopus 로고
    • Assessment as learning: Enhancing discourse, understanding, and achievement in innovative science curricula
    • version accepted for review December
    • Hickey, D. T., Taasoobshirazi, G., & Cross, D. (in review). Assessment as learning: Enhancing discourse, understanding, and achievement in innovative science curricula. Journal of Research in Science Teaching (version accepted for review December 2011).
    • (2011) Journal of Research in Science Teaching
    • Hickey, D.T.1    Taasoobshirazi, G.2    Cross, D.3
  • 35
    • 84955409109 scopus 로고    scopus 로고
    • Jenkins, H. (2009). Confronting the challenges of participatory culture: Media education for the 21st century. Cambridge, MA: MIT Press.
    • Jenkins, H.1
  • 36
    • 33751179311 scopus 로고    scopus 로고
    • Playing and making games for learning
    • Kafai, Y. B. (2006). Playing and making games for learning. Games and Culture, 1(1), 36.
    • (2006) Games and Culture , vol.1 , Issue.1 , pp. 36
    • Kafai, Y.B.1
  • 38
    • 77953233297 scopus 로고    scopus 로고
    • The effects of modern mathematics computer games on mathematics achievement and class motivation
    • Kebritchi, M., Hirumi, A., & Bai, H. (2010). The effects of modern mathematics computer games on mathematics achievement and class motivation. Computers in Education, 55(3), 427-443.
    • (2010) Computers in Education , vol.55 , Issue.3 , pp. 427-443
    • Kebritchi, M.1    Hirumi, A.2    Bai, H.3
  • 39
    • 0030547258 scopus 로고    scopus 로고
    • By all available means: Cameron and Pierce’s defense of extrinsic motivators
    • Kohn, A. (1996). By all available means: Cameron and Pierce’s defense of extrinsic motivators. Review of Educational Research, 66(1), 1-4.
    • (1996) Review of Educational Research , vol.66 , Issue.1 , pp. 1-4
    • Kohn, A.1
  • 40
    • 84981867234 scopus 로고
    • Cognitive consequences of traditional apprenticeship training in West Africa
    • Lave, J. (1977). Cognitive consequences of traditional apprenticeship training in West Africa. Anthropology & Education Quarterly, 8(3), 177-180.
    • (1977) Anthropology & Education Quarterly , vol.8 , Issue.3 , pp. 177-180
    • Lave, J.1
  • 42
    • 0005325999 scopus 로고    scopus 로고
    • Across the scales of time: Artifacts, activities, and meanings in ecosocial systems
    • Lemke, J. L. (2000). Across the scales of time: Artifacts, activities, and meanings in ecosocial systems. Mind, Culture, and Activity, 7(4), 273-290.
    • (2000) Mind, Culture, and Activity , vol.7 , Issue.4 , pp. 273-290
    • Lemke, J.L.1
  • 44
    • 85108865018 scopus 로고
    • Intrinsic motivation and instructional effectiveness in computer-based education
    • Lepper, M. R., & Malone, T. W. (1987). Intrinsic motivation and instructional effectiveness in computer-based education. Aptitude, Learning, and Instruction, 3,255-286.
    • (1987) Aptitude, Learning, and Instruction , vol.3 , pp. 255-286
    • Lepper, M.R.1    Malone, T.W.2
  • 45
    • 80053104293 scopus 로고    scopus 로고
    • Using collaborative writing tools for literary analysis: Twitter, fan fiction, and The Crucible in the secondary English classroom
    • McWilliams, J., Hickey, D. T., Hines, M. B., Conner, J. M., & Bishop, S. C. (2011). Using collaborative writing tools for literary analysis: Twitter, fan fiction, and The Crucible in the secondary English classroom. The Journal of Media and Literacy Education, 2(3), 238-245.
    • (2011) The Journal of Media and Literacy Education , vol.2 , Issue.3 , pp. 238-245
    • McWilliams, J.1    Hickey, D.T.2    Hines, M.B.3    Conner, J.M.4    Bishop, S.C.5
  • 46
    • 0002308248 scopus 로고
    • Methods for improving standardized test scores: Fruitful, fruitless, or fraudulent?
    • Mehrens, W. A., & Kaminski, J. (1989). Methods for improving standardized test scores: Fruitful, fruitless, or fraudulent? Educational Measurement: Issues and Practice, 5(1), 14-22.
    • (1989) Educational Measurement: Issues and Practice , vol.5 , Issue.1 , pp. 14-22
    • Mehrens, W.A.1    Kaminski, J.2
  • 48
    • 84965846953 scopus 로고
    • The interplay of evidence and consequences in the validation of performance assessments
    • Messick, S. (1994). The interplay of evidence and consequences in the validation of performance assessments. Educational Researcher, 23(2), 13-23.
    • (1994) Educational Researcher , vol.23 , Issue.2 , pp. 13-23
    • Messick, S.1
  • 52
    • 21944432307 scopus 로고    scopus 로고
    • What’s wrong-and what’s right-with rubrics
    • Popham, W. J. (1997). What’s wrong-and what’s right-with rubrics. Educational Leadership, 55, 72-75.
    • (1997) Educational Leadership , vol.55 , pp. 72-75
    • Popham, W.J.1
  • 54
    • 34547419242 scopus 로고    scopus 로고
    • Multimedia learning in games, simulations, and microworlds
    • R. E. Mayer, Cambridge, MA: Cambridge University Press
    • Rieber, L. P. (2005). Multimedia learning in games, simulations, and microworlds. In R. E. Mayer (Ed.), The Cambridge handbook of multimedia learning (pp. 549-567). Cambridge, MA: Cambridge University Press.
    • (2005) The Cambridge Handbook of Multimedia Learning , pp. 549-567
    • Rieber, L.P.1
  • 55
    • 33845628973 scopus 로고    scopus 로고
    • The motivational pull of video games: A selfdetermination theory approach. Motivation and Emotion
    • Ryan, R. M., Rigby, C. S., & Przybylski, A. (2006). The motivational pull of video games: A selfdetermination theory approach. Motivation and Emotion, 30(4),344-360.
    • (2006) 30(4) , pp. 344-360
    • Ryan, R.M.1    Rigby, C.S.2    Przybylski, A.3
  • 56
    • 2442587745 scopus 로고    scopus 로고
    • Informal reasoning regarding socioscientific issues: A critical review of research
    • Sadler, T. D. (2004). Informal reasoning regarding socioscientific issues: A critical review of research. Journal of Research in Science Teaching, 41(5), 513-536.
    • (2004) Journal of Research in Science Teaching , vol.41 , Issue.5 , pp. 513-536
    • Sadler, T.D.1
  • 58
    • 85013619076 scopus 로고    scopus 로고
    • You can’t fatten a hog by weighing it—or can you? Evaluating an assessment system for learning called ACED
    • Shute, V. J., Hansen, E. G., & Almond, R. G. (2008). You can’t fatten a hog by weighing it—or can you? Evaluating an assessment system for learning called ACED.International Journal of Artificial Intelligence in Education, 15, 289-316.
    • (2008) International Journal of Artificial Intelligence in Education , vol.15 , pp. 289-316
    • Shute, V.J.1    Hansen, E.G.2    Almond, R.G.3
  • 61
    • 33845303539 scopus 로고    scopus 로고
    • Enhancing inquiry, understanding, and achievement in an astronomy multimedia learning environment
    • Taasoobshirazi, G., Zuiker, S. J., Anderson, K. T., & Hickey, D. T. (2006). Enhancing inquiry, understanding, and achievement in an astronomy multimedia learning environment. Journal of Science Education and Technology, 15(5), 383-395.
    • (2006) Journal of Science Education and Technology , vol.15 , Issue.5 , pp. 383-395
    • Taasoobshirazi, G.1    Zuiker, S.J.2    Erson, K.T.3    Hickey, D.T.4
  • 62
    • 84993932168 scopus 로고    scopus 로고
    • Tests worth teaching to: Constructing state-mandated tests that emphasize critical thinking
    • Yeh, S. S. (2001). Tests worth teaching to: Constructing state-mandated tests that emphasize critical thinking. Educational Researcher, 30(9), 12-17.
    • (2001) Educational Researcher , vol.30 , Issue.9 , pp. 12-17
    • Yeh, S.S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.