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1
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27544453920
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Emergent play
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paper presented, New York University Law School, New York City, October
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Constance A. Steinkuehler, "Emergent Play," paper presented at the State of Play Conference, New York University Law School, New York City, October 2004.
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(2004)
State of Play Conference
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Steinkuehler, C.A.1
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2
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85039384795
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Game cultures, school cultures
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in press
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Kurt R. Squire, "Game Cultures, School Cultures," Innovate, in press.
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Innovate
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Squire, K.R.1
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3
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85039369588
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note
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As Julian Dibbell, a journalist for Wired and Rolling Stone, has shown, it is possible to make a better living by trading online currencies than by working as a freelance journalist!
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4
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15944392393
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Learning in massively multiplayer online games
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Yasmin Kafai et al., eds. (Mahwah, N.J.: Erlbaum)
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Constance A. Steinkuehler, "Learning in Massively Multiplayer Online Games," in Yasmin Kafai et al., eds., Proceedings of the Sixth International Conference of the Learning Sciences (Mahwah, N.J.: Erlbaum, 2004), pp. 521-28.
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(2004)
Proceedings of the Sixth International Conference of the Learning Sciences
, pp. 521-528
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Steinkuehler, C.A.1
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8
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27544480210
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What will a state of the art video game look like?
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in press
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The commercial game retains about 15% of what was in the Army's original simulation. For more on this game as a learning environment, see James P. Gee, "What Will a State of the Art Video Game Look Like?," Innovate, in press.
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Innovate
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Gee, J.P.1
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9
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27544481518
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Los Angeles: Pandemic Studios
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Manual for Full Spectrum Warrior (Los Angeles: Pandemic Studios, 2004), p. 2.
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(2004)
Manual for Full Spectrum Warrior
, pp. 2
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10
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84898162024
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Epistemic games
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in press
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David Williamson Shaffer, "Epistemic Games," Innovate, in press.
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Innovate
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Shaffer, D.W.1
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11
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4043102512
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Pedagogical praxis: The professions as models for postindustrial education
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July
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David Williamson Shaffer, "Pedagogical Praxis: The Professions as Models for Postindustrial Education," Teachers College Record, July 2004, pp. 1401-21.
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(2004)
Teachers College Record
, pp. 1401-1421
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Shaffer, D.W.1
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12
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84884337949
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Augmented by reality: The pedagogical praxis of urban planning as a pathway to ecological thinking
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in press
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Kelly L. Beckett and David Williamson Shaffer, "Augmented by Reality: The Pedagogical Praxis of Urban Planning as a Pathway to Ecological Thinking," Journal of Educational Computing Research, in press;
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Journal of Educational Computing Research
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Beckett, K.L.1
Shaffer, D.W.2
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15
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0000046493
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The design of goal-based scenarios
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Roger C. Schank et al., "The Design of Goal-Based Scenarios," Journal of the Learning Sciences, vol. 3, 1994, pp. 305-45;
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(1994)
Journal of the Learning Sciences
, vol.3
, pp. 305-345
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Schank, R.C.1
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17
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33745818616
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Game-based learning: Present and future state of the field
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Masie Center, February 2005
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Kurt R. Squire, "Game-Based Learning: Present and Future State of the Field," e-Learning Consortium, an X-Learn Perspective Paper, Masie Center, February 2005, available at www.masie.com/xlearn/game-based_ learning.pdf, 2005.
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(2005)
e-Learning Consortium, an X-learn Perspective Paper
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Squire, K.R.1
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18
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2442533075
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Systems of practice: How leaders use artifacts to create professional community in schools
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Richard Halverson, "Systems of Practice: How Leaders Use Artifacts to Create Professional Community in Schools," Education Policy Analysis Archives, vol. 11, 2003, p. 37;
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(2003)
Education Policy Analysis Archives
, vol.11
, pp. 37
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Halverson, R.1
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19
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10244257666
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Accessing, documenting and communicating practical wisdom: The phronesis of school leadership practice
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and Richard Halverson, idem, "Accessing, Documenting and Communicating Practical Wisdom: The Phronesis of School Leadership Practice," American Journal of Education, vol. 111, 2004, pp. 90-121.
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(2004)
American Journal of Education
, vol.111
, pp. 90-121
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Halverson, R.1
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20
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27544513736
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Representing leadership for social justice: The case of Franklin school
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Spring
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Richard Halverson and Yeonjai Rah, "Representing Leadership for Social Justice: The Case of Franklin School," Journal of Cases in Educational Leadership, Spring 2005.
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(2005)
Journal of Cases in Educational Leadership
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Halverson, R.1
Rah, Y.2
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23
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27544489027
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When computer-supported collaboration means computer-supported competition: Professional mediation as a model for collaborative learning
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David Williamson Shaffer, "When Computer-Supported Collaboration Means Computer-Supported Competition: Professional Mediation as a Model for Collaborative Learning," Journal of Interactive Learning Research, vol. 15, 2004, pp. 101-15.
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(2004)
Journal of Interactive Learning Research
, vol.15
, pp. 101-115
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Shaffer, D.W.1
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24
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0039472025
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Learning mathematics through design: The anatomy of Escher's world
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David Williamson Shaffer, "Learning Mathematics Through Design: The Anatomy of Escher's World," Journal of Mathematical Behavior, vol. 16, 1997, pp. 95-112.
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(1997)
Journal of Mathematical Behavior
, vol.16
, pp. 95-112
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Shaffer, D.W.1
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25
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27544494458
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Harnessing the power of games in education
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Kurt R. Squire and Henry Jenkins, "Harnessing the Power of Games in Education," Insight, vol. 3, 2004, pp. 5-33.
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(2004)
Insight
, vol.3
, pp. 5-33
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Squire, K.R.1
Jenkins, H.2
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26
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27544494458
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Harnessing the power of games in education
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Kurt R. Squire and Henry Jenkins, "Harnessing the Power of Games in Education," Insight, vol. 3, 2004, pp. 5-33. Ibid.
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(2004)
Insight
, vol.3
, pp. 5-33
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Squire, K.R.1
Jenkins, H.2
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27
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27544471192
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Sid Meier's civilization III
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Kurt R. Squire, "Sid Meier's Civilization III," Simulations and Gaming, vol. 35, 2004, pp. 135-40.
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(2004)
Simulations and Gaming
, vol.35
, pp. 135-140
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Squire, K.R.1
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