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Volumn 20, Issue 7, 2014, Pages 970-982

Interactive mesostructures with volumetric collisions

Author keywords

compute shaders; CUDA; curvedmesostructures; GPGPU; GPU; image based rendering; interactive deformation; Interactive mesostructures; inverse displacement mapping; mesostructures; per texel collision detection; quadric based mesostructures; real time deformable mesostructures; surface details

Indexed keywords

DEFORMATION; DIGITAL STORAGE; ENGINES; IMAGE RECONSTRUCTION; PROGRAM PROCESSORS; VIRTUAL REALITY;

EID: 84901979864     PISSN: 10772626     EISSN: None     Source Type: Journal    
DOI: 10.1109/TVCG.2014.2317700     Document Type: Article
Times cited : (1)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.